The Most Robust Loadout
- Kesserline
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Re: The Most Robust Loadout
3 builds for my pulse rifle :
Accuracy Max / Ammo conservation Max : 1 RDS, 1 FG, 1 EB. As long as you point in the right direction, you nearly hit all the time, you can only burst 3 per 3 bullets. Really good for PFCs that prefer supporting over pure burst damage. Shooting in single fire is better, with the high accuracy means FF is certain, but can be avoided by the PLAYER's accuracy (Good build for a SL or a PFC - support) This build is the safest way when you prefer playing defensive or only supportive.
Accuracy Mid / Ammo conservation Mid / Burst Mid : 1 RDS, 1 BFA, 1EB. Really good for assaulting or covering a position. The burst goes 5 bullets, if you land an entire burst on a runner or a hunter (young), you crit or kill them. It is also really good for suppressing a spitter or a prae. But, you'll still lack DPS for critting some large preys. Never use AP with this weapon, as you rely on bursts. Switch to single-fire mod for executing criting aliens or targetints crabycrabies. (Better be used for a SL - versalite frontliner/support) This build is more about efficiency and ability to perform in all situation (defensive, offensive, frontline or supportive)
Accuracy Mid-Low / Ammo conservation Low / Burst Max : 1 QF, 1 BFA, 1EB. Known as the MG42, you can burst 4 bullets per 4 bullets with barely no waiting before each bursts. It means you can nearly go full-auto on a target. It is really good as a suppressive weapon or going against large targets (T3s or Queen). Never use AP with this weapon, as you rely on bursts. Switch to single-fire mod for executing criting aliens or targetints crabycrabies. (Better be used by a PFC - frontliner) This build is fucking funny to play with, as it's a real M249 SAW in this game. It has a better stopping power than the Heavy Pulse Rifle and, as long as you have the ammo, you can cover an entire flank of a FOB with it.
The "ammo conservation" part is important to take into account either you are a PFC or a SL. When being SL, you don't have the time to scavenge every corpses or crates to find your ammo, you have marines to lead. While a PFC can just leave the frontline, like a honey badger, and just does what he wants to do.
For reference, when I say : ammo conservation Low, I mean, I carry about 29 rifle mags at the beginning of each mission as a PFC (14 in two backpacks, 21 on me : 7 backpack, 5 pouches, 2 armor, 1 already loaded). It really goes fast as I have to scavenge every ammo belt or satchel I can find on the battlefield, but I usually kills 2 hostiles (on my own) before dying.
About the "no bursts policy" : an alien, if you don't crit him, will just fall back and regenerate, until the suns collapses and the earth stops rotating. Either you have several marksmen in your squad, who accurately shoot in the right direction. Either you have a few marines that can shoot, so, make a fireshitstorm of steel in the direction of the enemies. But, never use bursts if you are not on point to avoid FFing the shit out of an ally.
Accuracy Max / Ammo conservation Max : 1 RDS, 1 FG, 1 EB. As long as you point in the right direction, you nearly hit all the time, you can only burst 3 per 3 bullets. Really good for PFCs that prefer supporting over pure burst damage. Shooting in single fire is better, with the high accuracy means FF is certain, but can be avoided by the PLAYER's accuracy (Good build for a SL or a PFC - support) This build is the safest way when you prefer playing defensive or only supportive.
Accuracy Mid / Ammo conservation Mid / Burst Mid : 1 RDS, 1 BFA, 1EB. Really good for assaulting or covering a position. The burst goes 5 bullets, if you land an entire burst on a runner or a hunter (young), you crit or kill them. It is also really good for suppressing a spitter or a prae. But, you'll still lack DPS for critting some large preys. Never use AP with this weapon, as you rely on bursts. Switch to single-fire mod for executing criting aliens or targetints crabycrabies. (Better be used for a SL - versalite frontliner/support) This build is more about efficiency and ability to perform in all situation (defensive, offensive, frontline or supportive)
Accuracy Mid-Low / Ammo conservation Low / Burst Max : 1 QF, 1 BFA, 1EB. Known as the MG42, you can burst 4 bullets per 4 bullets with barely no waiting before each bursts. It means you can nearly go full-auto on a target. It is really good as a suppressive weapon or going against large targets (T3s or Queen). Never use AP with this weapon, as you rely on bursts. Switch to single-fire mod for executing criting aliens or targetints crabycrabies. (Better be used by a PFC - frontliner) This build is fucking funny to play with, as it's a real M249 SAW in this game. It has a better stopping power than the Heavy Pulse Rifle and, as long as you have the ammo, you can cover an entire flank of a FOB with it.
