Flamer did not want to light on huntergames

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KingKire
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Joined: 30 May 2016, 11:53

Flamer did not want to light on huntergames

Post by KingKire » 28 Aug 2016, 19:23

Bug Description:
Cannot light up the m240 flamer on hunter games map. Unknown if this is an issue on my end, problem with the map, or if its intended.

Steps to reproduce:
1. Install full orange plasma tank from tank storage unit into m240 flamer
2. Open up menu to try and turn pilot light on
3. Despite clicking and closing/reopening menu/ installing new tanks, flamer refuses to light up
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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Sarah_U.
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Joined: 24 Apr 2016, 07:19

Re: Flamer did not want to light on huntergames

Post by Sarah_U. » 28 Aug 2016, 21:28

Make sure it wasn,t manipulated in any ways or incomplete (Incase crafting flamers is still a thing)... Otherwise that's pretty sad xP
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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KingKire
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Joined: 30 May 2016, 11:53

Re: Flamer did not want to light on huntergames

Post by KingKire » 28 Aug 2016, 22:59

Yah, it was a fresh tank from the tank rack and a fresh spawn flamer from research. If anyone put a hand on it before me, then they were the quickest hands in the west.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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forwardslashN
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Re: Flamer did not want to light on huntergames

Post by forwardslashN » 29 Aug 2016, 00:50

Where did you get the tank? Did you apply it directly to the flamer and it worked?
Image
The ambivalent giant white baldie in a jungle near you.

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KingKire
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Joined: 30 May 2016, 11:53

Re: Flamer did not want to light on huntergames

Post by KingKire » 29 Aug 2016, 01:45

Got the tank from the Quartermasters office tank dispensor located on the colony. Ive used the phoron tanks from the sulaco's engineering core dispenser and they have worked fine. Which is why im unsure if this is a user error or some bug in the system somewhere. I did try to turn on the flamer multiple times using multiple tanks, all filled to the same 600 psi that orange tanks come prefilled with.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

User avatar
forwardslashN
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Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Flamer did not want to light on huntergames

Post by forwardslashN » 29 Aug 2016, 13:08

Looked into this. It needs an igniter and welding tool to function, along with the phoron tank. The one you find in hunter games still needs to be assembled. Resolved.
Image
The ambivalent giant white baldie in a jungle near you.

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