Change Bursting
- Cobraman202
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Change Bursting
Summary (a quick, 2-3 sentence summary): Instead of monkeys and marines bursting as soon as their time is up, change it back to the old way. EG: monkeys wont burst until a ghost can take the larva, and marines that burst will assume control of the larva that came from them.
Benefits (How this will benefit the server and game as a whole): No longer will you have nesting rooms full of brain dead larva, who are easily killed and can be hard to move through at times if the room is quite full or just plain small.
Details (Description of how you think this would work, the benefits, etc): See above
Implementation (Optional, if you have an idea how to implement it): Magic
Benefits (How this will benefit the server and game as a whole): No longer will you have nesting rooms full of brain dead larva, who are easily killed and can be hard to move through at times if the room is quite full or just plain small.
Details (Description of how you think this would work, the benefits, etc): See above
Implementation (Optional, if you have an idea how to implement it): Magic
It's always rainy on Ferenginar.
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
- pyrocketry
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Re: Change Bursting
-1 from me, this would mean that the marine could be moved out to the sulaco and easily treated without too much of a panic, making marine deaths more uncommon. not too sure if brain dead larva count as the hive either, but if so then the amount of t2s and t3s would also be reduced by quite a bit. besides, most people with a bit of common sense put the larva in a room off to the side, meaning that there isn't a clutter of brain dead larva, problem solved.
- Sarah_U.
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Re: Change Bursting
Larvas aren't counted when not owned by a player.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Toroic
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Re: Change Bursting
-1
I played the old system and having to guard a host indefinitely sucks.
Protect the damn larva.
I played the old system and having to guard a host indefinitely sucks.
Protect the damn larva.
"Crush your enemies. See them driven before you..."
Xenos Vult
Xenos Vult
- MrJJJ
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Re: Change Bursting
Just protect or move them all into a designated safe zone when you aren't being busy destroyed by sadars
- MauroVega
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Re: Change Bursting
the old bursting system was terrible
-1
-1
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
- apophis775
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Re: Change Bursting
If we did that, the marines would be auto-ghosted at the time when they were ready to burst, and it would count Larva as "aliens" in the win-counter.
flamecow wrote: "unga dunga me want the attachment" - average marine
- Cobraman202
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Re: Change Bursting
Well this appears to have been a dumb idea
It's always rainy on Ferenginar.
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
- Snypehunter007
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Re: Change Bursting
Asking this to be locked.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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- forwardslashN
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Re: Change Bursting
Have some ideas on how to handle this. For now, resolved.
The ambivalent giant white baldie in a jungle near you.