REEEEEGULATIONS!
- Wubs4Scrubs
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Re: REEEEEGULATIONS!
More regulations = more dissident marines who don't want to follow regulation. I mean for gods sake, when command staff tries to even enforce wearing a helmet the entire operation turns into a complete shit show. If you added haircuts into the mix by the time marines hit the ground the xenos would've died of old age.
- Heckenshutze
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Re: REEEEEGULATIONS!
If it was solely an IC issue sure, but what if it was a rule that could end in consequences?Wubs4Scrubs wrote: ↑31 Oct 2017, 09:12More regulations = more dissident marines who don't want to follow regulation. I mean for gods sake, when command staff tries to even enforce wearing a helmet the entire operation turns into a complete shit show. If you added haircuts into the mix by the time marines hit the ground the xenos would've died of old age.
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
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Re: REEEEEGULATIONS!
Both staff and players would despise that rule. Staff would hate it because they generally prefer when things are handled IC, making haircuts an official rule would be a surefire way to piss off admins by making the first 40 minutes of every round PM'ing people about their haircut.Heckenshutze wrote: ↑31 Oct 2017, 12:11If it was solely an IC issue sure, but what if it was a rule that could end in consequences?
Players would hate it because it is another regulation which limits their ability to be unique. It can easily be argued that the server isn't about uniqueness, but rather a common goal. That is why there are no high scores, there is no leader-board for most xenos killed or predators slain, the server isn't about that. However, in a roleplaying game if you take away a player's ability to construct their character, in my eyes you are limiting their roleplay for a very tiny immersion gain which I'm sure only a couple people actually want.
If the staff actually decide to modify either the server rules or marine law to necessitate certain hair styles, they're going about the change in the complete wrong way. If having a certain hair style is against the rules/law, why is it even an option in the first place in the character creator? Why would a marine be allowed to enlist if they had a hair style that was a clear violation of marine law? If marine law was adjusted to limit hair styles it would make no sense RP wise that players be allowed to begin the round with said hair styles. And if the rules were changed to blacklist hair styles then why are they options in the first place, just take them out of the game and save yourself a lot of time.
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Re: REEEEEGULATIONS!
and thus, it started, marines crying because their options to be snowflakey have been removed from the game.Wubs4Scrubs wrote: ↑31 Oct 2017, 12:31Both staff and players would despise that rule. Staff would hate it because they generally prefer when things are handled IC, making haircuts an official rule would be a surefire way to piss off admins by making the first 40 minutes of every round PM'ing people about their haircut.
Players would hate it because it is another regulation which limits their ability to be unique. It can easily be argued that the server isn't about uniqueness, but rather a common goal. That is why there are no high scores, there is no leader-board for most xenos killed or predators slain, the server isn't about that. However, in a roleplaying game if you take away a player's ability to construct their character, in my eyes you are limiting their roleplay for a very tiny immersion gain which I'm sure only a couple people actually want.
If the staff actually decide to modify either the server rules or marine law to necessitate certain hair styles, they're going about the change in the complete wrong way. If having a certain hair style is against the rules/law, why is it even an option in the first place in the character creator? Why would a marine be allowed to enlist if they had a hair style that was a clear violation of marine law? If marine law was adjusted to limit hair styles it would make no sense RP wise that players be allowed to begin the round with said hair styles. And if the rules were changed to blacklist hair styles then why are they options in the first place, just take them out of the game and save yourself a lot of time.
heh.
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- Heckenshutze
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Re: REEEEEGULATIONS!
Let me tell you that We, the staff, do not despite regulations, we want to enforce them somehow.Wubs4Scrubs wrote: ↑31 Oct 2017, 12:31Both staff and players would despise that rule. Staff would hate it because they generally prefer when things are handled IC, making haircuts an official rule would be a surefire way to piss off admins by making the first 40 minutes of every round PM'ing people about their haircut.
Players would hate it because it is another regulation which limits their ability to be unique. It can easily be argued that the server isn't about uniqueness, but rather a common goal. That is why there are no high scores, there is no leader-board for most xenos killed or predators slain, the server isn't about that. However, in a roleplaying game if you take away a player's ability to construct their character, in my eyes you are limiting their roleplay for a very tiny immersion gain which I'm sure only a couple people actually want.
If the staff actually decide to modify either the server rules or marine law to necessitate certain hair styles, they're going about the change in the complete wrong way. If having a certain hair style is against the rules/law, why is it even an option in the first place in the character creator? Why would a marine be allowed to enlist if they had a hair style that was a clear violation of marine law? If marine law was adjusted to limit hair styles it would make no sense RP wise that players be allowed to begin the round with said hair styles. And if the rules were changed to blacklist hair styles then why are they options in the first place, just take them out of the game and save yourself a lot of time.
