Revamped Hunter Games
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Revamped Hunter Games
Summary (a quick, 2-3 sentence summary): I want to change HG from a random murder/griefest that it is today, into something more like the Predators movie. This would go along with some CQC changes I want to make in the future, so this entire suggestion is more long-term than it is something right now, in the present. And just to be clear here, I am not suggesting a new game mode so I don't autodeny myself. I am suggesting change to a current game mode.
Benefits (How this will benefit the server and game as a whole): There has been some outcry when HG was first implemented that it doesn't fit the mood of the server, where it isn't about roleplay but straight up killing. And while it does provide a sense of relief, it isn't very flavorful, nor is it really balanced. I think changing up these specific details would make it more interesting for a lot of people, myself included.
Details (Description of how you think this would work, the benefits, etc): First, a new map. We all like the planet and stuff, but HG could benefit from a unique map that is partially randomly generated. It would likely still take place in a jungle-like environment, but with far less civilization about, and have a more game-reserve feel. More crashed ships, more dead bodies with equipment, greater sense of exploration. Bigger, and with more areas to explore (and less machinery to process, and less lag). Second, the goals of the game mode would remain: stay alive. There would be an hour time limit, and if you are left standing by that point, the game mode simply ends--but there's a catch. Third, there would be unique goals to accomplish during the round (some of which would be announced at round start), and if you complete one of them, you may be tagged as a winner. One of the goals could be to hijack a predator ship and escape. Another goal could be to retrieve a specific item on the map. Or to control a certain territory. You get the idea. All of these would bring you glory, and the one with the most glory at the end of the round will be the victor. You can declare alliances, kill other players to prevent them from attaining glory, or you may simply camp out in the jungle for an hour if you so wish. You don't need to kill at all, so what you do is up to you. Fourth, there would be actual predators (and if there are no predators, the game would spawn hellhounds every so often), actively hunting worthy prey. But they would still be bound by honor rules, just as predators are now. That's about it in broad strokes.
Implementation (Optional, if you have an idea how to implement it): Coding. You know that I know that you know that I know coding.
Benefits (How this will benefit the server and game as a whole): There has been some outcry when HG was first implemented that it doesn't fit the mood of the server, where it isn't about roleplay but straight up killing. And while it does provide a sense of relief, it isn't very flavorful, nor is it really balanced. I think changing up these specific details would make it more interesting for a lot of people, myself included.
Details (Description of how you think this would work, the benefits, etc): First, a new map. We all like the planet and stuff, but HG could benefit from a unique map that is partially randomly generated. It would likely still take place in a jungle-like environment, but with far less civilization about, and have a more game-reserve feel. More crashed ships, more dead bodies with equipment, greater sense of exploration. Bigger, and with more areas to explore (and less machinery to process, and less lag). Second, the goals of the game mode would remain: stay alive. There would be an hour time limit, and if you are left standing by that point, the game mode simply ends--but there's a catch. Third, there would be unique goals to accomplish during the round (some of which would be announced at round start), and if you complete one of them, you may be tagged as a winner. One of the goals could be to hijack a predator ship and escape. Another goal could be to retrieve a specific item on the map. Or to control a certain territory. You get the idea. All of these would bring you glory, and the one with the most glory at the end of the round will be the victor. You can declare alliances, kill other players to prevent them from attaining glory, or you may simply camp out in the jungle for an hour if you so wish. You don't need to kill at all, so what you do is up to you. Fourth, there would be actual predators (and if there are no predators, the game would spawn hellhounds every so often), actively hunting worthy prey. But they would still be bound by honor rules, just as predators are now. That's about it in broad strokes.
Implementation (Optional, if you have an idea how to implement it): Coding. You know that I know that you know that I know coding.
Last edited by forwardslashN on 29 Jun 2016, 14:09, edited 2 times in total.
The ambivalent giant white baldie in a jungle near you.
- Whistle
- Registered user
- Posts: 223
- Joined: 06 May 2016, 18:39
Re: Revamped Hunter Games
+1
Preds could use some more time to shine.