The "ammo conservation" part is important to take into account either you are a PFC or a SL. When being SL, you don't have the time to scavenge every corpses or crates to find your ammo, you have marines to lead. While a PFC can just leave the frontline, like a honey badger, and just does what he wants to do.
For reference, when I say : ammo conservation Low, I mean, I carry about 29 rifle mags at the beginning of each mission as a PFC (14 in two backpacks, 21 on me : 7 backpack, 5 pouches, 2 armor, 1 already loaded). It really goes fast as I have to scavenge every ammo belt or satchel I can find on the battlefield, but I usually kills 2 hostiles (on my own) before dying.
About the "no bursts policy" : an alien, if you don't crit him, will just fall back and regenerate, until the suns collapses and the earth stops rotating. Either you have several marksmen in your squad, who accurately shoot in the right direction. Either you have a few marines that can shoot, so, make a fireshitstorm of steel in the direction of the enemies. But, never use bursts if you are not on point to avoid FFing the shit out of an ally.
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Re: The Most Robust Loadout
As lateround CAS PO after the aliens have hijacked the ferry, I bug the RO for a shotty with buckshot, rail light, and bayonet. if the aliens aren't in a group they usually won't mess with me.
- OatzAndHoes
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Re: The Most Robust Loadout
If we're defining robust by the standard ss13 definition, aka the ability to survive any situation, I'd have to go with a gyro+recoil comp shotty with an m41a on your back with nades loaded. This would be the loadout I would want if I somehow got stranded alone away from my squad. However, this isn't my normal loadout because there are much better ones for being a team player and helping your squad.
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Re: The Most Robust Loadout
And a red dot to up the robustness.
- Lumdor
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Re: The Most Robust Loadout
I've found one the best loadouts for maximum robustness.
Webbing (With 2 stacks of buckshot and one MK2 mag)
Buckshot shotgun with a rail light and a barrel charger in the suit slot (If you're lucky too get one, if not a bayonet will do.)
MK2 on back (With rail light and bayonet on the front)
No helmet for the maximum speed and cool guy look
2 stacks of buckshot in your armor
First-Aid pouch (With tri being gone this is even better as you have a free one time use painkiller)
Small general pouch with stack of buckshot or a MK2 mag (Try and be a cool and get a medium pouch or large one.)
M276 pattern ammo load rig (I'd fill it with MK2 mags that way you're never low on rifle ammo; try and get some AP mags if you can.)
M5 'Night Raider' survival knife in your boot
Get some grenades in your rifle if you want; usually I never do but it never hurts.
Webbing (With 2 stacks of buckshot and one MK2 mag)
Buckshot shotgun with a rail light and a barrel charger in the suit slot (If you're lucky too get one, if not a bayonet will do.)
MK2 on back (With rail light and bayonet on the front)
No helmet for the maximum speed and cool guy look
2 stacks of buckshot in your armor
First-Aid pouch (With tri being gone this is even better as you have a free one time use painkiller)
Small general pouch with stack of buckshot or a MK2 mag (Try and be a cool and get a medium pouch or large one.)
M276 pattern ammo load rig (I'd fill it with MK2 mags that way you're never low on rifle ammo; try and get some AP mags if you can.)
M5 'Night Raider' survival knife in your boot
Get some grenades in your rifle if you want; usually I never do but it never hurts.
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- churchgrimm
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Re: The Most Robust Loadout
Double barrel shotgun, boot knife. Tric, first aid pouches in both pockets.
PMCS are better than marines.
-Edward Campbell
-Edward Campbell
- WinterClould
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Re: The Most Robust Loadout
Yo guess what its your boy here to fix your unminmaxed loadout ooooohhh.Lumdor wrote: ↑23 Nov 2017, 12:08Webbing (With 2 stacks of buckshot and one MK2 mag)
Buckshot shotgun with a rail light and a barrel charger in the suit slot (If you're lucky too get one, if not a bayonet will do.)
