Fixing B I G R E D
- Sad_Corn
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- Joined: 19 Nov 2016, 19:40
- Byond: SadCorn
Fixing B I G R E D
Summary (a quick, 2-3 sentence summary):
Well, Big Red is a map that was tested in 11/19, and man, it was worst than the old ice map. The mag is SO massive, lot of useless space, massive lag ammount i high pop, etc.
Benefits (How this will benefit the server and game as a whole):
Big Red is almost finished, could be a good map to cycle with LV 624, making the CM less boring.
Details (Description of how you think this would work, the benefits, etc):
Mappers just need to cut that big massive map, for like, a half? Well, now, it has the biggest corridors that i have ever seen, lots of useless rooms, well, a WHOLE lot of problems, but fixing the size of the map could actually fix the majority of problems.
Implementation (Optional, if you have an idea how to implement it):
Remaping
PS: I KNOW THE MAP IS UNDER DEVELOPMENT.
Well, Big Red is a map that was tested in 11/19, and man, it was worst than the old ice map. The mag is SO massive, lot of useless space, massive lag ammount i high pop, etc.
Benefits (How this will benefit the server and game as a whole):
Big Red is almost finished, could be a good map to cycle with LV 624, making the CM less boring.
Details (Description of how you think this would work, the benefits, etc):
Mappers just need to cut that big massive map, for like, a half? Well, now, it has the biggest corridors that i have ever seen, lots of useless rooms, well, a WHOLE lot of problems, but fixing the size of the map could actually fix the majority of problems.
Implementation (Optional, if you have an idea how to implement it):
Remaping
PS: I KNOW THE MAP IS UNDER DEVELOPMENT.
On May 17, 2016, a group of farmers dug up the diary of an ear of corn named Watson. Here are his entries.
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
- Derpislav
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Re: Fixing B I G R E D
No.
I'm required to enter at least 5 characters.
I'm required to enter at least 5 characters.
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
- louisloftcraft
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- Location: Australia
- Byond: Gradedgrey
Re: Fixing B I G R E D
Yeah, here is an idea if you are interested. You could make the levels of the map more smaller as you climb down the ladders. 1st lvl is where everything is, 2nd lvl is the tight corridors with a few pockets of rooms with items (a few treasures perhaps?)and 3rd can be the cool but small area of the Alien nest. I think this could help cut down useless space and make it feel like no space has been lost at all.
I love the Map! it's good to see a change for once in the maps.
I do miss Ice colony tho.
I love the Map! it's good to see a change for once in the maps.
I do miss Ice colony tho.
- Simo94
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Re: Fixing B I G R E D
+1, the map needs to be smaller, like 1/3 of this, every place needs to have a purpose, like LV: two option start hives for xenos, two optional FOB places for marines, a combat area in between, a path here and there for flanks and thats it, I swear the caves part of big red alone is bigger than LV like damn.
- TheSpoonyCroy
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Re: Fixing B I G R E D
-1 I personally disagree, honestly most of your complaints (besides the lag one) is something I like about the map. Hell I would say with the size its nearly impossible for marines to preform a metarush since fact is the hive isn't locked to the north anymore, it has multiple areas for the xenos to set up. Its large enough so patrolling is actually a thing you need to do, since it has so much area to cover.
To be honest, I find LV 624 just feels like a video game level instead of a place where you would have a colony
To be honest, I find LV 624 just feels like a video game level instead of a place where you would have a colony
- Simo94
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Re: Fixing B I G R E D
well i hope you wont mind the 6 hours rounds that will be on itTheSpoonyCroy wrote:-1 I personally disagree, honestly most of your complaints (besides the lag one) is something I like about the map. Hell I would say with the size its nearly impossible for marines to preform a metarush since fact is the hive isn't locked to the north anymore, it has multiple areas for the xenos to set up. Its large enough so patrolling is actually a thing you need to do, since it has so much area to cover.
To be honest, I find LV 624 just feels like a video game level instead of a place where you would have a colony
- Renomaki
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- Joined: 22 Jul 2016, 18:26
Re: Fixing B I G R E D
I didn't get to fight on the map, but if there is one thing I'd like fixed, it has to be the issue with comms.
Not having comms on round start is frustrating, because you just know someone is going to run off and get lost.. And due to the size, it'll be hard to get back in touch.
You really, REALLY have to preplan before going down and hope the other squads done the same, otherwise marines will just waddle around aimlessly and confused.
Not having comms on round start is frustrating, because you just know someone is going to run off and get lost.. And due to the size, it'll be hard to get back in touch.
You really, REALLY have to preplan before going down and hope the other squads done the same, otherwise marines will just waddle around aimlessly and confused.