Preds could use some more time to shine.
- MrJJJ
- Registered user
- Posts: 1935
- Joined: 12 Jan 2015, 10:51
- Location: Spider Lab
Re: Revamped Hunter Games
...No words...
I am gonna +1 this so hard, if this can actually be done, i am preety sure i am not even gonna belive its real, x9000 better than a grief fest that is almost equal to a grief station
I am gonna +1 this so hard, if this can actually be done, i am preety sure i am not even gonna belive its real, x9000 better than a grief fest that is almost equal to a grief station
- northcote4
- Registered user
- Posts: 357
- Joined: 31 Jul 2015, 10:18
Re: Revamped Hunter Games
+1, Predators was the best movie in the series :^)
I really do enjoy the hunting reserve idea. Plus it'll give predators an excuse to wear a hat and use their sniper rifle.
I really do enjoy the hunting reserve idea. Plus it'll give predators an excuse to wear a hat and use their sniper rifle.
The story of Edgardo and A Guy Named Squid. Good read. Greentext ahoy. - https://1d4chan.org/wiki/The_Ballad_of_Edgardo
The almighty Dr FrankenBaldie, creator of horrors such as the yautja-human hybrid, the yautja-space carp hybrid and the human-permaban hybrid. Know his name and know despair.
Runner up in a high-stakes game of poker.
Honourary Helldiver, courtesy of a drop-pod malfunction.
http://picosong.com/xdmj
The almighty Dr FrankenBaldie, creator of horrors such as the yautja-human hybrid, the yautja-space carp hybrid and the human-permaban hybrid. Know his name and know despair.
Runner up in a high-stakes game of poker.
Honourary Helldiver, courtesy of a drop-pod malfunction.
http://picosong.com/xdmj
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: Revamped Hunter Games
+1: Im am not a very "robust" player in the combat sense and im usually averse to killing people directly. Having a way to win the hunger games other than just brute force would be much appreciated. I like the idea of the combat and trying to survive the current Hunter Games brings, but some extra brain options for people like me would be great as well! Plus seeing a map more designed for the 40+ish combatants would be good as opposed to the current colony drop point. Random generation is always nice to spice up the short round. Alliances would need to be kept in check somehow, maybe splitting the glory points or limiting the number of allies, or both.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Re: Revamped Hunter Games
NEUTRAL: As a whole I'm mixed about HG. I like it to some degree, but I also dislike the rushed aspect of it. Your changes would also affect the fact APOP use it for updates where he just throw it in expecting it to take at most thirty minutes so... But overall it's a well thought idea and I'm leaning for +1. I'm sure people would still enjoy waiting for the update since they'd have randomized chances to be spawned-- Ah fuck it, +1, people will get less salty and interact more so they'll pass time easely with it.
Least well-written text ever!
Small detail though, add a verb or something to auto-end the round like the escape shuttles prematurely ending it. If the admins gotta stop it then it'll be nice to have the option for game control. Just put a proper timer or something to make sure people don't feel cheated.
Least well-written text ever!
Small detail though, add a verb or something to auto-end the round like the escape shuttles prematurely ending it. If the admins gotta stop it then it'll be nice to have the option for game control. Just put a proper timer or something to make sure people don't feel cheated.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- ParadoxSpace
- Registered user
- Posts: 237
- Joined: 03 Oct 2015, 23:00
Re: Revamped Hunter Games
So essentially, Battle Royale?
- Boltersam
- Registered user
- Posts: 1548
- Joined: 22 Feb 2015, 05:43
- Location: Tipperary, Ireland
- Byond: Boltersam
- Steam: Boltersam
Re: Revamped Hunter Games
So, a more full-on jungle, with the occasional crashed ship and/or dead body with equipment?
If it's bigger than the current one, and has lots of twists, turns, sneaky bits, then have yerself a big ass +1.
If it's bigger than the current one, and has lots of twists, turns, sneaky bits, then have yerself a big ass +1.