MK2 on back (With rail light and bayonet on the front)
2 stacks of buckshot in your armor
Small general pouch with stack of buckshot or a MK2 mag (Try and be a cool and get a medium pouch or large one.)
M276 pattern ammo load rig (I'd fill it with MK2 mags that way you're never low on rifle ammo; try and get some AP mags if you can.)
M5 'Night Raider' survival knife in your boot
First up what ya gonna do is ditch the fuck out of that M276 Ammo load rig. For everything else your taking its USELESSSSSS! Grab yourself the shotgun ammo belt and load that bitch up with all the shotgun ammo a man could ever dream of using. I usually take 50 Buckshot or 40 Buck - 10 Slug as a joke.
Second up now that your shotgun ammo is godly you can ditch all the buckshot and maybe buckshots you put everywhere else. Webbing? MK2 mags. Armor? MK2 Mags. Small general pouch? Tbh fuck that grab a second Firstaid pouch unless you can get that Medium/Large General pouch.
Next up Ima just list the last two things that are wrong. If you got a bayonet on your shotty then your rifle doesn't need the accuracy debuff, obviously different if you steal a BC. Last thing, throwing knife is a better meme for your boot knife, I've never regretted it and its quite funny.
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- Lumdor
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Re: The Most Robust Loadout
The reason you grab a M276 ammo rig is because you get 5 handfuls of buck with this already, plus a fully loaded buck shotty. You need the M276 so you will always be good on rifle ammo. Two medical pouches ain't bad but you'll be fine with one as plenty of people will be dead around you with medical supplies.WinterClould wrote: ↑23 Nov 2017, 16:29Yo guess what its your boy here to fix your unminmaxed loadout ooooohhh.
First up what ya gonna do is ditch the fuck out of that M276 Ammo load rig. For everything else your taking its USELESSSSSS! Grab yourself the shotgun ammo belt and load that bitch up with all the shotgun ammo a man could ever dream of using. I usually take 50 Buckshot or 40 Buck - 10 Slug as a joke.
Second up now that your shotgun ammo is godly you can ditch all the buckshot and maybe buckshots you put everywhere else. Webbing? MK2 mags. Armor? MK2 Mags. Small general pouch? Tbh fuck that grab a second Firstaid pouch unless you can get that Medium/Large General pouch.
Next up Ima just list the last two things that are wrong. If you got a bayonet on your shotty then your rifle doesn't need the accuracy debuff, obviously different if you steal a BC. Last thing, throwing knife is a better meme for your boot knife, I've never regretted it and its quite funny.
I'll try the throwing knife out, but honestly it is user preference on that. Having bayonets on both weapons ain't bad as you may lose one and be shit out of luck.
Also if you took the shotty load rig you'd be extremely low on rifle ammo, and let's be honest you ain't gonna be alive long enough too use all your shotgun ammo.
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- Bronimin
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Re: The Most Robust Loadout
People poo-poo the bipod, but it's not that bad. Situational, sure, but good for hitting xenus off-screen. You don't even have to stay still to use it, setting up the bipod creates a hotspot where you are more accurate on that tile, you can run off and run back to that spot and still get the accuracy bonus. You can also set up on windowsills, flipped tables, unflipped tables and probably some other things that I haven't tried it on yet.
More useful than an empty underbarrel grenade launcher, for sure. Combine with a red dot sight but not a rail scope-- nerfs firing speed too much IMO to be used on a weapon meant to deal damage.
More useful than an empty underbarrel grenade launcher, for sure. Combine with a red dot sight but not a rail scope-- nerfs firing speed too much IMO to be used on a weapon meant to deal damage.
- Steve_Rhino
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Re: The Most Robust Loadout
PFC role
Keep VIPs alive like Engis, SLs, and Medics. However, if used wrong (I.e. Runner trying to cause FF), you do more damage to teammates than help.
Sometimes breach and clear, but mostly keeping the support alive, and able to keep supporting.
- Shotty with Mag harness and Foregrip
- Buckshot shells
- Small pouch with Shells for fast reload
- Revolver in satchel when your arm gets ripped off due to CQC with ayys.
- Knife in boot when you run out of Rounds in your revolver.
- A mean right hook when I lose my knife.
Keep VIPs alive like Engis, SLs, and Medics. However, if used wrong (I.e. Runner trying to cause FF), you do more damage to teammates than help.
