Remove the Announcement for Iron Bears

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Mephiliso
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Remove the Announcement for Iron Bears

Post by Mephiliso » 01 Oct 2016, 23:46

Summary (a quick, 2-3 sentence summary): Remove the second announcement signalling the arrival of the Iron Bears.

Benefits (How this will benefit the server and game as a whole): It will stop the absolutely ludicrous amount of metagaming on the part of marines when it comes to Iron Bears.

Details (Description of how you think this would work, the benefits, etc): This would likely result in a lot less scenarios where the Iron Bears are having their pod doors welded before they even get to the Sulaco. If they make it that far they're then swarmed by standards who all just flush into the bridge like they've fucking spider senses. Basically this just puts a stop to metagaming, though it's likely to cause some other problems such as marines counting to when the message should appear or waiting near the pod doors.

EDIT: I understand that the Iron Bears russian announcement is an intercepted message, but it kinda ruins any kind of option of attack other than guns blazing.

Implementation (Optional, if you have an idea how to implement it): N/A

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DMAN
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Re: Remove the Announcement for Iron Bears

Post by DMAN » 01 Oct 2016, 23:59

As an ERT that can be hostile off of the bat, I gotta say hell no. -1
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Re: Remove the Announcement for Iron Bears

Post by Warnipple » 02 Oct 2016, 00:35

-1

I'll have to say no as well.

Iron Bears can be friendly depending on whos playing the leader. It helps to inform the marines of which ERT is arriving (a little meta but still).

Also I tend to think Iron Bears are badass. They will announce their boarding and they will take over the bridge. They give a warning because: badassery.

Edit: They're not supposed to be friendly apparently.
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Re: Remove the Announcement for Iron Bears

Post by ParadoxSpace » 02 Oct 2016, 01:15

+1, extremely tired of 99999 messages of 'IT'S THE BEARS GET THE GUNS' and 'CHEEKI BREEKI'

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Re: Remove the Announcement for Iron Bears

Post by coroneljones » 02 Oct 2016, 05:45

+1 the meta is getting ridiculous

If its not removed, atleast have it "fake" itself as another ERT's signal
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Re: Remove the Announcement for Iron Bears

Post by Joe4444 » 02 Oct 2016, 06:19

eh...neutral. I can see why this is a problem, but aren't the Russians and the USCM at war anyway? also, the amount of times I've seen Russians royally fuck up a round by killing all the command staff then locking themselves in the bridge is absurd. I'd rather have what Jones said. It "fake" itself as another ERT but the chance for MOTHER to RNG decipher the code before they arrive.

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Re: Remove the Announcement for Iron Bears

Post by DeadLantern » 02 Oct 2016, 06:31

Joe4444 wrote:eh...neutral. I can see why this is a problem, but aren't the Russians and the USCM at war anyway? also, the amount of times I've seen Russians royally fuck up a round by killing all the command staff then locking themselves in the bridge is absurd. I'd rather have what Jones said. It "fake" itself as another ERT but the chance for MOTHER to RNG decipher the code before they arrive.
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Re: Remove the Announcement for Iron Bears

Post by Joe4444 » 02 Oct 2016, 06:36

DeadLantern wrote: No, they are not at war. If a bunch of Russians just came on your boat would you just shoot them?
probably if they were armed to the teeth with guns and vodka...

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Re: Remove the Announcement for Iron Bears

Post by Iatots » 02 Oct 2016, 06:43

+1, actually, remove it for all ERTs but pizza just because the wave of disappointment that announcement generates is far better than the gradual ripple that would occur on radio without the announcement.

