Revamp Minor Victories/Escapes

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completelynewguy
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Revamp Minor Victories/Escapes

Post by completelynewguy » 25 Sep 2016, 23:21

Summary (a quick, 2-3 sentence summary): Revamp who wins in a Minor Victory or escape.

Benefits (How this will benefit the server and game as a whole): Likelihood of everyone being satisfied with a minor victory.

Details (Description of how you think this would work, the benefits, etc):

Marine Minor Victory: Marines escape with the Queen and any possible successors dead. Without a Queen, the xenomorphs are now unable to significantly increase their numbers as the eggs left on board are the only eggs they have left.

Xenomorph Minor Victory: The marines escape, while leaving behind a Queen or successor. With the Queen, the xenomorphs can increase their numbers with each ship investigating the abandoned Sulaco.

Implementation (Optional, if you have an idea how to implement it): Reworking the minor victory code.

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Snypehunter007
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Re: Revamp Minor Victories/Escapes

Post by Snypehunter007 » 01 Apr 2017, 00:34

This has sorta been implemented. If their is no Queen within a certain amount of time, a Marine Minor occurs.

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