Remove UGL as default attachment

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golfer45
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Remove UGL as default attachment

Post by golfer45 » 13 Jun 2016, 15:49

Summary (a quick, 2-3 sentence summary): Remove UGL as default attachment

Benefits (How this will benefit the server and game as a whole): Ever since underslung gl's have become a default attachment aliens have had incredible trouble assaulting the sulaco. Gl's are the direct cause of this. A massive gameplay change happened with the weapons update when it went from only specs having grenades to every marine having as many grenades as they want. When aliens assault the sulaco the ras is now flooded with nades completely stopping any assault

Details (Description of how you think this would work, the benefits, etc): Make it so m41a rifles don't have underslung gl's on them.

Implementation (Optional, if you have an idea how to implement it):

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Joe4444
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Re: Remove UGL as default attachment

Post by Joe4444 » 13 Jun 2016, 15:51

-1.Xenos have NO trouble assaulting the Sulaco now with the upgrade system and a lot of other things. It takes time to activate it and its a 2 shot thing. Marines don't activate it right away because they need to shoot anything in the way or the G will wipe out the entire force.

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Sarah_U.
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Re: Remove UGL as default attachment

Post by Sarah_U. » 13 Jun 2016, 15:54

Get a crusher amongst your T3 and post it inside the doorway on the west of rasp or south of vindicator. Just move 2 tiles and stomp. You won the boarding initiative when the queen does the next stun.
EDIT: -1
Last edited by Sarah_U. on 13 Jun 2016, 16:32, edited 1 time in total.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Darkcypher
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Re: Remove UGL as default attachment

Post by Darkcypher » 13 Jun 2016, 16:21

-1 If the aliens are boarding then marines have done goofed. As the above said wiping out the rest of marines will be easier than at the start of the round. It's only when five marines bombared you with grenades and everyone is still in the shuttle you may screw up... but yeah >aliens board sulaco
>75% win for them (from what I have seen)
Really bad BO that managed to keep Sulaco running by himself... Still failed...
Aliens killed: 53
Marines caught/killed: 23
Slayer is a rhusty

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SecretStamos (Joshuu)
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Re: Remove UGL as default attachment

Post by SecretStamos (Joshuu) » 13 Jun 2016, 18:23

The M41A (in the canon) has a grenade launcher as a standard feature. We don't have 99 round mags, and the thing can't be reloaded.

It's really not that OP either. It's helpful but you only get two shots with it.

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Surrealistik
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Re: Remove UGL as default attachment

Post by Surrealistik » 13 Jun 2016, 19:14

Lol, Aliens are OP ASF right now and someone wants to nerf marines further.

Automatic -1.
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Azmodan412
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Re: Remove UGL as default attachment

Post by Azmodan412 » 13 Jun 2016, 19:54

I think people want the underslung flamer or masterkey to be used more often.
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Egorkor
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Re: Remove UGL as default attachment

Post by Egorkor » 13 Jun 2016, 21:22

Azmodan412 wrote:I think people want the underslung flamer or masterkey to be used more often.
then they can ask the RO for them, or you know, go and +1 that suggestion about the different M41As in the vendors.


-1, you can dodge underslungs with ease, if you get hit it's either the horrible lag, or you didn't notice it coming at you. entirely your fault. anything else was said above and will probably be below aswell.

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forwardslashN
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Re: Remove UGL as default attachment

Post by forwardslashN » 13 Jun 2016, 23:06

Denied.
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