Joe4444 wrote: probably if they were armed to the teeth with guns and vodka...
Soldiers have weapons. Russians like vodka. And they don't just "come to your boat", you sent a beacon, you got an answer.
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Re: Remove the Announcement for Iron Bears

Post by Bigchilly » 02 Oct 2016, 11:39

+1 The meta is fucking cancerous, really fucking bad. I recently played as a iron bear leader and was paid 100,000 thaler to assist marines, meanwhile 20 marines stand outside the bridge and 5 mps all with shotguns out. 2 Of us later nailed the bridge and beheaded plenty of marines and the aliens managed to kill the rest, was a preatty good round, but the metagame start was retarded, and uncalled for.
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Re: Remove the Announcement for Iron Bears

Post by forwardslashN » 02 Oct 2016, 15:40

Warnipple wrote:-1

I'll have to say no as well.

Iron Bears can be friendly depending on whos playing the leader. It helps to inform the marines of which ERT is arriving (a little meta but still).

Also I tend to think Iron Bears are badass. They will announce their boarding and they will take over the bridge. They give a warning because: badassery.
Iron Bears are never supposed to be friendly. They are a hostile ERT. If the leader wants to be pal with the marines, they shouldn't be an Iron Bear.

As for the suggestion, it makes sense on one hand. On the other hand, their entry message is amusing, and having a hostile ERT showing up with no warning could be annoying.
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Re: Remove the Announcement for Iron Bears

Post by YungCuz » 02 Oct 2016, 15:46

forwardslashN wrote: Iron Bears are never supposed to be friendly. They are a hostile ERT. If the leader wants to be pal with the marines, they shouldn't be an Iron Bear.

As for the suggestion, it makes sense on one hand. On the other hand, their entry message is amusing, and having a hostile ERT showing up with no warning could be annoying.
But you know META is a thing still so its kinda hard to ignore it when Marines LOVE TO META EVERYTHING.
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Re: Remove the Announcement for Iron Bears

Post by jaggaaff » 02 Oct 2016, 18:01

Xenos love to meta everything too fam, don't forget that. Besides, even WITHOUT the IB message, people will still camping at each respective location if there is a lack of a boarding response.

So, -1 anyway.

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Re: Remove the Announcement for Iron Bears

Post by Casany » 02 Oct 2016, 22:17

For those of you not versed on the lore, the bears and USCM are enemies. So it isn't meta for marines to assume the bears will take the bridge
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Re: Remove the Announcement for Iron Bears

Post by LordLoko » 02 Oct 2016, 23:40

Wasn't the whole Iron Bears gimmick that they deguised as friendly but they turned later their backs on the marines so they could take over Sulaco for the motherland?

It IS meta to say that the IB are hostile on sight.

This was written by lord apop himself. (Proof: Apop himself added the "peace and cooperating part" wiki/index.php?title=Mercenaries&diff=776&oldid=767. Proof 2: Apop calling BS on me when I wrote the bears as ex-soviet mercs from AvP and not full USSR spec-ops: http://colonial-marines.com/viewtopic.php?f=123&t=4952)
The Iron bears are a special forces group from the USSR. While the USSR and the US are at peace and officially co-operating, the USSR still wants USCM technology.
Isn't safe to assume aren't hostile on sight? If the real marine corps are udner attack and suddenly the spetsnaz showed up and helped them I wouldn't open fire on them for no reason.

I suggest then adding a new annoucmente suggesting they are friendly: ""USS Sulaco, this is USSRSS General Zhukov. We recieved your distress signal and we are moving to help our american allies. Slavsya Otechestvo Nashe Svobodnoye"" So marines be all confused "wait aren't they our enemy?" and then they act all friendly and suddenly they try to take over the bridge.

Or we can have the "no ships answered our signal" or other ERT singal so people can be confused and not meta the bears
Last edited by LordLoko on 03 Oct 2016, 08:40, edited 1 time in total.
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Re: Remove the Announcement for Iron Bears

Post by YungCuz » 03 Oct 2016, 04:20

^That right there is how you do it.
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Re: Remove the Announcement for Iron Bears

Post by Mephiliso » 03 Oct 2016, 05:20

I would be willing to accept any alternative to just make the metagaming stop.

