Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Locked
User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 15 Nov 2016, 10:47

Summary (a quick, 2-3 sentence summary): Mainly for xenos but maybe add it to walls ect later on. Every time a bullet hits a xeno carapace and deflects off it has a chance to deflect in the opposite direction. Not straight back at them, but a smaller chance too. Just not deflecting backwards.

Benefits (How this will benefit the server and game as a whole): Jedi crushers, stops constant fire-ing at crushers and people actually trying to get around them, stops marines wasting their damn ammo.

Details (Description of how you think this would work, the benefits, etc): A marine fires at a alien. The shot has a chance to deflect off in the 120 degree arc from where it was shot from. A small chance of it happening of course, 20-30% but ricochets against metal happen all the time and frequently kill people.

Implementation (Optional, if you have an idea how to implement it): The bullet already continues past them after a xeno dodges it/misses, just tweak it so that it has a chance to repel backwards.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

Scrat505
Registered user
Posts: 283
Joined: 19 Jun 2016, 21:40
Location: Canada
Byond: Scrat505

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Scrat505 » 15 Nov 2016, 10:57

I'm imagining a group of clueless marines charging an AFK crusher and nailing themselves with deflected rifle rounds, and when the crusher returns there's just a few dead marines at his feet...


+1 pls

User avatar
Sargeantmuffinman
Registered user
Posts: 1372
Joined: 01 Apr 2015, 14:31
Location: Mean while in Europe somewhere.

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Sargeantmuffinman » 15 Nov 2016, 11:07

A mature hunter deflects the Anti-tank rocket with it's thick exo-skeleton.
George S.Patton once said:No bastard ever won a war by dying for his country. He won it by making some other poor dumb bastard die for his country.

I don't like cute things.

Good hunting.

User avatar
Derpislav
Registered user
Posts: 823
Joined: 10 May 2015, 09:14

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Derpislav » 15 Nov 2016, 11:09

This is not how physics work.
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
Image

User avatar
Crab_Spider
Registered user
Posts: 2114
Joined: 20 Aug 2016, 15:52
Byond: Krab_Spider

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Crab_Spider » 15 Nov 2016, 11:59

Sargeantmuffinman wrote:A mature hunter deflects the Anti-tank rocket with it's thick exo-skeleton.
In other words, the Laws of Physics are laughing at this suggestion for its absurdity.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

User avatar
coroneljones
Registered user
Posts: 1350
Joined: 15 Oct 2014, 12:46
Location: SPESS!

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by coroneljones » 15 Nov 2016, 12:03

Sargeantmuffinman wrote:A mature hunter deflects the Anti-tank rocket with it's thick exo-skeleton.
+1
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
Image Image

User avatar
Renomaki
Registered user
Posts: 1777
Joined: 22 Jul 2016, 18:26

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Renomaki » 15 Nov 2016, 12:19

To be honest, wouldn't the bullets get horribly dented after pinging off armor? They don't retain their shape after making an impact you know, I don't think it would be all that effective. But then again, I don't own a lotta guns.
Sometimes, bravery comes from the most unlikely sources.

An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU

User avatar
Derpislav
Registered user
Posts: 823
Joined: 10 May 2015, 09:14

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Derpislav » 15 Nov 2016, 12:37

Yes, the bullets would deform or shatter depending on composition. Plus the Colonial Marines love their steel jacked, explosive tipped timed fuse ammo, meaning that there would be very little besides a shower of tiny metal pieces after deflecting off a crusher.
But I can see deflection to the sides and diagonally behind the crusher being a mechanic, to represent said shower of metal pieces.
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
Image

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 15 Nov 2016, 12:55

I mean, if you see how bullet proof armour works with steel plates, the shards can go through the wearers skull if the rubber coating is not there. Check out demolition ranch, he does interesting tests of the steel plated bullet proof armour on youtube.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 15 Nov 2016, 13:36

Scrat505 wrote:I'm imagining a group of clueless marines charging an AFK crusher and nailing themselves with deflected rifle rounds, and when the crusher returns there's just a few dead marines at his feet...
Pretty much, imagine the scene from the Simpsons movie with the bubble. The elephant would be the Sadar and the SWAT are the marines.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
RuiXon
Registered user
Posts: 43
Joined: 10 Oct 2016, 18:54
Byond: RuiXon

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by RuiXon » 15 Nov 2016, 14:16

Sure, but I don't know how it'll help crushers because this will just incentivize Marines to shoot at a crusher more; chance at shattering/deflecting the projectile into another nearby Xeno. And a bullet going back to its sender or close to the sender is really really really rare because you need a multiple ricochet scenario instead of a bullet just deciding to turn around and fuck a Marine up unless you have a cylindrical object like a propane tank which a crusher head isn't, physics wise.

And before you send the video of that .50 BMG ricocheting, most people agree it was a multiple ricochet scenario and the ammo used in a Marine rifle doesn't have enough energy & mass to do something that .50 did.

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 15 Nov 2016, 15:25

Never heard of it, Pulse and SMG's use differing ammo than normal present day marine bullets, and it would be a small chance.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
Bigchilly
Registered user
Posts: 172
Joined: 27 May 2016, 21:23

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Bigchilly » 15 Nov 2016, 16:48

"Lieutenant, what do those Pulse Rifles fire?"
"10 millimeter explosive-tip caseless. Standard light armor-piercing round, why?"


