Summary (a quick, 2-3 sentence summary):
Allow for non-xenomorphs to click a nested player rather than the nest to remove them.
Benefits (How this will benefit the server and game as a whole):
Much less tedious.
Quality of life improvement.
Quite useful when server is forcing latency on clients.
Details (Description of how you think this would work, the benefits, etc):
Condition/check on client when clicking ally -> If next to using help intent, removes from nest while doing normal behavior (Or not).
Implementation (Optional, if you have an idea how to implement it):
[N/A]
Non-Xeno denesting improvements
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Non-Xeno denesting improvements
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
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Re: Non-Xeno denesting improvements
I mean, it makes sense and would be a nice little alteration +1
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
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That guy called Wooki.
Resident Santa.
(THP)
- coolsurf6
- Registered user
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- Joined: 25 Oct 2015, 04:06
- Location: Trapped in a black hole that is Garry's Mod
- Byond: coolsurf6
Re: Non-Xeno denesting improvements
It would be hard to do to be honest. But it would be nice.
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Re: Non-Xeno denesting improvements
Something like (I,m actually not bothering with objects, language and such)
onClick() { If(player[target].isNested == true && player[current] == race.human) { player[target].isNested == false; player[target].refresh(); } }But in Byond coding and much less quickly assembled than what I just did, especially since I know it's clearly not done like this (10PM and had a long day).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
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Re: Non-Xeno denesting improvements
Old. No support.
Locking.
Locking.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
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