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Re: Remove the Announcement for Iron Bears

Post by JCdestr0yer » 03 Oct 2016, 06:15

+1 and -1 there is meta but maybe just change the message I think. I like what lordloco said.

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Re: Remove the Announcement for Iron Bears

Post by LordLoko » 03 Oct 2016, 08:38

Mephiliso wrote:I would be willing to accept any alternative to just make the metagaming stop.
I also suggest adding a metagame rule against firing upon the bears
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Re: Remove the Announcement for Iron Bears

Post by Boltersam » 03 Oct 2016, 18:15

LordLoko wrote: I also suggest adding a metagame rule against firing upon the bears unprovoked.
Better.

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Re: Remove the Announcement for Iron Bears

Post by Nick123q23 » 03 Oct 2016, 18:55

+1. Iron bears start friendly until they have an opportunity to seize the ship. They won't have that opportunity if the aliens are fucking everything over, it's good for both the bears AND marines to cooperate until the bears can overpower the marines and aliens.
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Re: Remove the Announcement for Iron Bears

Post by username123 » 03 Oct 2016, 21:27

-1, makes no sence that the sulaco has no way to know when a ship is docking on one of its landing zones, and the marines can shoot on sight any boarders, they can shoot the PMC's, the dutch dozen and the IRON BEARS if they want to.

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Re: Remove the Announcement for Iron Bears

Post by Mephiliso » 03 Oct 2016, 21:57

But the only one they shoot on sight is the Iron Bears...Did you not read my initial post?

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Re: Remove the Announcement for Iron Bears

Post by username123 » 03 Oct 2016, 22:44

Mephiliso wrote:But the only one they shoot on sight is the Iron Bears...Did you not read my initial post?
Because it's the only one that can possibly turn hostile towards the marines? let's take a look at all the other ERT's.

Pizza guy: a single guy with a bunch of pizzas that sends a message to the sulaco telling them that he/she will bring the marines pizzas, very dangerous huh?

PMC'S: Operatives of W-Y, the corporation that hires the USCM and pays them to send the marines to the colony, they are heavily armed, but W-Y also is "allied" with the USCM, in short terms, doesn't make sence for the marines to shoot them on sight, but they still can.

Dutch dozen: A bunch of guys with obsolete weapons that dock the sulaco warning the crew that they are mercenaries, marines can either shoot the mercenaries in case they think that they will turn hostile, or hire them.

Iron bears: A bunch of guys that do not speak english, are heavily armed with weapons that criminals use (read the description of all iron bear weapons) and with modern weapons, such as the sadar, flame throwers and grenades.

From these three, ERT, which one do you think that will turn hostile, the pizza guy? come on.

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Re: Remove the Announcement for Iron Bears

Post by LordLoko » 03 Oct 2016, 23:09

But the ERTs are there to help, it's no surprise that they are showing with tons of weapons. If someone is calling for help because they are begin destroyed I would show with some weapons, the pizza guy is just like a guy that misiterpretated the distress signal message.

The marines aren't supposed to know that the IBs are hostile on sight and shoot them for no reason, if we have rules for aliens, why not the bears? If we meet the Dutch's dozen or the PMCs why make them swiss chesse for no reason? If the bears weren't supposed to be hostile from the beggining would you still shoot them?

The whole reason they speak russian was to make them plan their own "let's take over the bridge while this dumb americans think we came to help" without the marines hearing them immediatly.

Also, this is from the wiki:
Their sole objective is to storm the bridge and lock it down, once accomplished they will have to attempt to clear out the USMC forces, and whatever else, that are still active on the ship.
The USMC do not know initially that the Iron Bears are hostile, however undoubtedly someone from USMC command will attempt to warn the ship of the Iron Bears true intentions.
wiki/The_Iron_Bears

Apop hasn't called it wrong as he usually do with wrong stuff, so we assume the marines don't know (or aren't supposed) to know they are hostile so WHY SHOULDN'T BE A RULE?
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