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
- Casany
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Re: Fixing B I G R E D
IMHO, I love the map. Its so big as to make it like an ACTUAL colony, and it is REALLY good at preventing metarush. The "usless" rooms may not have uses to you but in the COLONY setting it would make sense to have all those rooms. It gives both marines and aliens ample places to build FOBs and hives! Yes, long rounds will happen but that only weeds out the impatient. Besides, at most these rounds would probably last 3 hours because of xeno aggression. anyway, a BIG OLE -1
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
- TheSpoonyCroy
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Re: Fixing B I G R E D
Let see the first test for big red was around 3 hours long. To be honest longer rounds aren't foreign to Lv 624 either. I have found 5 rounds that lasted for 5 hours, 4 hours - 25 rounds (this spanning from August 21)Simo94 wrote:-snip-
- Simo94
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Re: Fixing B I G R E D
the long rounds are usually when its equal or marines winning, thats another issue i see with this map, i cant see marines winning anytime soon, specially with those perfectly sized hallways for crushers boilers, if a xeno major is taking 3hours can u imagine equal or xeno staling?
- NescauComToddy
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Re: Fixing B I G R E D
Welp I just agree with the lag fixing that certainly it is going to get fixed when the map gets launched.I Love the ideia of a giant map,it is a challenge to not get lost and get raped by huggers.Now I dont like the corridors,they are a giant mess to everyone.
Peter.
Man'sur, The Victorious', Cetanu's Al'nagara.
Retired staff (moderator).
Man'sur, The Victorious', Cetanu's Al'nagara.
Retired staff (moderator).
- Eenkogneeto
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- Joined: 14 Aug 2016, 02:44
Re: Fixing B I G R E D
I disagree about lack of metarush, Most ayys dont know how to leave the underground if not to biodome, I'm not even sure there IS a way available to them as fast as biodome, Im sure maps would help alleviate that though.
i think that 99% of the time hive will be biodome because its the only place guranteed to spawn with monkeys, it has open spaces and you can weed the entire thing.
i think that 99% of the time hive will be biodome because its the only place guranteed to spawn with monkeys, it has open spaces and you can weed the entire thing.
- Sad_Corn
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- Byond: SadCorn
Re: Fixing B I G R E D
Yes, i see your point, but i don't see how to fix the lag removing all the massive size and useless things. Now, i literally have a 2 secs delay while walking, literally impossible to hunt as runner/hunter. If there is a way to keep the map running smooth, even at high pop, but i think that there isn't a way at all.TheSpoonyCroy wrote:-1 I personally disagree, honestly most of your complaints (besides the lag one) is something I like about the map. Hell I would say with the size its nearly impossible for marines to preform a metarush since fact is the hive isn't locked to the north anymore, it has multiple areas for the xenos to set up. Its large enough so patrolling is actually a thing you need to do, since it has so much area to cover.
To be honest, I find LV 624 just feels like a video game level instead of a place where you would have a colony
On May 17, 2016, a group of farmers dug up the diary of an ear of corn named Watson. Here are his entries.
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
- Sad_Corn
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- Posts: 306
- Joined: 19 Nov 2016, 19:40
- Byond: SadCorn
Re: Fixing B I G R E D
Yes, will take months to every single alien figure out how to navigate on that massive mapEenkogneeto wrote:I disagree about lack of metarush, Most ayys dont know how to leave the underground if not to biodome, I'm not even sure there IS a way available to them as fast as biodome, Im sure maps would help alleviate that though.
i think that 99% of the time hive will be biodome because its the only place guranteed to spawn with monkeys, it has open spaces and you can weed the entire thing.
On May 17, 2016, a group of farmers dug up the diary of an ear of corn named Watson. Here are his entries.
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
- LordLoko
- Registered user
- Posts: 830
- Joined: 16 Oct 2014, 13:35
Re: Fixing B I G R E D
Very big +1 for this post, big red ACTUALLY looks like a colony, you fell immersed, Lazaru's landing has a FITNESS ROOM connect to the SCIENCE DEPARTMENT for fucks sake.Casany wrote:IMHO, I love the map. Its so big as to make it like an ACTUAL colony, and it is REALLY good at preventing metarush. The "usless" rooms may not have uses to you but in the COLONY setting it would make sense to have all those rooms. It gives both marines and aliens ample places to build FOBs and hives! Yes, long rounds will happen but that only weeds out the impatient. Besides, at most these rounds would probably last 3 hours because of xeno aggression. anyway, a BIG OLE -1
I have the things I want changed:
- I want the distances between domes shortned so we can have more interior figthing where it's less deadly because of huggers, we will also explore more the buildings and see the work of the devs *wink wink nudge nudge*
- CHANGE THE POD'S LOCATION, the pod isn't supposed to be "bus n°2", we have two alternative ways of transport not to transport more people, but to have ALTERNATIVE LANDING SPOTS, that has been the philosophy behind having two shuttles even before Apophis took control of the server, it's stupid to the pod land IN THE SIDE of the rasp, make it land on the south of the colony at the open or something
My name is Ulysses Skyfall, but people call me "Meat".
