Replace lower engineering glass windows with walls.

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Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 27 Aug 2016, 20:27

Summary (a quick, 2-3 sentence summary): Pretty much the title, just replace the lower engineering windows with walls as they get breached easily due to the way they are positioned.

Benefits (How this will benefit the server and game as a whole): Stops breaches from throwing a grenade down a ladder and also from marines shooting along the lower engineering hallway. (Which are normally accidental anyway)

Details (Description of how you think this would work, the benefits, etc):
Pretty much the summary.

Implementation (Optional, if you have an idea how to implement it): Mapping.

Picture for reference:

White lines represent bullet paths from the engineering hallway.

Red circle represents ladder grenade explosion.

Some of the windows have been filled with walls due to a breach that happened.
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Re: Replace lower engineering glass windows with walls.

Post by nicholas98 » 27 Aug 2016, 20:57

+1

Glass being the only barrier to space + juicy fuel tanks next to them are a bad combination that causees depressurisations often in that area. This would fix that.

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Re: Replace lower engineering glass windows with walls.

Post by Jroinc1 » 27 Aug 2016, 21:52

How about replacing all windows on the ship, including bridge windows, with walls, then adding a lower-deck "astrodome" style area ( 2 by 2 floor area surrounded by reinforced windows, Fluff: for EMERGENCY navigational sightings if ALL the things broke) further aft than the current lower-deck engineering?

Seal the entry by a manually opened blast door and UNMELTABLE emergency shutters, and allow breaching of that glass, but not melting of the hull, by xenos.

Xenos can occasionally suck people hiding there (and ONLY there) into space, but can't bait mehreens into de-pressurizing all of briefing, then look at the pile of bodies next to briefing doors and feast on their delicious salty tears :D
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Re: Replace lower engineering glass windows with walls.

Post by Toroic » 27 Aug 2016, 21:56

+1

In the screenshot what happened was a fuel tank ruptured, probably due to a stray round, and breached the windows.
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Re: Replace lower engineering glass windows with walls.

Post by Neray » 28 Aug 2016, 06:58

E-e-e-e, nah, -1, nerfing every single flaw is a bad idea. Plus it's the only exit to space on lower deck.
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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 28 Aug 2016, 07:41

Neray wrote:E-e-e-e, nah, -1, nerfing every single flaw is a bad idea. Plus it's the only exit to space on lower deck.
You'll never need to go into space on the lower deck unless you are expanding the Sulaco with solars or some random room, either way you could do that on the upper deck with Eva.

Also this isn't a nerf of anything it's just to stop breaching in lower deck engineering which is one of the most common places to breach just because of how it's mapped, with this suggestion it means that there can no longer be accidental breaching on the lower deck which fucks up any chance of a marine defence or assault of the lower deck.
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Re: Replace lower engineering glass windows with walls.

Post by Neray » 28 Aug 2016, 08:13

How's about removing east window section only? Southern side rarely being damaged by anything.
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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 28 Aug 2016, 08:19

Neray wrote:How's about removing east window section only? Southern side rarely being damaged by anything.
I'd rather just replace all the windows in the lower engineering due to how when marines have firefights in there, the bullets go every which way and could induce a breach especially if the xeno force is on the southern side of that room retreating back towards the hangar.
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Re: Replace lower engineering glass windows with walls.

Post by Neray » 28 Aug 2016, 08:31

B-But muh design, muh realism!
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Re: Replace lower engineering glass windows with walls.

Post by Scrat505 » 28 Aug 2016, 14:53

+1 to replacing lower windows.
-1 to replacing them with walls.

The view from lower engineering adds some nice A E S T H E T I C S, but at the same time, having them as regular windows WILL lead to breaches from firefights and nades, which I've often had to patch myself. Why not make them windows with infinite (or near infinite) health?

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Re: Replace lower engineering glass windows with walls.

Post by TheSpoonyCroy » 28 Aug 2016, 15:38

Neray wrote:B-But muh design, muh realism!
Its realistic to have very weak glass on a military space vessel?

So +1 on this request since breaches are a downside only for marines and it stops xenos from wrongfully being blamed for breaching (of course it is still a dick move not to fix the hole as a xeno)
Last edited by TheSpoonyCroy on 28 Aug 2016, 15:39, edited 1 time in total.

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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 28 Aug 2016, 15:39

Scrat wrote:+1 to replacing lower windows.
-1 to replacing them with walls.

The view from lower engineering adds some nice A E S T H E T I C S, but at the same time, having them as regular windows WILL lead to breaches from firefights and nades, which I've often had to patch myself. Why not make them windows with infinite (or near infinite) health?
Apop used Pretty much infinite health windows before in Pre-Alpha and they still broke because of grenades.
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Re: Replace lower engineering glass windows with walls.

Post by Scrat505 » 28 Aug 2016, 15:44

Well, shit.

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Re: Replace lower engineering glass windows with walls.

Post by InterroLouis » 28 Aug 2016, 16:24

Would it be possible to instead make it so that when the air alarm in lower engineering detects a loss of pressure it closes the blast doors over the Windows automatically? Breaking the window would still result in the closest people/xenos being knocked down by the rush of air but it would not result in the entire lower deck losing atmos.

