Show a message that the marine is dead to the aliens

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LordLoko
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Show a message that the marine is dead to the aliens

Post by LordLoko » 16 Jul 2016, 18:33

Summary (a quick, 2-3 sentence summary): Strangely enough, if a marine die, it doesn't show that "IT HAS NO PULSE" status on the marine when examaning as alien, they need to examine the pulse to see if is dead or not.

Benefits (How this will benefit the server and game as a whole): many times when a a marine die, the aliens don't see that he's dead and don't examine their death, it's very common to alien enst dead marines, and takes time to alien to see if they are dead. This will make stop aliens nesting dead people without knowing that

Details (Description of how you think this would work, the benefits, etc): When examining a dead marines, it will show a message saying "HE HAS NO PULSE"

Implementation (Optional, if you have an idea how to implement it):
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Sarah_U.
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Re: Show a message that the marine is dead to the aliens

Post by Sarah_U. » 16 Jul 2016, 18:47

It'd make it a bit too easy for aliens to just check every marines, on a gameplay side of things I dislike that.
Marines faking their deaths would get spotted super easy and it'd require no efforts for aliens to just check everyone and all that stuff.

On another note... It'd be cannon... But I'll still -1 since I'm entirely fine with current mechanic.
(Plus, aliens nesting dead bodies are generally better off the frontline for not doing the basis of checking the person they pull)
Last edited by Sarah_U. on 16 Jul 2016, 18:49, edited 1 time in total.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Toroic
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Re: Show a message that the marine is dead to the aliens

Post by Toroic » 16 Jul 2016, 18:48

-1, Aliens can and should check pulse.
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Azmodan412
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Re: Show a message that the marine is dead to the aliens

Post by Azmodan412 » 16 Jul 2016, 22:15

This is a thing. Shift-click: He has no pulse and his spirit is departed (depending on if the player ghosted.
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Infant Punter
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Re: Show a message that the marine is dead to the aliens

Post by Infant Punter » 16 Jul 2016, 23:25

Young Spitter (666) kneels down, puts its hand on John Rambo's wrist and begins counting their pulse.
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Re: Show a message that the marine is dead to the aliens

Post by Shyguychizzy » 17 Jul 2016, 00:41

Sarah_U. wrote:It'd make it a bit too easy for aliens to just check every marines, on a gameplay side of things I dislike that.
Marines faking their deaths would get spotted super easy and it'd require no efforts for aliens to just check everyone and all that stuff.

On another note... It'd be cannon... But I'll still -1 since I'm entirely fine with current mechanic.
(Plus, aliens nesting dead bodies are generally better off the frontline for not doing the basis of checking the person they pull)

-1 for me, I agree with Sarah's comment and point of view. Indeed, I am quite fine with our current Mechanic, anyhow xenos would be even Meta I do suppose with such being able to check marines in a flash would be quite unfair for marines, checking the entire platoon whether dead or wounded takes the fun out of it
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Wickedtemp
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Re: Show a message that the marine is dead to the aliens

Post by Wickedtemp » 17 Jul 2016, 00:52

Aliens can already check the pulse of any marines.

Though instead of this... I'd support a new nesting mechanic, where dead things CAN'T be nested. Kind of like how xenos can't maul dead bodies because of the "Why would you do that, it's already dead." message thing that pops up. Something similar, "Why would you want to nest a dead host?". It doesn't stop stupid aliens from dragging dead hosts around towards a nest, but it DOES stop them from actually putting it in a nest.

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Re: Show a message that the marine is dead to the aliens

Post by Snypehunter007 » 24 Jan 2017, 19:15

Not only can you check the pulse, if you simply slash them, you get a message that disallows you from slashing dead bodies.

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dylanstrategie
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Re: Show a message that the marine is dead to the aliens

Post by dylanstrategie » 26 Jan 2017, 01:05

This has been done a while ago

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