Remove Wrist Biting

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ParadoxSpace
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Remove Wrist Biting

Post by ParadoxSpace » 28 May 2016, 12:31

Summary (a quick, 2-3 sentence summary):
Remove being able to chew your hands off while nested.
Benefits (How this will benefit the server and game as a whole):
Aliens have to deal with less physics-breaking nest suicides.
Details (Description of how you think this would work, the benefits, etc):
There is literally no way you could manage to chew your hand off while nested. Or chew your hand off at all.
Implementation (Optional, if you have an idea how to implement it):
remove pls

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TeknoKot
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Re: Remove Wrist Biting

Post by TeknoKot » 28 May 2016, 12:31

Remove resin cuffs, no more hand chewing.
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ParadoxSpace
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Re: Remove Wrist Biting

Post by ParadoxSpace » 28 May 2016, 12:32

resin cuffs make sense
hand biting doesn't

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Xurphorus
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Re: Remove Wrist Biting

Post by Xurphorus » 28 May 2016, 12:35

Well lets see, aliens got buffed, aliens got nesting, and arm and leg cuffing, aliens still baby sit most of the time, Succumbing when an alien crits you is gone, so the only option viable is to chew your own hand off, I don't want to be the one to say this but, if you want wrist biting gone, then take away the cuffing or bring back succumbing to punish aliens who CRIT infected marines.

-1

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Sarah_U.
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Re: Remove Wrist Biting

Post by Sarah_U. » 28 May 2016, 12:36

Hand biting does when you consider you're trying to remove the cuffs and not your hand; Resin's strong and you'd have to bite pretty hard to get it off.
If you intend to remove hand chewing give an alternative or some balance to the cuffs. There's no other ways to get the things off and knowing you have a larva inside you it actually makes sence desperately trying to save yourself this way.

Most of the time either way, people pass out and the larva live through.

-1
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ShortTemperedLeprechaun
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Re: Remove Wrist Biting

Post by ShortTemperedLeprechaun » 28 May 2016, 12:37

I'd like to point out, that those of you who complain about resin cuffs, apop has stated if it's removed, he'll just make perma nesting. Food for thought.
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Re: Remove Wrist Biting

Post by Boltersam » 28 May 2016, 12:37

We don't need to OUTRIGHT remove it, but instead of REMOVING your hand and possibly killing yourself, change it so that you have to bite through the cuffs before you can damage yourself this way. That's fair.

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ParadoxSpace
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Re: Remove Wrist Biting

Post by ParadoxSpace » 28 May 2016, 12:38

it literally doesn't make sense for you to be able to reach down to your wrist and start biting it
If you could do that, you might as well be able to un-nest yourself and reach in your pocket for that frag grenade you saved 'just incase'

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Surrealistik
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Re: Remove Wrist Biting

Post by Surrealistik » 28 May 2016, 13:07

Resin cuffs are pure cancer and you're advocating the removal of the one and only thing that actually allows you to escape/suicide (and even then it's unlikely because you usually end up in pain crit as a result of chewing off your hand; suiciding this way requires taking loads of damage beforehand) with these bullshit things existing?

Have all of my -1.
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Re: Remove Wrist Biting

Post by Biolock » 28 May 2016, 13:42

I really hate the RP factor to hand biting... like... come on, that's the best idea we had?
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Re: Remove Wrist Biting

Post by Rabidgam3r » 28 May 2016, 13:44

To be fair, hand biting isn't a CM only thing. It's a feature from other servers that only works because the resin cuffs are just speshul handcuffs.

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SpanishBirdman
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Re: Remove Wrist Biting

Post by SpanishBirdman » 28 May 2016, 14:48

+1

Resin cuffs have significant flaws, but biting off your own hands goes above and beyond the call of stupidity.

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Dyne
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Re: Remove Wrist Biting

Post by Dyne » 28 May 2016, 15:02

SpanMan wrote:+1

Resin cuffs have significant flaws, but biting off your own hands goes above and beyond the call of stupidity.
Tell it to trapped wolves.
-1
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ParadoxSpace
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Re: Remove Wrist Biting

Post by ParadoxSpace » 28 May 2016, 15:05

Dyne wrote: Tell it to trapped wolves.
-1
Yes, wolves in /bear traps/, giant steel jaws that injure them and keep them unable to move.
Plus, wolves are a bit less sentient than the average marine (one could argue)

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Re: Remove Wrist Biting

Post by MauroVega » 28 May 2016, 16:29

Maybe change it to bitting the cuff instead of your hand?
Marines are trained and all,but i dont think they could completely bite off their hand if they wanted, also isnt the marines neck also nested?how the hell do they reach their hand to bite the cuffs

-1
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Dyne
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Re: Remove Wrist Biting

Post by Dyne » 28 May 2016, 16:50

ParadoxSpace wrote: Yes, wolves in /bear traps/, giant steel jaws that injure them and keep them unable to move.
Plus, wolves are a bit less sentient than the average marine (one could argue)
Yeah, I forgot, aliens just want to give hugs, there is no existential threat.
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Re: Remove Wrist Biting

Post by NoShamNoWow » 28 May 2016, 16:53

Xurphorus wrote:Well lets see, aliens got buffed, aliens got nesting, and arm and leg cuffing, aliens still baby sit most of the time, Succumbing when an alien crits you is gone, so the only option viable is to chew your own hand off, I don't want to be the one to say this but, if you want wrist biting gone, then take away the cuffing or bring back succumbing to punish aliens who CRIT infected marines.

