Buff defribillators
- lucashunter608
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- Joined: 26 Mar 2015, 15:45
Buff defribillators
Summary (a quick, 2-3 sentence summary):
First off, i'm a little pissed about those damn turrets killing people without IDs, second, defibrillators don't realy work well when you need it, almost everytime someone tries to def someone it doesn't work, well just remove the damn thing from the game if it doesn't work, maybe buff a little the defibrillators.
Benefits (How this will benefit the server and game as a whole):
"Hey that guy died, get him to sulaco because my defribillator don't work" less need of the cloning pod, but will be removed anyway, so the defribilators will need to work well.
Details (Description of how you think this would work, the benefits, etc):
I think there would't be that many corpses going up to sulaco (just the dead ones) but taking that off, defibrillators are shit right now.
Implementation (Optional, if you have an idea how to implement it):
Never realy coded something, but i'll guess its pretty RNG-like type of thing.
First off, i'm a little pissed about those damn turrets killing people without IDs, second, defibrillators don't realy work well when you need it, almost everytime someone tries to def someone it doesn't work, well just remove the damn thing from the game if it doesn't work, maybe buff a little the defibrillators.
Benefits (How this will benefit the server and game as a whole):
"Hey that guy died, get him to sulaco because my defribillator don't work" less need of the cloning pod, but will be removed anyway, so the defribilators will need to work well.
Details (Description of how you think this would work, the benefits, etc):
I think there would't be that many corpses going up to sulaco (just the dead ones) but taking that off, defibrillators are shit right now.
Implementation (Optional, if you have an idea how to implement it):
Never realy coded something, but i'll guess its pretty RNG-like type of thing.
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Re: Buff defribillators
You know you're supposed to remove their clothes and press it on them
There's a reason why it's called emergency defribillator. Neutral because they are what they are, as named.
There's a reason why it's called emergency defribillator. Neutral because they are what they are, as named.
- lucashunter608
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Re: Buff defribillators
Well almost dead people isn't an emergency then? i think defs are more strong in reality compared to CM, but i'm not a medic to say such things, i could be wrong.TeDGamer wrote:You know you're supposed to remove their clothes and press it on them
There's a reason why it's called emergency defribillator. Neutral because they are what they are, as named.
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Re: Buff defribillators
True but I think the defibrillators are to restart the heart if it stops. Using it too many times can damage the heart and make it unusable on that person anymore.lucashunter608 wrote: Well almost dead people isn't an emergency then? i think defs are more strong in reality compared to CM, but i'm not a medic to say such things, i could be wrong.
- lucashunter608
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- Joined: 26 Mar 2015, 15:45
Re: Buff defribillators
yeah, but the thing is, cloning will be removed and the only way to rescurect someone will be the def, if we don't buff it, there will be a LOT of dead peopleTeDGamer wrote: True but I think the defibrillators are to restart the heart if it stops. Using it too many times can damage the heart and make it unusable on that person anymore.
- Surrealistik
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Re: Buff defribillators
Big Defib buffs are planned if what Apop told me is accurate.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
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Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
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Re: Buff defribillators
What did apop say? I'm interestedSurrealistik wrote:Big Defib buffs are planned if what Apop told me is accurate.
- Azmodan412
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Re: Buff defribillators
Apophis, 2016
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- Varnock
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Re: Buff defribillators
Feed corpse Tramadol. Feed corpse Inaprovaline. Inject corpse with copious amounts of healing chems. Bandaid as needed. Defib.
Always works when I do it, at least.
Always works when I do it, at least.
- Surrealistik
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Re: Buff defribillators
Don't forget the Dexalin Plus
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Varnock
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Re: Buff defribillators
Yeah, copious amounts of healing chems. Usually Dex+ followed by Bicard autoinjectors is what I use. Maybe a Tricord too if they have some spectrum going on and to get double the brute heals a tick.Surrealistik wrote:Don't forget the Dexalin Plus
- Sarah_U.
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Re: Buff defribillators
So yea, I'd post-pone your suggestion untill Apop makes the medical update... Which will take a while.
Sidenote:
Seriously if none of you used defib this way before I'm ashamed:
Also this sums up pretty well most of the marines in CM xD
Sidenote:
Seriously if none of you used defib this way before I'm ashamed:
► Show Spoiler
Last edited by Sarah_U. on 16 Jun 2016, 01:40, edited 2 times in total.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- Ocnjak20
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Re: Buff defribillators
Why not shock Xenos with defibs, or try to revive dead xenos like that. Inb4 got my goal as scientist now, revival of xenos on Sulaco
- Minijar
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Re: Buff defribillators
You do realize in reality defibrillators don't restart the heart and bring you back from the dead. They just correct the rhythm of the heart using electronic impulses.
- Steelpoint
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Re: Buff defribillators
I was going to say that, realistically defibs are mostly automatic devices that are meant to attempt to correct a heart out of sync, also I think the success rate for defibs is anywhere from 20% to 50%.
That's realistically though, and this game does take place in the "future" and I do think in many cases gameplay should trump realism to a degree.
That's realistically though, and this game does take place in the "future" and I do think in many cases gameplay should trump realism to a degree.
- forwardslashN
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Re: Buff defribillators
Fixed turrets. Defibs will be buffed, supposedly, when cloning is removed. Resolved for now.
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