Make Jelly not increase while there is no Queen

Locked
User avatar
Nyvrem
Registered user
Posts: 32
Joined: 01 Jun 2016, 09:53
Location: In the belly of an Elite Ravager.
Contact:

Make Jelly not increase while there is no Queen

Post by Nyvrem » 17 Jun 2016, 18:15

Summary (a quick, 2-3 sentence summary):
Make jelly not go up while there is no queen.

Benefits (How this will benefit the server and game as a whole):
Adds more incentive to protect the queen and to not rush as queen.

Details (Description of how you think this would work, the benefits, etc):
As long as there is no queen, Jelly does not increase. Of course, the only case where this would matter is when a queen has died, because you need a queen to get Jelly to tick up in the first place. This makes Queen death more impactful, because unless if you already have enough Jelly to evolve, you won't evolve while the queen is dead.

Implementation (Optional, if you have an idea how to implement it):
Coding.
At this point, FOB is an actual buzzword.
"The bullet penetrated your groin and your ovaries have been ripped. You are infertile, Miss Williams."
"You know females can't be Eunuchs right?"

[url=http://I%20main%20ravager]Image[/url]

TeDGamer
Registered user
Posts: 119
Joined: 09 Jun 2016, 18:45

Re: Make Jelly not increase while there is no Queen

Post by TeDGamer » 17 Jun 2016, 18:19

+1.

If we were to take this further, from the wiki: http://avp.wikia.com/wiki/Royal_Jelly

"The Jelly is unique to every Queen, making each Hive different"

Therefore, when there is a new queen, there should be new jelly. SO why not reset the jelly progress if the old queen dies? Yes this is a bit harsh of a suggestion, but this way, the hive doesn't "grow" in a sense when the queen is dead. They should be like beasts on beastial instincts, ravagely getting revenge for the queen.

At the same time, they should be better protecting their queen and the queen should definitely not be in the frontlines unless assaulting the sulaco.

So each time there's a new queen, there should be a reset on the jelly progress because why would you care for the old dead queen when she's dead? You want to progress to a new queen, a new hive. Not like this happens much with the recent update, but people have been job-banned and permaed for ruining the round as queen so why should we let the queen charge in when she should be letting her workers do the work for her while she hatches more eggs?

User avatar
Varnock
Registered user
Posts: 258
Joined: 08 Jun 2015, 06:21

Re: Make Jelly not increase while there is no Queen

Post by Varnock » 17 Jun 2016, 18:25

I... Don't hate this?

I'll wait for more input, but I like the general idea.

Egorkor
Registered user
Posts: 570
Joined: 10 Aug 2015, 08:23

Re: Make Jelly not increase while there is no Queen

Post by Egorkor » 17 Jun 2016, 20:57

inb4 3100/3200 to ancient ravager and the queen dies. oh what an assplosion it's gonna be.

TeDGamer
Registered user
Posts: 119
Joined: 09 Jun 2016, 18:45

Re: Make Jelly not increase while there is no Queen

Post by TeDGamer » 17 Jun 2016, 21:19

Egorkor wrote:inb4 3100/3200 to ancient ravager and the queen dies. oh what an assplosion it's gonna be.
Thing is that the queen really shouldn't be in the front lines. You have to agree when the queen dies, it's a sad loss for the hive and the hive turns...feral until a new queen. Why would royal jelly matter when the old queen is dead?

Egorkor
Registered user
Posts: 570
Joined: 10 Aug 2015, 08:23

Re: Make Jelly not increase while there is no Queen

Post by Egorkor » 17 Jun 2016, 21:53

TeDGamer wrote: Thing is that the queen really shouldn't be in the front lines. You have to agree when the queen dies, it's a sad loss for the hive and the hive turns...feral until a new queen. Why would royal jelly matter when the old queen is dead?
i'd turn feral as fuck if this'd happen to me though.

