Squads

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Sellka
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Squads

Post by Sellka » 16 Jan 2015, 19:52

So I've been watching how squads revolve around one solid figure. Which they need, but for a squad that is actually following the orders of there SL, it quickly breaks down into what do we do what do we do. So I'm thinking you could add a squad NCO. So there is a literal backup to the issue if need be. NCO's can run smaller ops from the squad leader breaking up the squad and keeping order within the squad. Add to the idea if you want!

Edit*

Throwing this in here too. The NCO's could also keep order within the squad. Shutting them up when need be. Generally trying to let the SL formulate a plan while he deals with the marines. In other words keeping them in line. Making sure they follow orders to the letter.
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RE: Squads

Post by SecretStamos (Joshuu) » 16 Jan 2015, 22:00

You're definitely onto something. I can't even count how many times I've seen squads fall apart from dead squad-leaders. It's also particularly awkward to appoint a new squad leader.

Having a second-in-command could be very useful. The squad engineer could be the third-in-line and the medic could be the fourth.
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RE: Squads

Post by TopHatPenguin » 17 Jan 2015, 06:36

I agree with this suggestion it would be great if the marines instantly knew who would be second in command after the Squad leader either goes insane or mysteriously disappears ,Instead of voting for the next in command.
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RE: Squads

Post by Allan1234 » 17 Jan 2015, 16:55

hm... so sqauds would be more like.

SL>NCO>Marine>Marine>Marine...

Hm?
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RE: Squads

Post by Sellka » 17 Jan 2015, 17:23

Yeah, that would be the general idea. Having another to help run the squad would make it more manageable and when it comes to larger squads. Depending on size you could have two NCO's
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RE: Squads

Post by Allan1234 » 17 Jan 2015, 18:37

or we could make a platoon system,

Platoons would work like this

Platoon officer>Sqaud one>Sqaud two

Each sqaud is lead by one SL and one NCO with the platoon CO being a officer (Lieutenant or Captain)

We could organize it as Three platoons for the sulaco each platoon is two sqauds each sqaud should be around 2 Fireteams of two people each

Making 9-10 per platoon and 4-5 per sqaud
Last edited by Allan1234 on 17 Jan 2015, 18:42, edited 1 time in total.
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RE: Squads

Post by Nalsur » 17 Jan 2015, 18:43

Fact: SL = NCO. A marine with supposed rank of a Sargent or Corporal.

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RE: Squads

Post by Allan1234 » 17 Jan 2015, 18:50

yes we all understand that
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RE: Squads

Post by Rovernic » 18 Jan 2015, 01:09

The implication was that we need ANOTHER NCO, which I frankly agree with.

Being that I play SL 9 rounds out of 10, I would jump for joy at the thought of having some additional help commanding a squad.

I certainly support a plantoon system, though I don't know if players have the common sense to know how to use it.

My concern is shitty LOs:

The problem is only made worse when you add the fact that the LOs are suppose to fill squads and platoons. You damn well might end with a full squad but not one single full platoon because LO is a chucklefuck.

That being said, so long as LOs assign people right, that should balance the squads a hell lot better, especially if there are squad roles that must be filled.

I've had rounds where I was a 4 man Delta Team, no specialized units, to rounds where Bravo had 12 men, two of those medics, but no engineer while Charlie had 5 men, 4 engineers. Platoons would also solve the problem of having one guy try and keep huge squads under control.

There comes a point as SL where I have damn near no patience to care about individual losses since spending time to make sure all 12 little ducklings are alive and well while trying to prevent them from running off.
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RE: Squads

Post by supernamekianpenis » 20 Jan 2015, 21:27

Again, it wouldn't entirely make sense seeing how a sergeant leads a squad. If you want to get literal, you could have someone with the name of, "Sergeant" replace SL and "Corporal" take place of this possible, "NCO rank." The reason Corporal fits is because it does exactly how you guys want it to, a corporal leads it's own mini-fireteam or element in the MC's case.

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RE: Squads

Post by razerwing » 21 Jan 2015, 02:34

I think the most important thing here is to make sure anyone in a command position, be it the CO or the SL, should either know what they're doing or act like they know. There have been rounds where I go medic, the squad gets decimated and we are left with three people (no SL) only to get reinforcements. Generally speaking I end up taking the role of SL simply because most of the time my character seems to know what she's doing.

Perhaps there should be a white-list for the more important roles, like CO and LO.

And if we really wanted to get literal with all this stuff, each squad would consist of 5-4 people, and that squad would be further split into two teams. The Rifle team and the Gun team.
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RE: Squads

Post by UnknownMurder » 21 Jan 2015, 09:28

+1 for whitelist. Most of commanders are just stupid.

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RE: Squads

Post by Nalsur » 22 Jan 2015, 00:47

+1 for +1 for whitelist. We need it, simple as that.

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RE: Squads

Post by MrJJJ » 22 Jan 2015, 01:14

+1 for whitelisting LO AND CO, I just seen way too much stupid ones, the ones that just die somewhere or the ones that just go like "oh just kill her, we not gonna regret losing our only medic!"
https://www.youtube.com/watch?v=yb0yGldNxBY

Its hard to see that someone one of the marines could be actually a russian traitor no?

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RE: Squads

Post by Minimike » 22 Jan 2015, 10:59

Yeah but what if no one is on... then marines loose due to no access..

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RE: Squads

Post by MrJJJ » 22 Jan 2015, 11:07

Minimike wrote: Yeah but what if no one is on... then marines loose due to no access..
That is a problem...i spotted that a few times...there is not really much a way to get around the problem
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Its hard to see that someone one of the marines could be actually a russian traitor no?

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RE: Squads

Post by CampinKiller » 22 Jan 2015, 11:21

I would say if anything was white listed, it would be commander. LOs, not so much, because even if they go SSD or kill themselves, you can use their ID (as I've done several times).

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RE: Squads

Post by UnknownMurder » 22 Jan 2015, 12:15

How of a new positions above the LO. However, below Commander.

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RE: Squads

Post by CampinKiller » 22 Jan 2015, 12:31

As in something like Lieutenant Commander?

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RE: Squads

Post by UnknownMurder » 22 Jan 2015, 15:08

Yeaaahh. More like Vice-Commander but it'll do.

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RE: Squads

Post by supernamekianpenis » 22 Jan 2015, 18:54

I hate how LO's think they're retired marines when an LO is someone who is either just injured or signed up to push papers.
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RE: Squads

Post by apophis775 » 31 Jan 2015, 13:42

Anything else for this?

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