Marine: Ruben Dario
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Synthetic: Saturn / Shepherd (old model)
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Synthetic: Saturn / Shepherd (old model)
- Wubs4Scrubs
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Re: REEEEEGULATIONS!
Calling somebody who just wants to look distinctive in some way a snowflake is a joke. By that definition anybody who has donator gear, or spent any time making their marine look a certain way is a snowflake since they aren't a baldie who hasn't adjusted their character in any way.
I wouldn't even have an issue with removing options such as some of the more ridiculous hair cuts. Frankly I agree that having knee length neon-hair is pretty ludicrous and I wouldn't be sad to see certain hair colors removed from the game. I just don't want to see everything that isn't a generic buzzcut removed from the game because I think it would do more harm than good.
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Re: REEEEEGULATIONS!
Of course not, we do not want to limit everyone to three or four hairstyles but remove the anime like haircuts and other ridiculous styles from our source code, dyed hair enters in IC issues and thats where the hairclippers take place.Wubs4Scrubs wrote: ↑31 Oct 2017, 13:20Calling somebody who just wants to look distinctive in some way a snowflake is a joke. By that definition anybody who has donator gear, or spent any time making their marine look a certain way is a snowflake since they aren't a baldie who hasn't adjusted their character in any way.
I wouldn't even have an issue with removing options such as some of the more ridiculous hair cuts. Frankly I agree that having knee length neon-hair is pretty ludicrous and I wouldn't be sad to see certain hair colors removed from the game. I just don't want to see everything that isn't a generic buzzcut removed from the game because I think it would do more harm than good.
Last edited by Heckenshutze on 31 Oct 2017, 14:35, edited 1 time in total.
Marine: Ruben Dario
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Re: REEEEEGULATIONS!
If you want only regulation haircuts just remove the non-regulation haircuts from the character editor.
That's the easier solution rather then facilitate in-game drama by trying to enforce it in game.
The thing is you don't know which character you get before the round a long haired doctor is fine but a marine isn't.
Taking out the most extreme haircuts would probably solve most issues though.
That's the easier solution rather then facilitate in-game drama by trying to enforce it in game.
The thing is you don't know which character you get before the round a long haired doctor is fine but a marine isn't.
Taking out the most extreme haircuts would probably solve most issues though.
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Re: REEEEEGULATIONS!
Our regularions would limit only to ridiculous, cringy, very long hair styles despite the role the player is doing, and yeah, it would be a remove from game type of regulation and of course, to keep RP and IC issues the same way, allow all hair colors in character edition but add hairclippers to mpsSt4ubz wrote: ↑31 Oct 2017, 14:26If you want only regulation haircuts just remove the non-regulation haircuts from the character editor.
That's the easier solution rather then facilitate in-game drama by trying to enforce it in game.
The thing is you don't know which character you get before the round a long haired doctor is fine but a marine isn't.
Taking out the most extreme haircuts would probably solve most issues though.
Marine: Ruben Dario
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Synthetic: Saturn / Shepherd (old model)
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- davidofmk771
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Re: REEEEEGULATIONS!
This is the worst possible solution I can think of. Removing the very possibility of having long/colored hair is NOT the option.St4ubz wrote: ↑31 Oct 2017, 14:26If you want only regulation haircuts just remove the non-regulation haircuts from the character editor.
That's the easier solution rather then facilitate in-game drama by trying to enforce it in game.
The thing is you don't know which character you get before the round a long haired doctor is fine but a marine isn't.
Taking out the most extreme haircuts would probably solve most issues though.
Regulations can work perfectly fine and the only hair that needs to be removed is the ones with anime-names. Colonists, doctors, the CL, all have an expanded freedom in what hair they may wear. I doubt ANY working person on a military vessel or backwater colony would take hours to create a 5-tailed super-fringe, but it would make perfect sense for a hippie botanist to keep his hair down to his ass.
This was discussed in chat last night, and I found quite a compromise with the anti-clownhairs:
Regulations and clippers cant get your sick doo if its hidden under a helmet.
Sure, your commander may order a hair-check (ESPECIALLY for at least a week after this is all introduced; you know how SS13 players can be with new toys) but then again, he may not. The clippers could be made instant for ease, and the MPs could go around briefing cutting everyone's hair off. Anyone who runs off and hides risks the brig for whatever charge is made for breaking regulations ( and insubordination probably). Heckenshutze compared all this to the Vietnam War, and I couldn't agree more. It brings out the "Young, rebellious punks only here because they have to be" vs. "Old, out of touch career-military hardasses" feeling that is explored so well in Aliens. The lifers demand close-shaven hair for safety's sake, but the young scumbags want to keep their rainbow locks.