-1
Basically what Xur says sums up my response, Fuck yer cuffs. -1.
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Re: Remove Wrist Biting

Post by Egorkor » 28 May 2016, 17:04

another feature that's causing shitstorms because someone reported it as a bug and made known, so people use it.
neutral because it's understandably being used to counter the cuffs which people using it consider bullshite, leaning to -1.

and permanesting? it's already permanesting, just without it being official.

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Varnock
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Re: Remove Wrist Biting

Post by Varnock » 28 May 2016, 17:09

Okay so I have now FINALLY experienced both sides of cuffs for a bit and have an opinion to add in.

First of all, +1, hand biting is cancer and I have hated it since learning of its existence. I tried it once even, just to see how it worked, and that was just dumb. You are lowering your chances to escape heavily by doing that, as with only one hand you can't use your primary without a gyro, unless you're some kind of madman with an SMG. This leaves you pistols, knives, and MAYBE a revolver or two. There's just no way, especially with you then moving slower from pain and damage.

Now I've escaped the hive a few times now while cuffs were a thing, it's not impossible. It sure can be difficult, yes, but you must remember that you are playing against another person, and a person can be fooled. You can time when you get up now, time it for when a door gets opened. Time it with anyone nearby. Shoot that asshole sitting nearby watching you and the other marines with that awesome SADAR on your back while they try to handle the other guy getting up. Beyond escaping though, you can still be rescued. It's still hard, but also not impossible. We had a great game last night or the night before that I was SL in and rescued a captured marine from crashed shuttle. It started a huge war of attrition that ended with a large pile of corpses, and it was awesome. Marines still won, in fact.

Finally, if you kill yourself by mistake, it's extremely unlikely your body will ever be seen again. Dead marines are often missed, eaten, or just plain ignored. Live ones can yell at the others to get them closer or make sure they aren't left behind.

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Re: Remove Wrist Biting

Post by KeyWii » 28 May 2016, 17:19

Xurphorus wrote:Well lets see, aliens got buffed, aliens got nesting, and arm and leg cuffing, aliens still baby sit most of the time, Succumbing when an alien crits you is gone, so the only option viable is to chew your own hand off, I don't want to be the one to say this but, if you want wrist biting gone, then take away the cuffing or bring back succumbing to punish aliens who CRIT infected marines.

-1
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Re: Remove Wrist Biting

Post by Boltersam » 28 May 2016, 17:36

MauroVega wrote:Maybe change it to bitting the cuff instead of your hand?
Marines are trained and all,but i dont think they could completely bite off their hand if they wanted, also isnt the marines neck also nested?how the hell do they reach their hand to bite the cuffs

-1
You just -1'd the idea you support.

Also, if you look earlier in the thread, I suggested to bite the cuff instead. Everyone ignored it and continued with this flame war on Resin Cuffs and hand biting.

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Re: Remove Wrist Biting

Post by Egorkor » 28 May 2016, 17:57

well if you'd elaborate on that then.
besides if you want to go into the details, there's no need to bite your entire hand off. I'm no medic but I presume ripping the veins is enough to make you bleed out and die which is what the people biting hands usually aim for. Not escaping, because it's nigh-impossible to do it with your hands and legs cuffed, reminder however - legcuffs render you unable to move at all last I checked.

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Re: Remove Wrist Biting

Post by jalen earl » 28 May 2016, 18:10

Id opt for the chewing cuffs instead. Mainly so hosts stay more intact.
We had 3 marines escape yesterday from a hive mainly due to poor design and sentinel incompetence so its not impossible to get out. But if the xenos are being efficient then you have no hope
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Re: Remove Wrist Biting

Post by Boltersam » 28 May 2016, 20:22

Egorkor wrote:well if you'd elaborate on that then.
What's there to elaborate on? Instead of magically phasing through the resin and chewing your hand, instead you gnaw on the resin. May take some coding, but still. It's a simple concept.

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Re: Remove Wrist Biting

Post by Monoo » 28 May 2016, 20:28

+1. Personally I never chew my wrist, it's just denying the ayyls something they earned, and for no good reason at that. I disliked resin cuffs at first as well, but the more I see it the more I think it is balanced. You're not really supposed to escape in the first place, so the low probability of escaping now is good. It also lets Sentinels do something other than sit around with their thumb in their ass, actually defending the borders of the hive, etc. But! You can still escape if the aliens are distracted by something else. Also, only certain castes can resin cuff in the first place, so if they aren't on hand you can break free pretty easily.

EDIT: Another thought: If Apop removes the cuffs and gives us perma nesting, we'd have nothing to do for the 10+ minutes that we're nested. The whole sequence would be that much more boring, and I don't want that. The thrill of trying to escape is great, especially if it's difficult. If it was easy, it wouldn't be so special.
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