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Re: Replace lower engineering glass windows with walls.

Post by Jeser » 29 Aug 2016, 14:44

InterroLouis wrote:Would it be possible to instead make it so that when the air alarm in lower engineering detects a loss of pressure it closes the blast doors over the Windows automatically? Breaking the window would still result in the closest people/xenos being knocked down by the rush of air but it would not result in the entire lower deck losing atmos.
Add 5 seconds timer for it and we are good.
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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 31 Aug 2016, 13:53

Bumping this thread again because it just keeps happening.

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Last edited by TopHatPenguin on 31 Aug 2016, 13:56, edited 1 time in total.

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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 31 Aug 2016, 13:56

Jeser wrote: Add 5 seconds timer for it and we are good.

I'd still rather just have walls there instead of a 5 second breach which could be the altering factor of the round (for instance the rush of air knocking down marines and aliens but one side getting up quicker and killing them off.)

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Re: Replace lower engineering glass windows with walls.

Post by Warnipple » 31 Aug 2016, 15:36

-1

Its dangerous to fight/shoot in lower engineering. Lets keep it that way.
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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 31 Aug 2016, 16:07

Warnipple wrote:-1

Its dangerous to fight/shoot in lower engineering. Lets keep it that way.
This doesn't make any sense to me as we have a rule that disallows breaching so why would we want to keep accidental breaching in CM if we can easily prevent it with this suggestion, especially as breaching has the potential to fuck up rounds which then lead to said round being restarted.
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Re: Replace lower engineering glass windows with walls.

Post by Warnipple » 31 Aug 2016, 16:24

TopHatPenguin wrote: This doesn't make any sense to me as we have a rule that disallows breaching so why would we want to keep accidental breaching in CM if we can easily prevent it with this suggestion, especially as breaching has the potential to fuck up rounds which then lead to said round being restarted.
I see lower engineering as a tactical location for Aliens to assault because its dangerous to be firing wildly as it may cause a breach.

Accidental breaches are usually fixed by admins, purposely breaching is not allowed. There is a button to close the blast shutters at lower engineering that makes this suggestion mostly irrelevant.
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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 31 Aug 2016, 16:42

Warnipple wrote:
Accidental breaches are usually fixed by admins, purposely breaching is not allowed.
Then surely having this suggestion in-game would lower the amount of accidental breaches (thus lowering by a small amount the workload of staff) which tends to fuck over both sides?
Warnipple wrote: There is a button to close the blast shutters at lower engineering that makes this suggestion mostly irrelevant.
Which normally is never shut in time, leading to said breaches.

Imo it seems daft to have a 'optional anti-breaching' system which is rarely used and breaches are caused when it can be easily replaced by something that can't be destroyed (unless there is acid or a load of bullets destor the outer shell wall and leave a girder.
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Re: Replace lower engineering glass windows with walls.

Post by Ithalan » 01 Sep 2016, 02:42

I like that there are areas of the sulaco where marines can't just spam grenades and spray bullets for fear of breaching. Even before admin-intervention, there are things in place that mitigate the effects of breaches. Firelocks deploy to seal off the affected areas, a properly set-up atmospherics system can repressurize the rooms, there's an abundance of space suits and emergency oxygen gear spread around the ship and some areas like lower engineering specifically has shutters that can be quickly deployed to seal the breach if they weren't already in place to prevent it. Flamethrowers are also a good weapon of choice when seeking to avoid breaches.

I get that with admins usually intervening to seal breaches regardless of cause, it can get confusing whether they are supposed to happen at all. But until the day the entire outer hull is made indestructible, it's still a possibility that should be anticipated and dealt with accordingly if it happens.

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Re: Replace lower engineering glass windows with walls.

Post by moff_lockwood » 02 Sep 2016, 06:20

It's the observation deck, so it's meant to be glass. It has fancy blast doors that you close with a button like the engine room ones. Just make it closed by default if you are worried about it. Again, it's specifically listed as the observation deck, not "lower engineering," so it should have windows. It also has emergency shutters, which should be closing automatically during any breach. If they are not, then they are bugged.

So, reinforced glass + emergency shutters + blast doors seems fine to me for a designated observation deck.

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Re: Replace lower engineering glass windows with walls.

Post by TopHatPenguin » 20 Jan 2017, 22:01

I'm still heavily for this as 9/10 times the blast doors are never shut and after which the aliens can just have a tea party in lower engineering.
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Re: Replace lower engineering glass windows with walls.

Post by Sarah_U. » 21 Jan 2017, 15:23

-1, I actually prefer having external shutters be implemented; Which would automatically close to pressure/airflow changes (Current emergency airlocks don't activate untill a large treshhold is met, a smaller one in place could change this).

Although, observation bay is one of the least realistic compartment of the ship: It has many windows, no access for standard crew and is placed near engineering without having a purpose to be there other than me occasionally going CE and replacing it to be a secondary EVA.
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