Akimbo Pistols
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Akimbo Pistols
Summary (a quick, 2-3 sentence summary): Akimbo pistols
http://tvtropes.org/pmwiki/pmwiki.php/Main/GunsAkimbo
Benefits (How this will benefit the server and game as a whole): Give marines more fun weapons to use
Details (Description of how you think this would work, the benefits, etc): Akimbo pistols could be a vendable thing then you have to do an offhand hold technically and it'd just fire faster then normal pistols and have more ammo and shit since you'd technically have two.
Implementation (Optional, if you have an idea how to implement it): just sprite it to show pistols in both hands and some minor code work I guess?
http://tvtropes.org/pmwiki/pmwiki.php/Main/GunsAkimbo
Benefits (How this will benefit the server and game as a whole): Give marines more fun weapons to use
Details (Description of how you think this would work, the benefits, etc): Akimbo pistols could be a vendable thing then you have to do an offhand hold technically and it'd just fire faster then normal pistols and have more ammo and shit since you'd technically have two.
Implementation (Optional, if you have an idea how to implement it): just sprite it to show pistols in both hands and some minor code work I guess?
- Killpath
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Re: Akimbo Pistols
Summary (a quick, 2-3 sentence summary): Akimbo pistols
(a quick, 2-3 sentence summary)
a quick
2-3 sentence summary
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(a quick, 2-3 sentence summary)
a quick
2-3 sentence summary
>Akimbo pistols<???????????????????
Security? More like Shitcurity.
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Re: Akimbo Pistols
The link has sentences in it.
- username123
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Re: Akimbo Pistols
that can actually work, taking two pistols or revolvers, clicking one with the other to "craft" a pair of akimbo handguns, they will have double firing speed, less accuracy and or course, they will be a two handed weapons. +1 because it's something that should be in the code already, you can use a pistol on each hand and try to fire both with the current code, but we all know how that having two pistols is the same as having one because you can't fire both at the same time and you can't make a macro to fire both at the same time.
- forwardslashN
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Re: Akimbo Pistols
This is actually on the table. Take gun, shoot gun, your offhand shoots as well. You can pretty much do this with macros, but making it official is possible.
The ambivalent giant white baldie in a jungle near you.
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Re: Akimbo Pistols
+1
this might actually make pistols relevant outside of their current very specific niche
this might actually make pistols relevant outside of their current very specific niche
- KingKire
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Re: Akimbo Pistols
+1. i like the idea of merging two pistols together and you having to use double hands to hold them. ( i want my double revolvers, dream weapon for me) the only problem i see is how do you hook them together and take them apart? Im thinking clicking a pistol with another pistol will do the "attachment" animation where you have to stand still for a second and they will be "linked" up. If you want to take them apart, you need field strip the weapon or maybe have a separate right click text box that says "un-akimbo" weapons? Balance wise, i dont know if the accuracy, size increase,two handed nature, and reloading penalty is enough to keep it "cool" but underused.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- KingKire
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Re: Akimbo Pistols
ehhhhey, 44. mags akimbo, without two hands being activated.
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Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Boltersam
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Re: Akimbo Pistols
When this is added.
Many marines will die because they thought dual pistols were better than a rifle because they looked cooler.
+1, simply because I want to hear people screaming in dead chat, "BUT I HAD FUCKING DUAL WIELD PISTOLS UNLOADING INTO THAT ANCIENT RAVAGER, HOW THE FUCK DID I DIE!? FUCKING BALANCE SUCKS!"
Something along those lines, at least.
Many marines will die because they thought dual pistols were better than a rifle because they looked cooler.
+1, simply because I want to hear people screaming in dead chat, "BUT I HAD FUCKING DUAL WIELD PISTOLS UNLOADING INTO THAT ANCIENT RAVAGER, HOW THE FUCK DID I DIE!? FUCKING BALANCE SUCKS!"
Something along those lines, at least.
- TopHatPenguin
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Re: Akimbo Pistols
All you'll hear in Ic chat is some marine shouting "IT'S HIGH NOON"Boltersam wrote:When this is added.
Many marines will die because they thought dual pistols were better than a rifle because they looked cooler.
+1, simply because I want to hear people screaming in dead chat, "BUT I HAD FUCKING DUAL WIELD PISTOLS UNLOADING INTO THAT ANCIENT RAVAGER, HOW THE FUCK DID I DIE!? FUCKING BALANCE SUCKS!"
Something along those lines, at least.
Shit cm memes:
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Re: Akimbo Pistols
twelve shotsTopHatPenguin wrote: All you'll hear in Ic chat is some marine shouting "IT'S HIGH NOON"
- SecretStamos (Joshuu)
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Re: Akimbo Pistols
We could always try and limit it via implant. Perhaps let them be orderable and default in certain individuals. (Dutch's Dozen comes to mind with dual SMGs)forwardslashN wrote:This is actually on the table. Take gun, shoot gun, your offhand shoots as well. You can pretty much do this with macros, but making it official is possible.
I figure average marine isn't skilled enough to handle two pistols at once. Especially not two M39s
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Re: Akimbo Pistols
+1 It's about style points. Yeah it won't be as effective as a rifle, but I want the option to burst out of a closet in the Nexus' crew quarters and run screaming at an alien shooting my pistols at it.
Few ways it could be done, like the 'attached' method described above but honestly I don't think that'd be best. You'd either have to never have attachments on the guns which would be lame, make special 'double attachments' which would be awkward to code, or come up with a code that reads each gun's attachments separately and that would be very complicated I think.
Probably better to add a new weapon function, like burst fire or using an attachment, which just syncs the weapon fire. Then weapons with different attachments and possibly fire rates could still be used, so long as they were in both hands, and could slip in an accuracy penalty too.
Few ways it could be done, like the 'attached' method described above but honestly I don't think that'd be best. You'd either have to never have attachments on the guns which would be lame, make special 'double attachments' which would be awkward to code, or come up with a code that reads each gun's attachments separately and that would be very complicated I think.
Probably better to add a new weapon function, like burst fire or using an attachment, which just syncs the weapon fire. Then weapons with different attachments and possibly fire rates could still be used, so long as they were in both hands, and could slip in an accuracy penalty too.
- Snypehunter007
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Re: Akimbo Pistols
Asking for DEV review.
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- forwardslashN
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Re: Akimbo Pistols
Possible, for no interest in making this happen right now. Denied for the moment.
The ambivalent giant white baldie in a jungle near you.