Tweak backpack Carry Capacity

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Damarik
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Tweak backpack Carry Capacity

Post by Damarik » 07 Nov 2016, 19:55

Summary (a quick, 2-3 sentence summary): Code backpacks/satchels/armor slots/webbing to carry items based on size instead of slot count.

Benefits (How this will benefit the server and game as a whole): Improve marine based game-play, which will hopefully improve server mood and realism overall.

Details (Description of how you think this would work, the benefits, etc): By basing the slots in a capacity based item to carry a number of items based on size instead of slot capacity, players are able to save space for precious items. Instead of a backpack being stuffed to capacity with 7 Speedloaders (which is totally unrealistic), the pack could carry those same 7 speedloaders, 5 mags of M41A, two flare pouches etc.

Suggestion is to have a max capacity of 20 small items, 10 normal items or 5 large items, with variation in between for mixed loadouts. The bag itself would have a maximum space of 20, which could then be divided up amongst item sizes, such as:
1 Large Item (4 space each)
5 Normal Items (2 spaces each for a total of 10)
8 small items (1 space each for a total of 8 items)

Implementation (Optional, if you have an idea how to implement it): I'd suggest asking other coders from other servers unless you know how to do it. I know Aurora managed to get it done (at least with their hydroponics bags)
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forwardslashN
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Re: Tweak backpack Carry Capacity

Post by forwardslashN » 07 Nov 2016, 19:57

They actually do this already, it's just not very well implemented.
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Damarik
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Re: Tweak backpack Carry Capacity

Post by Damarik » 07 Nov 2016, 19:59

forwardslashN wrote:They actually do this already, it's just not very well implemented.
What do you mean by "not very well implemented"? Example?
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Re: Tweak backpack Carry Capacity

Post by Warnipple » 07 Nov 2016, 20:03

Damarik wrote:What do you mean by "not very well implemented"? Example?
Everyone item has weight associated with it. Its not limited by slots. You can have 2 lines of 'slots' if you carry many small items. Example: Flasks and ammo
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Re: Tweak backpack Carry Capacity

Post by forwardslashN » 07 Nov 2016, 20:04

Damarik wrote:What do you mean by "not very well implemented"? Example?
Warnipple is basically correct. Storage items are still limited by total slots though; so you can't carry too many items, even if they are light.
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Re: Tweak backpack Carry Capacity

Post by Butterrobber202 » 08 Nov 2016, 12:04

Then maybe not do that. Remove total slot limit, this would be great for medics so I dont have to squeeze 3 SMG mags into my backpack with my medical shit. Same for Engi
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Re: Tweak backpack Carry Capacity

Post by Snypehunter007 » 10 May 2017, 16:57

Old. No support.

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