turning at high speed is possible, but unfortunately in this realm the only turns available are perfect 90 degree turns rather than the more gradual turn that would be necessary for a heavy armored beast moving at high speed
i guess the crusher's tail if used as a counterweight may help it turn better than how we would imagine the heavy and tailless rhinoceros, but a 90 degree turn would still surely leave it skidding and losing tons of momentum
maybe we could implement skidding? drift your crusher round the corner like a street racer, itll be great. people getting hit by the side of the animal should still get bruised a bit and knocked over but not like a head on hit
so, it would become a choice between getting your max damage off in a straight line, or sacrificing damage to be able to turn while maintaining a bit of speed
Forbid crushers from changing direction at high speed
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- Crab_Spider
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Re: Forbid crushers from changing direction at high speed
I can see this working, maybe even adding a cooldown to stomp after the skidding if someone is knocked over.misto wrote:turning at high speed is possible, but unfortunately in this realm the only turns available are perfect 90 degree turns rather than the more gradual turn that would be necessary for a heavy armored beast moving at high speed
i guess the crusher's tail if used as a counterweight may help it turn better than how we would imagine the heavy and tailless rhinoceros, but a 90 degree turn would still surely leave it skidding and losing tons of momentum
maybe we could implement skidding? drift your crusher round the corner like a street racer, itll be great. people getting hit by the side of the animal should still get hurt a bit and knocked over but not like a head on hit
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- driecg36
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Re: Forbid crushers from changing direction at high speed
Bumping, this is good and needs to be talked about.
Some guy.
- shyshadow
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Re: Forbid crushers from changing direction at high speed
Something that logically makes sense and nerfs Xenos? AKA Balances the most over powered caste in the game, I mean literally have you seen them on the Almayer? Those long hallways make it damn near impossible to even counter them, and then on the planet? They just charge forward and then do a 180 at fucking top speed, yeah how about no.
+1
+1
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- Snypehunter007
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Re: Forbid crushers from changing direction at high speed
This is a bug, moving to the bug section.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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- Aracino
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Re: Forbid crushers from changing direction at high speed
I don't think it matters anymore since crushers move at geriatric speed
- Renomaki
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Re: Forbid crushers from changing direction at high speed
... You telling me, this whole time...Snypehunter007 wrote:This is a bug, moving to the bug section.
That their ability to suddenly change direction while at full speed is a bug?
Huh...
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU