While we're ignoring gameplay considerations in favour of realism, 2 shot pulse rifle kills on T2s and below when?BalancedGeneral wrote:Main weapon with multiple ammo packs? Check
Side arm plus ammo for that? Check
Fucking armor and a helmet? Check
More ammo, and knives and shit? Check
Faster than most biological killing machines ON WEEDS? Check
Nah, don't be silly sanic marines are totally a feature, not a design oversight.
Speed Nerf
- Surrealistik
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Re: Speed Nerf
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- KingKire
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Re: Speed Nerf
Im unsure on this. on one hand, this might promote squads to stick closer together, on the other hand, if you break a marine line, they are gonna be run down and slaughtered which happens pretty regularly already.
You also have to add in the effects of wounds/ broken limbs/ dragging anything, and you'll have some excruciatingly slow marines paired up with healthy average speed ones.
possible effects:
-xenos are now definitely speed demons, which is appropriate to their lore, able to easily rundown any two legged mammal they see
- Wounded marines are now very slow by comparision, making a trip of any distance with any mobility wound might just mentally exhaust the player by itself. Possibly see more marines carrying other marines just to speed them out, instead of marines walking back to base. possible need to buff marines helping other marines move.
-melee fights are now visably in the xenos favor. favored by the lore.
- xenos become harder to run down and kill, which imo, is the primary way marines kill xenos. ( they see a lone xeno, they chase it, trying to get as close as they can to pump as many shots into it as they can) This is a big buff to xenos as they now are able to hit and run while surviving at low health more often.
-marine ranged accracy might be buffed to emphasize that staying in a slow tight formation/ focused firepower is the way to go.
- marines less likely to break out and (chase/ run from) lone xenos scince they are now definitly slower then any xeno by comparison. reduction in rambo/ one man army tactics. veteran players less effective at turning tides.
marines can indeed juke xenos, but i'd attribute that more to SS13's clunky melee click-attack system then anything.
all in all, i guess i would lean towards a +1 just to see the overall effect, if marines are buffed in regards to accuracy/ carrying wounded troops.
You also have to add in the effects of wounds/ broken limbs/ dragging anything, and you'll have some excruciatingly slow marines paired up with healthy average speed ones.
possible effects:
-xenos are now definitely speed demons, which is appropriate to their lore, able to easily rundown any two legged mammal they see
- Wounded marines are now very slow by comparision, making a trip of any distance with any mobility wound might just mentally exhaust the player by itself. Possibly see more marines carrying other marines just to speed them out, instead of marines walking back to base. possible need to buff marines helping other marines move.
-melee fights are now visably in the xenos favor. favored by the lore.
- xenos become harder to run down and kill, which imo, is the primary way marines kill xenos. ( they see a lone xeno, they chase it, trying to get as close as they can to pump as many shots into it as they can) This is a big buff to xenos as they now are able to hit and run while surviving at low health more often.
-marine ranged accracy might be buffed to emphasize that staying in a slow tight formation/ focused firepower is the way to go.
- marines less likely to break out and (chase/ run from) lone xenos scince they are now definitly slower then any xeno by comparison. reduction in rambo/ one man army tactics. veteran players less effective at turning tides.
marines can indeed juke xenos, but i'd attribute that more to SS13's clunky melee click-attack system then anything.
all in all, i guess i would lean towards a +1 just to see the overall effect, if marines are buffed in regards to accuracy/ carrying wounded troops.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- apophis775
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Re: Speed Nerf
Well, this is on the docket for the Saturday Dev Meeting. Keep in mind, we won't just Willy Nilly Debuff this, without first lengthy discussion.


flamecow wrote: "unga dunga me want the attachment" - average marine
- Biolock
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Re: Speed Nerf
While unrealistic, I do think this is counter productive to our goal of 'less turtling'. Additionally, that would also be counter productive to the concept that the sentinel caste and all of its evolutions is suppose to be inside of the hive, or at least a support element. But who knows, it might make xenos more aggressive, leading to faster gameplay.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Karmac
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Re: Speed Nerf
Or just make it easier to hug marines, at least till combat hugging is sorted out.Biolock wrote:WBut who knows, it might make xenos more aggressive, leading to faster gameplay.
Garth Pawolski, or is it Powalski?
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- Nubs
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Re: Speed Nerf
I think this should be tied to how much ammo people carry. Do you got the baldie route and fill your entire belt and backpack with ammo and move stupidly slow, or do you take less ammo but be able to maneuver better? I think its silly that many marines go down planetside with up to 220 rounds of ammo when they will hardly use 1/3 of that.
My first (and likely only medal)


- crono23
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Re: Speed Nerf
I don't know if it's too late to make a difference, but no. Please please PLEASE no. -1(00)
My collection of entertaining quotes:
[I had a bunch of neat stuff here, but it seems I can only have 5 links here now. Bummer
]
Remember 11/13/16
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Remember 11/13/16
- Sarah_U.
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Re: Speed Nerf
So as I stated before, do please favour standing still for accuracy instead of this. Plz.
(Running lowers accuracy, standing still increases it, walking very slightly lowers it)
(Running lowers accuracy, standing still increases it, walking very slightly lowers it)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- KingKire
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Re: Speed Nerf
I would probably be more in favor of modifying accuracy of moving marines/people then nerfing the speed of said people.
Weight requirements really do drag down games unless they are done very well. As a person who plays engineer alot, im carrying a small ranch house in my satchel and already find it really annoying to drag fuel canisters, girders, crates, bodies, etc. while moving 1 tile every second.
nerfing accuracy while moving would still deliver on the "action-packed" moments that alot of players live for (firing madly and backpedaling while this giant barnsized queen trys to eat your head), while toning down the unrealistic standards of people shooting extremely accurately while carrying a small armory.
This would also still allow people a fighting chance at dueling xenos/preds, which i think make some amazing moments in gameplay despite the clunkiness of the action.
Weight requirements really do drag down games unless they are done very well. As a person who plays engineer alot, im carrying a small ranch house in my satchel and already find it really annoying to drag fuel canisters, girders, crates, bodies, etc. while moving 1 tile every second.
nerfing accuracy while moving would still deliver on the "action-packed" moments that alot of players live for (firing madly and backpedaling while this giant barnsized queen trys to eat your head), while toning down the unrealistic standards of people shooting extremely accurately while carrying a small armory.
This would also still allow people a fighting chance at dueling xenos/preds, which i think make some amazing moments in gameplay despite the clunkiness of the action.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Sad_Corn
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Re: Speed Nerf
-1
That's Silly AF
Stop being a loser, marines can't run fast as Preds, only if the pred is hurt and the marine is under Hyperzine effect, and coffee
Don't nerf marines even MORE
That's Silly AF
Stop being a loser, marines can't run fast as Preds, only if the pred is hurt and the marine is under Hyperzine effect, and coffee
Don't nerf marines even MORE
On May 17, 2016, a group of farmers dug up the diary of an ear of corn named Watson. Here are his entries.
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
- dylanstrategie
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Re: Speed Nerf
This has been implemented, for better or for worse