-
- Registered user
- Posts: 570
- Joined: 10 Aug 2015, 08:23
Re: Revamped Hunter Games
implying current HG isn't battle royale.ParadoxSpace wrote:So essentially, Battle Royale?
- TheSpoonyCroy
- Registered user
- Posts: 333
- Joined: 07 Dec 2015, 02:11
Re: Revamped Hunter Games
+1 but I do call bullshit on the idea that you can't roleplay in the current iteration HG, yes you are likely to die if you try something roleplay like but that just the risk. Hell I think every single time I have played I generally formed a party of people I generally saved that round however I hope with this change normal players can also be picked as a pred (only for this game mode of course)
- lucashunter608
- Registered user
- Posts: 209
- Joined: 26 Mar 2015, 15:45
Re: Revamped Hunter Games
I just want to kill a predator and take is place as the jungle hunter...+1
- ShortTemperedLeprechaun
- Registered user
- Posts: 746
- Joined: 22 Aug 2015, 16:39
- Location: Having coffee somewhere in ireland
Re: Revamped Hunter Games
+1. God, please code messiah, bless us.
https://www.youtube.com/watch?v=9dA6plQFKzY Scotty Hardy: Resident loud mouth, smart assed Irishman. Gahn'tha-cte Bhu'ja: Honorable duelist, beserker charger, jungle hunter.
- Seehund
- Donor
- Posts: 497
- Joined: 11 Aug 2015, 12:28
- Location: Unter dem Meer.
Re: Revamped Hunter Games
Eh, gamemode suggestion. Nope, denied, sorry, read the sticky.
(Yes, please.)
(Yes, please.)
When the voice from the shadows calls you
When the wind whips past your ears
Will you stand when the weight is upon you
Or will you go to your knees in fear?
When the wind whips past your ears
Will you stand when the weight is upon you
Or will you go to your knees in fear?
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: Revamped Hunter Games
Are you going to continue this or is this on hold until other things get worked out?forwardslashN wrote:Summary (a quick, 2-3 sentence summary): I want to change HG from a random murder/griefest that it is today, into something more like the Predators movie. This would go along with some CQC changes I want to make in the future, so this entire suggestion is more long-term than it is something right now, in the present. And just to be clear here, I am not suggesting a new game mode so I don't autodeny myself. I am suggesting change to a current game mode.
Benefits (How this will benefit the server and game as a whole): There has been some outcry when HG was first implemented that it doesn't fit the mood of the server, where it isn't about roleplay but straight up killing. And while it does provide a sense of relief, it isn't very flavorful, nor is it really balanced. I think changing up these specific details would make it more interesting for a lot of people, myself included.
Details (Description of how you think this would work, the benefits, etc): First, a new map. We all like the planet and stuff, but HG could benefit from a unique map that is partially randomly generated. It would likely still take place in a jungle-like environment, but with far less civilization about, and have a more game-reserve feel. More crashed ships, more dead bodies with equipment, greater sense of exploration. Bigger, and with more areas to explore (and less machinery to process, and less lag). Second, the goals of the game mode would remain: stay alive. There would be an hour time limit, and if you are left standing by that point, the game mode simply ends--but there's a catch. Third, there would be unique goals to accomplish during the round (some of which would be announced at round start), and if you complete one of them, you may be tagged as a winner. One of the goals could be to hijack a predator ship and escape. Another goal could be to retrieve a specific item on the map. Or to control a certain territory. You get the idea. All of these would bring you glory, and the one with the most glory at the end of the round will be the victor. You can declare alliances, kill other players to prevent them from attaining glory, or you may simply camp out in the jungle for an hour if you so wish. You don't need to kill at all, so what you do is up to you. Fourth, there would be actual predators (and if there are no predators, the game would spawn hellhounds every so often), actively hunting worthy prey. But they would still be bound by honor rules, just as predators are now. That's about it in broad strokes.
Implementation (Optional, if you have an idea how to implement it): Coding. You know that I know that you know that I know coding.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: Revamped Hunter Games
Old.
Locking.
Locking.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler