Predator leap

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Sarah_U.
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Predator leap

Post by Sarah_U. » 19 Sep 2016, 17:56

Summary (a quick, 2-3 sentence summary):
Allow for (non-damaging?) leaping ability for predator.

Benefits (How this will benefit the server and game as a whole):
Allows for increased mobility.
Permits future changes to be applied such as nerf due to new gameplay abilities.
Increases the lore-friendliness and overall similarities to real predators.

Details (Description of how you think this would work, the benefits, etc):
1) Middle click or verb allows for predators to leap a certain distance, stated by balance.
2) A predator using leap cannot use it again for a short cooldown.
3) (Optional) If a predator hit a person he can force him/her/it down. If he hits an object, he get stunned for a second standing still.
4) (Optional) The predator get a 1second inaction delay on the leap forcing him to wait for it to happen as he spring himself up for the leap. He can be tackled to cancel the leap and/or take him down. (Significantly nerf leaping, a good thing somewhat).

Implementation (Optional, if you have an idea how to implement it):
1 - TIP: Runner leap rework, remove takedown at your discretion.
2 - Something similar to plasma rifle and casters?
3 - Runner pounce 100%, second part would basically force a status effect (Dazed) on the pred for a fixed time.
4 - Start the script, wait a period of time, double-check if the character is still able to move before leap, proceed.


PS: Heavy armor cancels leaping abilities.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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InterroLouis
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Re: Predator leap

Post by InterroLouis » 19 Sep 2016, 18:02

So riot shield would block it then?

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Sarah_U.
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Re: Predator leap

Post by Sarah_U. » 19 Sep 2016, 23:51

I'd be in for riot blocking preds with a small daze (no-stun). After-all it'd make for interesting mechanical plays from a marine just negating your abilities as a predator and forcing you to play smartly to outcun this worthy foe.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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kastion
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Re: Predator leap

Post by kastion » 22 Sep 2016, 00:09

nerf their run speed and its a +1 otherwise hell nah -1

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username123
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Re: Predator leap

Post by username123 » 22 Sep 2016, 01:46

kastion wrote:nerf their run speed and its a +1 otherwise hell nah -1
This, predators are not supposed to be ancient runners.

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coroneljones
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Re: Predator leap

Post by coroneljones » 22 Sep 2016, 02:41

username123 wrote: This, predators are not supposed to be ancient runners.
Predators arent that fast, their speed is slower than a hunter, or close to it, marines chase them down fine, hunters and runners run away just fine and out of sight
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
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Boltersam
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Re: Predator leap

Post by Boltersam » 22 Sep 2016, 02:43

username123 wrote: This, predators are not supposed to be ancient runners.
Predators are slower than Young Runners, as I found out.

As for the ability though, I'm neutral. I don't think it's very needed and I think it'd be better if we stick with regular combat instead of "Pounce, lol, instance decap."
Last edited by Boltersam on 22 Sep 2016, 10:45, edited 1 time in total.

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Mephiliso
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Re: Predator leap

Post by Mephiliso » 22 Sep 2016, 05:04

Pounce triggers me, but I did see someone talking in-game about how a Predator leap could get a pred on top of the dense jungle tiles.

Now that's something I want to see.

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Boltersam
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Re: Predator leap

Post by Boltersam » 22 Sep 2016, 10:45

Mephiliso wrote:Pounce triggers me, but I did see someone talking in-game about how a Predator leap could get a pred on top of the dense jungle tiles.

Now that's something I want to see.
Yeah, there's another suggestion for it. It's quite cool and actually balanced.
viewtopic.php?f=59&t=9078&p=95575&hilit=Predator#p95575

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Sarah_U.
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Re: Predator leap

Post by Sarah_U. » 22 Sep 2016, 12:36

I mean, it's lore-friendly, as much as combi-stick returning to your hand automatically when you throw it.
Although gameplay-balance and lore often don't match xP
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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SecretStamos (Joshuu)
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Re: Predator leap

Post by SecretStamos (Joshuu) » 22 Sep 2016, 17:01

I'd like to see it more as a shoulder slam. Maybe something that does some damage, pushes the target back and stuns them for a short time.

Heavy armor could increase the damage, but decrease the leap range.

Combistick would compound with the damage, or increase the distance perhaps.

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Iatots
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Re: Predator leap

Post by Iatots » 22 Sep 2016, 17:03

I'd rather they get a 2-tile sidestep ability.
And a speed decrease.
As well as being less tanky...
and turn the volume down on the visor switch holy shit....
Donovar "Slug" Vanlee

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Sarah_U.
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Re: Predator leap

Post by Sarah_U. » 22 Sep 2016, 17:39

I actually stated it would be a short-range leap. I don't want the predators to just leap out of action, I want them to be able to have some manoeuver and combat ability with it... Your idea, though, would be grand, Joshuu.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Boltersam
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Re: Predator leap

Post by Boltersam » 22 Sep 2016, 18:02

Iatots wrote:I'd rather they get a 2-tile sidestep ability.
And a speed decrease.
As well as being less tanky...
and turn the volume down on the visor switch holy shit....
They're like this for a reason. Any farther, and they'll be easily swarmed.

Plus, it's not as bad as when they were first added.

They were unkillable demigods back then.

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Snypehunter007
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Re: Predator leap

Post by Snypehunter007 » 03 Jun 2017, 02:48

Old, lack of continued interest.

Locking.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017

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