Sometimes breach and clear, but mostly keeping the support alive, and able to keep supporting.
- Gnorse
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Re: The Most Robust Loadout
My PFC Loadout :
-Primary Weapon :Shotgun with RDS & Gyro, Loaded with buckshot
-Secondary Weapon :M44 Revolver With Marksman ammo
-Armor Holster :Machete inside sheath
-Belt :Shotgun Shell with 3 Handfulls of slugs, rest is buckshot
-Satchel :1 Buckshot shell box, 1 Slug shell box, 1 USCM MRE. Rest is either Flares or Nades
-Pockets : Pistol Ammo pouch with marksman M44 Ammo, First aid pouch or medkit pouch.
-Helmet : Throwing knife, Protein bar
The good thing about this loadout is that you're able to use one hand for your machete/Revolver, depending on the enemy range. As well as use the other hand for the shotgun which can be loaded with either slugs or buckshot, so you're pretty much covered for all ranges.
-Primary Weapon :Shotgun with RDS & Gyro, Loaded with buckshot
-Secondary Weapon :M44 Revolver With Marksman ammo
-Armor Holster :Machete inside sheath
-Belt :Shotgun Shell with 3 Handfulls of slugs, rest is buckshot
-Satchel :1 Buckshot shell box, 1 Slug shell box, 1 USCM MRE. Rest is either Flares or Nades
-Pockets : Pistol Ammo pouch with marksman M44 Ammo, First aid pouch or medkit pouch.
-Helmet : Throwing knife, Protein bar
The good thing about this loadout is that you're able to use one hand for your machete/Revolver, depending on the enemy range. As well as use the other hand for the shotgun which can be loaded with either slugs or buckshot, so you're pretty much covered for all ranges.
-local suicidal delta PFC. No, not murry, the other one- : Oussama 'DOA' Neghiz
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(Huge thanks to Okand37 for making this cute boi !)
Please don't follow me if you don't want to die
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(Huge thanks to Okand37 for making this cute boi !)
- Kerek
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Re: The Most Robust Loadout
Two gyro shotguns with recoil comps
- TehSpoderman
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Re: The Most Robust Loadout
knife rig full of throwing knives nothing else not even armor. armor is for weaklings
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- edda
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Re: The Most Robust Loadout
You'd have to dodge the MPs on your way groundside but hey, since you're super robust, that shouldn't be a problem.TehSpoderman wrote: ↑26 Nov 2017, 21:11knife rig full of throwing knives nothing else not even armor. armor is for weaklings
Finnian Cottier
- TehSpoderman
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Re: The Most Robust Loadout
i robust the MPs by stealing an MP id with anesthesia injector and then robust the other MPs using the guy's stunbaton and taser. so robust admins wont ban me
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- Heckenshutze
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Re: The Most Robust Loadout
Both of those with rail light and bayonet
"The Grub killer" loadout
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
- Helgraf_Jarle
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Re: The Most Robust Loadout
Laughing my ass off at thisWinterClould wrote: ↑07 Sep 2017, 18:09Buncha weak virgins in here dont know a MANS ROBUST loadout.
Either a shotty or Rifle with a stock and Bayonet. Melee everything and stab MANY holes in xenos. Most people just don't know the POWER of beating xeno ass with melee because they're too spooked by acid splash. But just one or two stabs from this will scare just about any caste away long enough for you to dab some ointment on your little bitch wounds and fix that. Crushers turn into the crushed. Rav's get ravaged. I wouldnt get anywhere near a Carrier unless its out of huggers but them, Hivelords, and Praes would all eat the whole ass against this. T2's + T1's get wambo combo'd by a buckshot blast then bayonet or two to the face while they're on the ground.
Bonus points if you carry a back up belt or back machete (both maybe?) though I think the bayonet+stock does more damage then a machete.
Bonus Bonus points if you fight a pred with this. Might need to toss it on the floor and show them that your using a homemade Gun-Spear first but once they see its unloaded they shouldnt be against it.
Bonus Bonus Bonus points if you add a QF and gyro so you can just book it around at the speed of sound shooting and stabbing at an alright RoF.
- OatzAndHoes
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Re: The Most Robust Loadout
My new favourite meme loadout has to be m39 + shotty gyro-comp dual wield.
