SURGERY BUG (URGENT)

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Maycknicson
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Posts: 21
Joined: 17 Oct 2015, 10:23

SURGERY BUG (URGENT)

Post by Maycknicson » 14 Nov 2016, 01:39

Bug Description: when doctors start doing the surgery, magically appears wounds in the patient body, which in the most cases, kill them
A embryo removal is deadly, because its a long surgery, the wounds keeps increasing until you use the cautery in the final step
Even if its a eye surgery, the patient will die in 1 minute because of it.
The only way to keep someone alive in surgery, is to have another medic, giving Dexalyn, Tricord, Bicaridine, and patching the magical wounds.
I suggest a staff try and see, just have to start the surgery, any surgery, and the patient will go in critical condition in some seconds


Steps to reproduce:
1.Fix
2.The
3.Bug

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wastedfate
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Posts: 75
Joined: 16 Dec 2015, 04:01

Re: SURGERY BUG (URGENT)

Post by wastedfate » 14 Nov 2016, 02:59

Upon further testing it seems that the brute damage starts on the hemostat step, with laser scalpels, it seems to happen immediately. and continues to accumulate throughout the additional steps regardless of which type of scalpel is being used. It also happens regardless of the location on the body the surgery is taking place, so it happens for all types of surgeries. As is, it's more time efficient due to the massive amount of chems used to stabilize them during surgery to simply kill your wounded patient, and clone them, so I'd definitely say this is urgent.
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dylanstrategie
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Joined: 20 Jul 2016, 16:20

Re: SURGERY BUG (URGENT)

Post by dylanstrategie » 15 Nov 2016, 07:37

Fixed until further notice

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