―Ripley and Lt. Gorman (from Aliens)

I don't think a small explosive round can explode and still defect, I'm just saying.

I do understand the crusher though, but should ignore sniper, ap, marksmen, and rockets of course.

Neutral on this
| Flitz 'Rook' Waldmuller |

User avatar
Jroinc1
Registered user
Posts: 995
Joined: 10 May 2016, 22:32
Location: Changes too rapidly
Byond: Jroinc1

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Jroinc1 » 15 Nov 2016, 18:39

+1
Make every "ricochet" that happens be a pistol round, instead of the original round to reflect the reduction in damage. Not fun to get nailed by your OWN AP randomly...

Also, make AP/rockets immune to this.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 16 Nov 2016, 03:05

Agreed with Jron, it would have reduced energy. AP might not be immune though, it would certainly stay more in shape than normal lead bullets, if steel cored.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
Surrealistik
Registered user
Posts: 1870
Joined: 04 Jul 2015, 17:57

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Surrealistik » 16 Nov 2016, 04:37

-1. Needless buff and it doesn't even really make sense given the rounds are explosive tipped, and there wouldn't be anything left that could pen marine armour.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

Field Engineer Guide
Medbay Guide
Utility PFC Guide

User avatar
Biolock
Donor
Donor
Posts: 919
Joined: 09 Apr 2015, 16:23
Location: Boulder, Colorado
Byond: Biolock

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Biolock » 16 Nov 2016, 05:16

The day a young drone reflects a sniper round back at the marines... that'll be a glorious day.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 16 Nov 2016, 10:44

Surrealistik wrote:-1. Needless buff and it doesn't even really make sense given the rounds are explosive tipped, and there wouldn't be anything left that could pen marine armour.
If people are mad about this 'needless buff' and not penetrating armour/breaking up, just have the shrapnel be pistol bullets or comparable in power, and trust your armour. See if RNGesus likes you and you don't get a piece of shrapnel in your eye/femoral artery/neck. There ARE holes in the armour, after all.
Also make B18 Immune to shrapnel. Give a buff to the B18 if it is added.
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
Bigchilly
Registered user
Posts: 172
Joined: 27 May 2016, 21:23

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Bigchilly » 16 Nov 2016, 17:32

Actually going to -1 on this:

Now that i think about this its gonna make our already clunky bullet system even more complicated and silly: Don't forgot its gonna add on too lag.

Again bullet wise this still doesn't make any sense, the crusher is a tank, but not a gaint moving peice of metal. Both lore wise and in real life this doesnt happen.
| Flitz 'Rook' Waldmuller |

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 19 Nov 2016, 12:36

So, is it possible? I am guessing so, as a dodge registers a hit and does not do damage, then continues on. Just have to change the direction
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
NescauComToddy
Posts: 598
Joined: 18 Nov 2016, 19:00
Location: Sao Paulo
Byond: NescauComToddy

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by NescauComToddy » 19 Nov 2016, 14:19

I usually play as a marine but you have my 1+
Peter.

Man'sur, The Victorious', Cetanu's Al'nagara.

Retired staff (moderator).

User avatar
Surrealistik
Registered user
Posts: 1870
Joined: 04 Jul 2015, 17:57

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Surrealistik » 20 Nov 2016, 01:29

Lucius Jones wrote:If people are mad about this 'needless buff' and not penetrating armour/breaking up, just have the shrapnel be pistol bullets or comparable in power, and trust your armour. See if RNGesus likes you and you don't get a piece of shrapnel in your eye/femoral artery/neck. There ARE holes in the armour, after all.
Also make B18 Immune to shrapnel. Give a buff to the B18 if it is added.
Combat has more than enough RNG. No to this nonsense.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

Field Engineer Guide
Medbay Guide
Utility PFC Guide

User avatar
Lucius Jones
Registered user
Posts: 217
Joined: 18 Jun 2015, 14:35
Location: England is my City
Contact:

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Lucius Jones » 20 Nov 2016, 03:36

You already said no, why are you doing it again
https://gyazo.com/8052a7a368fb2412808adadd3bcb8e3e
Self proclaimed god tier crusher, just under the main man Tor
also weekend combat queen, as well as a conga crusher too.
https://gyazo.com/02c20e267ab4c559d053ee77587b7708

User avatar
Surrealistik
Registered user
Posts: 1870
Joined: 04 Jul 2015, 17:57

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by Surrealistik » 20 Nov 2016, 05:22

I'm pointing out why I find your argument in defense of the concept unacceptable.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

Field Engineer Guide
Medbay Guide
Utility PFC Guide

User avatar
forwardslashN
Community Contributor
Community Contributor
Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Deflecting on exo-skeleton/anything really has a chance to fire bullet in a random direction

Post by forwardslashN » 23 Nov 2016, 19:35

I would rather get rid of xeno deflection, and instead use an actual armor mechanic, but keep it for crushers only. But implementing something like this would lead to a lot of salt in CQC, where a bunch of marines would kill each other while maintaining perfect firing lanes. Denied, but maybe crushers will get something like this sometime in the future, if it can be balanced and not stupid.
Image
The ambivalent giant white baldie in a jungle near you.

Locked