Xenos should not be able to slash, disarm, and grab awhile knocked down

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Bigchilly
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Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by Bigchilly » 21 Jul 2016, 10:29

Summary (a quick, 2-3 sentence summary): When a xeno gets knocked down they are unable to move, but unlike humans they can still attack, disarm, and grab awhile knocked down. I've seen this abused by runners and hunters who fail to pounce correctly or xenos knocked down via a shotgun to the face. I'm sure this has been put as a bug many times but it needs to be fixed. Imagine you get that perfect buckshot landing on a xeno and down them, you go up to finsh the kill but are put into crit because somehow the xeno can attack awhile downed.

Benefits (How this will benefit the server and game as a whole): Aliens no longer can abuse the fact they cant pounce correctly, and downed xenos are actualy downed.

Details (Description of how you think this would work, the benefits, etc): Xenos actually have to use skill when pouncing and don't have to use a cheap last resort.

Implementation (Optional, if you have an idea how to implement it): I'm assuming this is pretty strait forward on how its implemented.
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Jeser
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Re: Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by Jeser » 21 Jul 2016, 10:49

Why not? Well, grab maybe seems a bit stupid, but I hardly imagine stunned xenomorph, that can't at least punch you.
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Bigchilly
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Re: Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by Bigchilly » 21 Jul 2016, 10:55

Then why would you be able to down a xeno if it can still attack you? They can even devour awhile downed, so why would it be a thing?
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Jeser
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Re: Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by Jeser » 21 Jul 2016, 10:59

They still can't move, and that is important. Well, remove grabbing and devouring, leave the rest.
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Ranged66
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Re: Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by Ranged66 » 21 Jul 2016, 11:46

A xeno falls to the ground. It doesn't just go limp like some harmless animal, it will keep thrashing around and slicing its vicinity up. But doing precision things like grabbing and devouring is p stupid yeah.
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forwardslashN
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Re: Xenos should not be able to slash, disarm, and grab awhile knocked down

Post by forwardslashN » 21 Jul 2016, 13:16

There is a bug report about this. Locked.
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