User avatar
Azmodan412
Registered user
Posts: 1318
Joined: 01 Oct 2015, 23:17
Location: The Void

Re: Make Jelly not increase while there is no Queen

Post by Azmodan412 » 17 Jun 2016, 22:09

I'd go feral in the VERY SECOND the Queen died and remain feral until the new queen captured and bent me to her will.
Image

Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2

BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.

Hunter Games: I am Moon Moon! Destroyer of worlds! Ahuhuhuhuhuhuhuhu!
Moon Moon Victories: x1

TeDGamer
Registered user
Posts: 119
Joined: 09 Jun 2016, 18:45

Re: Make Jelly not increase while there is no Queen

Post by TeDGamer » 17 Jun 2016, 22:10

Egorkor wrote: i'd turn feral as fuck if this'd happen to me though.
Ahhhahahahahaa.

And that's the point.

User avatar
Jeser
Registered user
Posts: 1119
Joined: 04 Mar 2015, 00:47
Location: Donetsk, Ukraine

Re: Make Jelly not increase while there is no Queen

Post by Jeser » 18 Jun 2016, 02:26

Totally +1. We need more ways to restrain Queens from doing stupid shit. Hive fully depends on Queen. Queen dies - hive MUST become in-effective and weaker.
Jeser "Fox" Aushwitz.
Jeser believes only in one thing - common sense.

Image
Image
Apop's permission: Click

jaisavage
Registered user
Posts: 5
Joined: 05 Jun 2016, 04:44

Re: Make Jelly not increase while there is no Queen

Post by jaisavage » 18 Jun 2016, 03:30

very interesting idea, and stays true to the wiki +1
Jai 'Voodoo' Savage

Saving lives and taking lives is what I do best.

What do you call a mountain of cats? A meowtain!

Wickedtemp
Registered user
Posts: 603
Joined: 10 Aug 2015, 22:14

Re: Make Jelly not increase while there is no Queen

Post by Wickedtemp » 18 Jun 2016, 05:15

I'd put a -1 on this... And here's why.

The "jelly count" wouldn't reset. The jelly is already in the xeno it was consumed by, it's not going to magically stop working if the Queen dies. But, what I CAN get behind?

Upon the death of the queen, any non-consumed jelly laying around in the Hive despawns. I've seen some Queens lay a shit-ton of eggs and jelly, so in the case of their death, sort of a way of preparing for a possible death in combat, so the Hive wouldn't really suffer from it.

EDIT: I just realized I may have mis-read and thought an idea posted in the COMMENTS was something originally suggested by OP... I thought the full jelly reset was a part of the original suggestion. The full reset is what I disagree with. Just having the jelly pause where it's at and then resume once a new Queen is made, however, is something that I'd give a +1 to. It's a punishment, but not a definite kneecapping.

User avatar
Iatots
Registered user
Posts: 87
Joined: 15 Jun 2016, 18:54

Re: Make Jelly not increase while there is no Queen

Post by Iatots » 18 Jun 2016, 07:22

+1 to original
+1 to jelly reset
+ remove hivemind pls
Donovar "Slug" Vanlee

User avatar
Boltersam
Registered user
Posts: 1548
Joined: 22 Feb 2015, 05:43
Location: Tipperary, Ireland
Byond: Boltersam
Steam: Boltersam

Re: Make Jelly not increase while there is no Queen

Post by Boltersam » 18 Jun 2016, 17:53

I'll give a +1 for the original. When the hive loses its Queen, everything stops. The Xenos go feral, mindless, leaderless, uncoordinated. They need a new Queen. When a new Queen rises and takes control, the Xenos have a purpose. A leader. Someone to point them where to go. The hive starts up again. Jelly begins flowing again.

However, I'm giving a -1 for the Jelly reset. They already ate that jelly, it's already in their body and spreading through it. It's not going to magically disappear if the Queen dies.

