Choosing when to burst

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Jay Burns
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Choosing when to burst

Post by Jay Burns » 26 Aug 2016, 04:42

Summary (a quick, 2-3 sentence summary):So when you join as larvae you are still in the host, you decide when to burst from the marine so it can make some dramatic moments or makes things a bit easier for larvae spawning, because what happens loads is that a marine would burst in the med-bay surgery table or in the middle of a group of marines.

Benefits (How this will benefit the server and game as a whole):It would lessen the amount of larvae dying on burst, and in turn makes people less salty about getting spawned killed.

Details (Description of how you think this would work, the benefits, etc):So when you click to spawn as xeno, or automatically spawn as a chest burster you will have to right click on the host and click burst, medics and doctors will still have the HUD symbol for unknown body, so that will be a counter for people camping in hosts for the whole round, and you can still extract the embryo using surgery

Implementation (Optional, if you have an idea how to implement it):Bit of coding, still could have the same sound effect and animation for bursting, but instead of automatically bursting on a timer, you can select to burst.

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Biolock
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Re: Choosing when to burst

Post by Biolock » 26 Aug 2016, 04:46

This has been suggested before, and I'll give it a +1 again.
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Mech__Warrior
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Re: Choosing when to burst

Post by Mech__Warrior » 26 Aug 2016, 04:48

Reminds me of the one time I infected a survivor and after they convulsed, like, five times and still did not burst. It'd still inflict pain on the host, but that could be used to one's advantage.

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Iatots
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Re: Choosing when to burst

Post by Iatots » 26 Aug 2016, 10:03

Duplicate, but I can't find original so +1.
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TopHatPenguin
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Re: Choosing when to burst

Post by TopHatPenguin » 26 Aug 2016, 10:08

Iatots wrote:Duplicate, but I can't find original so +1.
There's this one, which is pretty similar.

+1 for the suggestion by the way.
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Logi99
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Re: Choosing when to burst

Post by Logi99 » 26 Aug 2016, 13:05

The original got kicked out of the suggestions far away you can't see it. But I give +1 cuz I gave the other sug +1
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Re: Choosing when to burst

Post by Warnipple » 26 Aug 2016, 14:04

-1

There is grief potential. Someone spawned in a larva may choose never to burst and a doctor may remove it or the host may suicide. I think forced bursts are better.
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Ithalan
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Re: Choosing when to burst

Post by Ithalan » 26 Aug 2016, 15:08

Warnipple wrote:-1

There is grief potential. Someone spawned in a larva may choose never to burst and a doctor may remove it or the host may suicide. I think forced bursts are better.
If someone spawns as a larva with the intent to deny the hive a participating xeno, they can already do that just by not evolving or beelining to the nearest marine after bursting

+1 from me for the potential to avoid being spawned in only to get immediately killed and forced to wait again if another chance to join even opens up

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Re: Choosing when to burst

Post by Wubs4Scrubs » 18 Apr 2017, 23:10

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Snypehunter007
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Re: Choosing when to burst

Post by Snypehunter007 » 22 May 2017, 11:27

Implemented.
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