Run up and stun a t1/t2 with cuckshot to the face and then burstfire them with AP until they die. Been absolutely slaying with this loadout lately.
Run up and stun a t1/t2 with cuckshot to the face and then burstfire them with AP until they die. Been absolutely slaying with this loadout lately.
- JennerH
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Re: The Most Robust Loadout
SO loadout:
Pulse rifle with QFA, ext barrel and foregrip/grenade launcher depending, at least 2 AP mags, large general pouch and large mag pouch, fill gen with 2 supply beacons and a frag or HEDP, fill mag pouch with rifle mags, fill webbing with OB, C4, HEDP or tram injector, fill suit with 2 tram, or if it's ice 1 tram and a spare coif, fill helmet with 2 throwing knives, bootknife, bring binos, motion tracker (unless you hand it off), bandages, ointment and either spare flares or a revolver in bag pouch thing. Oh, and ammo load rig filled with rifle mags
Pulse rifle with QFA, ext barrel and foregrip/grenade launcher depending, at least 2 AP mags, large general pouch and large mag pouch, fill gen with 2 supply beacons and a frag or HEDP, fill mag pouch with rifle mags, fill webbing with OB, C4, HEDP or tram injector, fill suit with 2 tram, or if it's ice 1 tram and a spare coif, fill helmet with 2 throwing knives, bootknife, bring binos, motion tracker (unless you hand it off), bandages, ointment and either spare flares or a revolver in bag pouch thing. Oh, and ammo load rig filled with rifle mags
- Arbs
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Re: The Most Robust Loadout
M41A, RDS/QF, EB, UGL/Grip(if no nades available)
Load AP. Point at ravager and crusher.
M4RA - Recoil comp, BFA. Use bursts to decimate xenos, big and small alike. When you run out of A19 load M41A AP or incend mags. Theyll get the job done.
M41E2 aka HPR - RDS/QF, Recoil compensator, Grip. Carry the rifle on your back. Try to find an ammo box to carry it on your armor slot. So whenever the magazine runs low, take it out and load it on the ammo box. You effectively have 900 rounds.
Sidearms:
M4A3 pistol loaded with AP, use a rail flashlight or it. Its free. (BFA turns it into a badass mini SMG if you can afford it)
M44 revolver (be aware that the revolver needs both hands to reload)
M37 shotgun - Magnetic harness + gyro (or grip. Rifle goes on back slot, so you have to ditch the satchel) Load buckshot.
Load AP. Point at ravager and crusher.
M4RA - Recoil comp, BFA. Use bursts to decimate xenos, big and small alike. When you run out of A19 load M41A AP or incend mags. Theyll get the job done.
M41E2 aka HPR - RDS/QF, Recoil compensator, Grip. Carry the rifle on your back. Try to find an ammo box to carry it on your armor slot. So whenever the magazine runs low, take it out and load it on the ammo box. You effectively have 900 rounds.
Sidearms:
M4A3 pistol loaded with AP, use a rail flashlight or it. Its free. (BFA turns it into a badass mini SMG if you can afford it)
M44 revolver (be aware that the revolver needs both hands to reload)
M37 shotgun - Magnetic harness + gyro (or grip. Rifle goes on back slot, so you have to ditch the satchel) Load buckshot.
___________________
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- Kesserline
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Re: The Most Robust Loadout
What ? You can have the large ammo box on your armor slot ?!
- Gnorse
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Re: The Most Robust Loadout
Well this changes a lot of things.
Guess HPR is worth it after all
Guess HPR is worth it after all
-local suicidal delta PFC. No, not murry, the other one- : Oussama 'DOA' Neghiz
Please don't follow me if you don't want to die
Occasional commander, Part-time smartgunner and Full-time PFC.
(Huge thanks to Okand37 for making this cute boi !)
Please don't follow me if you don't want to die
Occasional commander, Part-time smartgunner and Full-time PFC.
(Huge thanks to Okand37 for making this cute boi !)
- Kesserline
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Re: The Most Robust Loadout
I will fucking go RO time and couple HPR with ammo boxes. Hot dayum.
- TheBeoni
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Re: The Most Robust Loadout
I usualy take mag harness gyro shotty with standard m41a on the back. I call that loadout nest buster because it brings you close to get out of the nest ((please don`t steal my shotty))