User avatar
MauroVega
Registered user
Posts: 735
Joined: 24 Apr 2015, 16:28
Location: Argentina, BA
Byond: MauroVega
Steam: maurovega176
Contact:

Re: Make Jelly not increase while there is no Queen

Post by MauroVega » 18 Jun 2016, 18:01

Stated above

+1
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War

Image What happens when marine RP collides with standard RP

Natalia 'Nutella' Quiroga Image

User avatar
KingKire
Registered user
Posts: 893
Joined: 30 May 2016, 11:53

Re: Make Jelly not increase while there is no Queen

Post by KingKire » 19 Jun 2016, 10:00

+1 Whoah, holy cow. Never heard that piece of lore but man, talk about a great mechanic to add into the game!

There are very little penalties to the colony when a queen dies, sure they lose out on the creation of eggs and a few other things but that tends to be it. Losing a queen for a hive should be a devastating 5 minute event. And let it be known, this is only for 5 minutes before a new drone takes its place as the ruler of the hive. I am all for keeping the queen back, too often i would see the queen in the frontlines, screeching and soaking up fire instead of being safe around her brood. The queen in Aliens 2 lore was not going on the offensive to deal with the marines, even when her brood had a small amount of trouble. She produced eggs and cared for her hive, until of course ripley antagonized her to a frenzy. Loosing a queen under this new system would mean that:
-Loss of egg production as well as the very powerful "Queen screech"
- Jelly levels are frozen until she evolves.

Now i know this was a suggestion to a suggestion, but tacking on this extra bit from TeDGammer's comment would really be the potatoes for the meat of a great gameplay mechanic.
- All jelly levels are reset, which means if you were on the path from mature to elite, you lose out on all your produced jelly and stay at a 0 jelly mature Alien.
- To restart jelly production, the alien forces must "sample" the new queens jelly, forcing all aliens to "retreat" to the new queen and essentially knowledge that she is their new ruler. It's essentially the same mechanic as the marines returning to the SULACO to receive new orders if things go badly but a lot less punishing then the marines. This gives a small "win" to the marines as the aliens are forced to back off for a moment and give some breathing room.

Woo, man i like the sound of that, gameplay wise, The queen is a very powerful piece. When used well, it can change a game, when used poorly, it can derail the enemy forces for a little bit while they get their train back on the tracks.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

Egorkor
Registered user
Posts: 570
Joined: 10 Aug 2015, 08:23

Re: Make Jelly not increase while there is no Queen

Post by Egorkor » 19 Jun 2016, 11:35

make it freeze the progress, to restart it you'll have to eat jelly from the new queen and then it continues again.

User avatar
Varnock
Registered user
Posts: 258
Joined: 08 Jun 2015, 06:21

Re: Make Jelly not increase while there is no Queen

Post by Varnock » 19 Jun 2016, 16:11

Resetting jelly would be a cruel change, it already takes WAY too long to get to ancient. I'm moving to -1 if that becomes the new target...

TeDGamer
Registered user
Posts: 119
Joined: 09 Jun 2016, 18:45

Re: Make Jelly not increase while there is no Queen

Post by TeDGamer » 19 Jun 2016, 16:30

For god's sake, that was just my post. Why does everyone assume my post is the original post?


I can agree that resetting jelly is cruel, then what about you need to eat jelly FROM the new queen to regain progress as suggested above by another user?

User avatar
Jeser
Registered user
Posts: 1119
Joined: 04 Mar 2015, 00:47
Location: Donetsk, Ukraine

Re: Make Jelly not increase while there is no Queen

Post by Jeser » 20 Jun 2016, 01:12

Resetting is too much. All of +1s for pausing and needing of a new Queen's jelly!
Jeser "Fox" Aushwitz.
Jeser believes only in one thing - common sense.

Image
Image
Apop's permission: Click

User avatar
forwardslashN
Community Contributor
Community Contributor
Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Make Jelly not increase while there is no Queen

Post by forwardslashN » 30 Aug 2016, 13:26

Implemented and resolved.
Image
The ambivalent giant white baldie in a jungle near you.

Locked