New sprites fixes/suggestion

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oprayx73
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New sprites fixes/suggestion

Post by oprayx73 » 14 Jun 2016, 19:27

Summary (a quick, 2-3 sentence summary):
Making the alien hugger's tail move left to right in the animated movement
mode to make it more clear that it's active.

Make the facehugger's dead icon WAYYY less big, it takes up almost the whole tile with its blood being
super anoyying when it blocks items under it all the time.
Benefits (How this will benefit the server and game as a whole):
Makes it less easy for aliens to sneak huggers under stuff like metal sheets, and less confusion.

Details (Description of how you think this would work, the benefits, etc):
No more wondering if huggers are alive or not, and no more having to pick up dead facehuggers to make sure nothing is under them.

Implementation (Optional, if you have an idea how to implement it):
Super-easy spriting,

P.S the sprites look incredibly nice, the resin and the huggers. Just some minor gripes.
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MauroVega
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Re: New sprites fixes/suggestion

Post by MauroVega » 15 Jun 2016, 17:29

Sounds good
+1
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KingKire
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Re: New sprites fixes/suggestion

Post by KingKire » 04 Aug 2016, 22:20

Huggers have been updated to be smaller, as for alien tails moving, i think its a good idea. I dont know if this thread still stays up scince its technically two suggestions, but it does fall under 1 "general" suggestion.
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Snypehunter007
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Re: New sprites fixes/suggestion

Post by Snypehunter007 » 02 Mar 2017, 12:09

Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017

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