Summary (a quick, 2-3 sentence summary):Cancer alert! why is this even a thing, people getting sadars two minutes into the round???
Benefits (How this will benefit the server and game as a whole):Less tumour
Details (Description of how you think this would work, the benefits, etc):Nein sadars in HG
Implementation (Optional, if you have an idea how to implement it):Gee
Sadar removed from HG
- Sars Clayton
- Registered user
- Posts: 55
- Joined: 27 Aug 2016, 13:12
- Location: Beer, surf and sharks
- Byond: Tidal7
- Jroinc1
- Registered user
- Posts: 995
- Joined: 10 May 2016, 22:32
- Location: Changes too rapidly
- Byond: Jroinc1
Re: Sadar removed from HG
Now you feel the xeno's pain.
-1, it has limited ammo, and HG is the "anything goes" gamemode. Including getting oneshot by an AP rocket.
-1, it has limited ammo, and HG is the "anything goes" gamemode. Including getting oneshot by an AP rocket.
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
- Warnipple
- Registered user
- Posts: 636
- Joined: 13 Jun 2016, 08:57
- Location: Kanoya Airfield
Re: Sadar removed from HG
HG also has that quad barreled rocket launcher.
Its really luck of the draw if you get those weapons. I say leave it because there's more fun that way.
Its really luck of the draw if you get those weapons. I say leave it because there's more fun that way.
Accurate representation of my character as Corporate Liason: http://i.imgur.com/Ynnvuxx.png
- Joe4444
- Registered user
- Posts: 750
- Joined: 14 Feb 2015, 08:00
- Location: land of the sheep
Re: Sadar removed from HG
-1 there's very limited ammo for it,it rarely gets dropped and HG happens very rarely enough for this to be worthwhile
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Sadar removed from HG
The SADAR is not particularly good when facing multiple opponents, as typically the case in HG. I don't really see a reason to remove it. Denying for now.
The ambivalent giant white baldie in a jungle near you.