Aliens dragging dead marines half map to prevernt clonning

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Jeser
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Aliens dragging dead marines half map to prevernt clonning

Post by Jeser » 29 Oct 2016, 11:33

Summary (a quick, 2-3 sentence summary): Make rule to prevent this. Or, other way, make it impossible with code.

Benefits (How this will benefit the server and game as a whole): Stopping one form of aliens' meta, that admins seems to don't care about. Reducing general level of meta on server.

Details (Description of how you think this would work, the benefits, etc): I've seen many times when aliens were putting dead marines on LZs, or pulled them to deepest part of caves from colony. Aliens DON'T HAVE ANY REASON TO DO THAT except for meta.
  1. Make a rule, that forbiddens aliens to pull dead marines deep into caves. Not enforcing admins to look for it, ghosts ahelp by themselves, if they spot aliens being dicks.
  2. Make change in codes to prevent this. Two ideas: aliens unable to unnest dead marines. Exactly, you will need new nests! OR, make system, that you can pull only recently unnested dead marine and only for 5 tiles / 3 seconds.
Implementation (Optional, if you have an idea how to implement it): Writing one rule or small-to-medium piece of code.
Last edited by Jeser on 29 Oct 2016, 11:47, edited 1 time in total.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Eenkogneeto » 29 Oct 2016, 11:35

As far as the admins are concerned this isnt meta and cloning is a privledge not a right.
However I think its wrong that ayys specifically kill people /so they can do this/ instead of making any attempt to infect. (Exceptions obviously being someone like a sadar specialist or somesuch)
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Jeser » 29 Oct 2016, 11:38

Despite the fact, that IT IS meta.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Mymomiscool » 30 Oct 2016, 22:28

jes has a fair point, xenos have no knowledge of the marines ability to bring back the dead using DNA sequences extracted from their remains. if a marine is explicitly dead, not infected and will serve no IG function to the xeno team unless you count forcing a ghost to log out or join as a larva. why would they ever drag them away from the marine away from the place they were slashed to death at for any reason other than to intentionally prevent the return of the corpse? if they are allowed mechanically to prevent marines from returning the clonable corpses then doing so as xeno is nothing more than meta gaming because you are using knowledge the xenos do not possess (unless an alien seen the morgue maybe) to prevent a marine from being resurrected on the sulaco.

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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Eenkogneeto » 31 Oct 2016, 00:15

In a litearl sense, its meta, But as far as the admins are concerned it isnt punished because cloning is a privilege not a right. And without cloning you wouldn't care or would note that they are removing your gear from easily retrieved places.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Karmac » 31 Oct 2016, 00:43

Placing marines on LZ's to squish the bodies and prevent cloning is already classed as meta-gaming and admins have actively stopped that in games I've seen, as for dragging corpses across the map, I've seen it alot, it's happened to me and aliens never EVER have a reason for it, yet it isn't classed as meta-gaming. They even removed aliens being able to eat dead bodies because everyone hated xenos just eating dead marines early on and leading to lots of people leaving the game and marines never getting reinforcements. This NEEDS to be fixed, it's like they took a look at all the pissed off people and went "Should probably fix that eh?" so they half-heartedly stopped one part of the problem, instead of just writing it up as a rule that you should just bugger off and leave dead people alone.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by TopHatPenguin » 31 Oct 2016, 08:14

The only reason I've heard of so far for dragging dead marines half way across the map is because they produce light and if a dead body is on the frontlines acting like a flare its going to get moved.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Jakers457 » 31 Oct 2016, 09:41

I recall watching aliens purposefully drag bursted hosts further into the caves when the marines were pushing into the caves during a rescue mission. As soon as they got to this one nesting area, the ayys started dragging the bodies away which was a bit shitty. I've seen a staff member give them a warning too, like one warning and if you do it again then you're gone. Can't remember their name but super kudos to them.

Aside from that, I hear cloning may be removed so I doubt it'll be a priority.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Jeser » 31 Oct 2016, 10:37

Eenkogneeto wrote:...is a privilege not a right...
This phrase appears more and more often on different topics and it's getting really annoying.
TopHatPenguin wrote:The only reason I've heard of so far for dragging dead marines half way across the map is because they produce light and if a dead body is on the frontlines acting like a flare its going to get moved.
Your suggestion effectively remove this excuse. And yes, Osalla, I DO believe, this was only an excuse to drag boddies to deep jungle/caves.
Aside from that, I hear cloning may be removed so I doubt it'll be a priority.
It is "going to be removed" for several months and we have to deal with this meta right now. Also, I don't ask for complicated solution, making rule would be already enough, if devs are too busy with anything else.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Snypehunter007 » 31 Oct 2016, 18:16

Jeser wrote:This phrase appears more and more often on different topics and it's getting really annoying.



Your suggestion effectively remove this excuse. And yes, Osalla, I DO believe, this was only an excuse to drag boddies to deep jungle/caves.



It is "going to be removed" for several months and we have to deal with this meta right now. Also, I don't ask for complicated solution, making rule would be already enough, if devs are too busy with anything else.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Heckenshutze » 01 Nov 2016, 15:12

TopHatPenguin wrote:The only reason I've heard of so far for dragging dead marines half way across the map is because they produce light and if a dead body is on the frontlines acting like a flare its going to get moved.

This is valid.


Even so, admins will answer if they put a corpse on the landing pad. other than that, don't expect more.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Jeser » 01 Nov 2016, 15:55

Heckenshutze wrote:This is valid.


Even so, admins will answer if they put a corpse on the landing pad. other than that, don't expect more.
This is exactly what I want to stop. Close it once and for all. And Wookie's suggestion perfectly deals with marine being flares on battlefield.
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Re: Aliens dragging dead marines half map to prevernt clonning

Post by Snypehunter007 » 26 Nov 2016, 10:37

Current rule set allows the aliens to drag bodies to the fat corners of the map. Cloning is Soon (TM) to go away.

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Re: Aliens dragging dead marines half map to prevernt clonning

Post by forwardslashN » 04 Dec 2016, 10:50

This isn't going to be a rule according to headstaff. Denied.
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