How to Not Suck as Chief Engineer

Player-made guides on how stuff works.
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Surrealistik
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Joined: 04 Jul 2015, 17:57

How to Not Suck as Chief Engineer

Post by Surrealistik » 02 Jun 2016, 05:35

Start up the reactor.

That is all.

Shit job.
Last edited by Surrealistik on 06 Jun 2016, 13:24, edited 1 time in total.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

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Jroinc1
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Re: Guide to Not Sucking as Chief Engineer

Post by Jroinc1 » 02 Jun 2016, 16:34

Team up with the researcher and RO to order another supermatter, strap remote grenades to it, and launch it from orbit at the queen
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

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