Summary (a quick, 2-3 sentence summary):Re add the CL escape pod
Benefits (How this will benefit the server and game as a whole): Of course WY would put in an escape pod for the liason , it's barely ever used because xenos can just rush it so I don't know why it was removed.
Details (Description of how you think this would work, the benefits, etc): make it fancy though , this is for the CL not a marine and should be maybe a 2 * 4 ship with sofa and table maybe even a mini bar.
Implementation (Optional, if you have an idea how to implement it):Mapping is pretty easy in terms of this and the code is still there ( I hope)
CL escape pod
- TopHatPenguin
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Re: CL escape pod
It was removed because it caused atmos issues as wel las a few other reasons if I recall correctly so -1
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- forwardslashN
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Re: CL escape pod
Apop is the one who removed it, so denied.
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