Hugger Nerf. (Based on what people said on discord)

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Boltersam
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Re: Hugger Nerf. (Based on what people said on discord)

Post by Boltersam » 25 Jun 2016, 10:55

Fourty2 wrote: I did actually. A main part of playing a super effective carrier is Area of Denial with huggers, to ensure capture of infected marines, and slowing marine advances. This suggestion would imply that huggers don't jump up and attack marines walking by them.
In the suggestion, carriers remain unchanged. Completely. Un. Changed.

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Re: Hugger Nerf. (Based on what people said on discord)

Post by Fourty2 » 25 Jun 2016, 11:38

I re-read the suggestion a few times, and found the lack of punctuation is misleading and leads to multiple interpretations.
I interpreted it initially as the marines had to be prone.

After my re-reading i can give this a +1. Suggest proper punctuation on the OP though lol.

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Re: Hugger Nerf. (Based on what people said on discord)

Post by northcote4 » 25 Jun 2016, 12:29

Fourty2 wrote: I interpreted it initially as the marines had to be prone.
To my understanding, 42, marines DO need to be prone to be hugged. The only exception is via carriers (and I imagine eggs).
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Re: Hugger Nerf. (Based on what people said on discord)

Post by Fourty2 » 25 Jun 2016, 17:42

Steelpoint wrote:If helmet repair paste is added it'll likely be in the form of something RnD has to produce, which still needs to be shipped to the front line.

Unless helmets are made very rare then its still a moot point, outside of Donator, B18 and SL helmets your still better off getting a new helmet from the locker room.

My point stands.
There is no "If" it's added. The staff have confirmed it's only a matter of time. And even if it needs to be produced and shipped, it could be mass produced most likely.
Shipping a crate full of resin paste tubes that can each be used multiple times to repair a helmet would def require stronk huggers.

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Re: Hugger Nerf. (Based on what people said on discord)

Post by PrototypeNitro » 26 Jun 2016, 15:16

+1 you can also nerf something annoying for marines and Medics. Facehuggers can break a skull...
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Re: Hugger Nerf. (Based on what people said on discord)

Post by outordinary » 26 Jun 2016, 15:22

-1 Right now the disarm for xenos is still too RNG for this to be effective. You are talking about a huge nerf and a change to the way huggers work in the xeno world. They are a living organism and need to be able to jump on targets whether they are on the ground or not. Be glad this isn't old CM where the damn things followed you.

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Re: Hugger Nerf. (Based on what people said on discord)

Post by Steelpoint » 29 Jun 2016, 13:38

Bumping for great justice.
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Re: Hugger Nerf. (Based on what people said on discord)

Post by coolsurf6 » 29 Jun 2016, 21:47

Steelpoint wrote:Bumping for great justice.
Just be patient...
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Re: Hugger Nerf. (Based on what people said on discord)

Post by Snypehunter007 » 02 Mar 2017, 09:58

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