You're right. Any attempts to intervene with a military police officer conducting his job should result in a ban, unless there is a very good reason for it. For command staff, discipline is hard to enforce, knowing that if you attempt to detain anybody well-known in the community, it will result in backlash against you.LordeKilly wrote:MPs should be able to take marines that disobey orders from the ground and brig them, and if any marines try and object and kill the MP, they should be banned. It's blatant grief, I don't understand why it doesn't work like this currently.
On top of marines getting bans for interfering, military police should also be allowed further freedom to operate on the ground. As it stands, they're a small part of the Sulaco crew that is required to stay away from the colony at all times, unless conducting an arrest. I'd prefer that this be expanded to them occupying areas like the FOB and the different LZs, securing routes up and down from the colony, while also giving them a good base of operations to conduct arrests. Military police could be expanded to be a sort of squad of their own, making their presence much more significant to marines, and therefore, making marines more likely to obey marine law because arrest is a very real concern, rather than an idle threat by command.