Check out my dossier page
I don't play CM, currently in a break.
Check out my dossier page
I don't play CM, currently in a break.
- Casany
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Re: Fixing B I G R E D
interestingly enough, the pod lands in cargo, far away from the rasp landing areaLordLoko wrote:[*]CHANGE THE POD'S LOCATION, the pod isn't supposed to be "bus n°2", we have two alternative ways of transport not to transport more people, but to have ALTERNATIVE LANDING SPOTS, that has been the philosophy behind having two shuttles even before Apophis took control of the server, it's stupid to the pod land IN THE SIDE of the rasp, make it land on the south of the colony at the open or something[/list]
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
- LordLoko
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Re: Fixing B I G R E D
Thank you for correcting me then, i had that impression since the north hangar looked like a "ball landing spot" a has a console for the pod.Casany wrote:interestingly enough, the pod lands in cargo, far away from the rasp landing area
I stand my point on making smaller the distance between domes.
I want also to point out most of the lag is because we had 160+ players, I think that's enough to give BYOND an aneurysm.
My name is Ulysses Skyfall, but people call me "Meat".
Check out my dossier page
I don't play CM, currently in a break.
Check out my dossier page
I don't play CM, currently in a break.
- Finefire984
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Re: Fixing B I G R E D
-1 The map's size makes it better. The sever needs to go though a few updates to fix the lag but other that that the map is perfect how it is
Mentor -December 18, 2016
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- Butterrobber202
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Re: Fixing B I G R E D
*Ahem*
HAHAHAHAHAHAHA
No. Please no, it has the word BIG in its name for a reason.
-1
Say no to Little Red
HAHAHAHAHAHAHA
No. Please no, it has the word BIG in its name for a reason.
-1
Say no to Little Red
the alien drone (848) has been robusted with the emergency toolbox by Johnny 'Snowball' Redem!
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- Polkjm
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Re: Fixing B I G R E D
+1 I agree that the big map is fun, but big red exceeds the limit of big. It's like a fucking overworld, rounds on there will easily take 5 hours in a consistent manner for marine majors. Not only that, but huge, open spaces are useless. At least have something in the desert like in the barrens there's the tablefort.
But overall big red is just too big. Big is nice but it is TOO big. The lag is also a huge problem
edit: can you imagine the pain for marines. chasing a queen and 2 runners for 3 hours in such a huge map, wandering around aimlessly in big, empty space... for hours. Every game
But overall big red is just too big. Big is nice but it is TOO big. The lag is also a huge problem
edit: can you imagine the pain for marines. chasing a queen and 2 runners for 3 hours in such a huge map, wandering around aimlessly in big, empty space... for hours. Every game
- Casany
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Re: Fixing B I G R E D
Yo, guys, interestingly enough Big Red is only about 3/4ths the size of LV. Mind blowing, right?
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
- LordLoko
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Re: Fixing B I G R E D
Most of the caves/western jungles don't see action or even an alien/marine for many roundsCasany wrote:Yo, guys, interestingly enough Big Red is only about 3/4ths the size of LV. Mind blowing, right?
My name is Ulysses Skyfall, but people call me "Meat".
Check out my dossier page
I don't play CM, currently in a break.
Check out my dossier page
I don't play CM, currently in a break.
- Casany
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Re: Fixing B I G R E D
Same with most of the open space in big redLordLoko wrote:Most of the caves/western jungles don't see action or even an alien/marine for many rounds
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
- Aracino
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Re: Fixing B I G R E D
Yep...I mean, I also think a few things could use re-textures. The ground tiles look a lot like the cave wall tiles to the point where I thought they were walls until I saw a xeno weeding them.
- LordLoko
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Re: Fixing B I G R E D
AmenCasany wrote:Same with most of the open space in big red
That's why I think the open space between the domes should be smaller. More internal combat, more exploration of the domes and not exploration of the open boring red space, not to mention that the breathable air problem, losing your gas mask will count less and can be less problem for both aliens for preserving hosts and marines for losing their
My name is Ulysses Skyfall, but people call me "Meat".
Check out my dossier page
I don't play CM, currently in a break.
Check out my dossier page
I don't play CM, currently in a break.