Well what kind of rule would enforce this? I feel like MAKING people have their hair cut is simply too far. IC arrests, sure, but bans and such would just be insane unless Marine RP guidelines were overhauled in general (i.e. no arguing with officers, no fighting MPs, no changing armor).Heckenshutze wrote: ↑31 Oct 2017, 12:11
If it was solely an IC issue sure, but what if it was a rule that could end in consequences?
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Re: REEEEEGULATIONS!
Yup, exactly, we need to erase anime hairs. almost nobody use them for obvious reasons. Marines of the USCM are based on the ones from Vietnam. They were everything but disciplined folks.davidofmk771 wrote: ↑31 Oct 2017, 14:46This is the worst possible solution I can think of. Removing the very possibility of having long/colored hair is NOT the option.
Regulations can work perfectly fine and the only hair that needs to be removed is the ones with anime-names. Colonists, doctors, the CL, all have an expanded freedom in what hair they may wear. I doubt ANY working person on a military vessel or backwater colony would take hours to create a 5-tailed super-fringe, but it would make perfect sense for a hippie botanist to keep his hair down to his ass.
This was discussed in chat last night, and I found quite a compromise with the anti-clownhairs:
Regulations and clippers cant get your sick doo if its hidden under a helmet.
Sure, your commander may order a hair-check (ESPECIALLY for at least a week after this is all introduced; you know how SS13 players can be with new toys) but then again, he may not. The clippers could be made instant for ease, and the MPs could go around briefing cutting everyone's hair off. Anyone who runs off and hides risks the brig for whatever charge is made for breaking regulations ( and insubordination probably). Heckenshutze compared all this to the Vietnam War, and I couldn't agree more. It brings out the "Young, rebellious punks only here because they have to be" vs. "Old, out of touch career-military hardasses" feeling that is explored so well in Aliens. The lifers demand close-shaven hair for safety's sake, but the young scumbags want to keep their rainbow locks.
Well what kind of rule would enforce this? I feel like MAKING people have their hair cut is simply too far. IC arrests, sure, but bans and such would just be insane unless Marine RP guidelines were overhauled in general (i.e. no arguing with officers, no fighting MPs, no changing armor).
The fact a marine hides his hair under his helmet to avoid the clippers is a fun RP to do .
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
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- davidofmk771
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Re: REEEEEGULATIONS!
I love it, honestly. Fills out the MP role a bit beyond patrols, dealing with annoying dopes, and rare occurrences of mystery and mutiny. Found a rainbow of big haired boots waiting for surgery in medbay? Grab some clippers, roll em over, and say "Just stay still, this wont hurt a bit..." *BBBBBZZZZZZZZZZ*
- Wubs4Scrubs
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Re: REEEEEGULATIONS!
How is it a bad solution to remove the possibility of having stupid looking hair colors from the character creator? Marines aren't recruited and immediately shoved into the cryo tubes on board the Almayer and shipped off to combat. If the hair styles or colors violate marine law they would be dealt with before being deployed on the Almayer. RP wise it doesn't make any sense to have marines waking up from cryo and automatically violating marine law.davidofmk771 wrote: ↑31 Oct 2017, 14:46This is the worst possible solution I can think of. Removing the very possibility of having long/colored hair is NOT the option.
Regulations can work perfectly fine and the only hair that needs to be removed is the ones with anime-names. Colonists, doctors, the CL, all have an expanded freedom in what hair they may wear. I doubt ANY working person on a military vessel or backwater colony would take hours to create a 5-tailed super-fringe, but it would make perfect sense for a hippie botanist to keep his hair down to his ass.
This was discussed in chat last night, and I found quite a compromise with the anti-clownhairs:
Regulations and clippers cant get your sick doo if its hidden under a helmet.
Sure, your commander may order a hair-check (ESPECIALLY for at least a week after this is all introduced; you know how SS13 players can be with new toys) but then again, he may not. The clippers could be made instant for ease, and the MPs could go around briefing cutting everyone's hair off. Anyone who runs off and hides risks the brig for whatever charge is made for breaking regulations ( and insubordination probably). Heckenshutze compared all this to the Vietnam War, and I couldn't agree more. It brings out the "Young, rebellious punks only here because they have to be" vs. "Old, out of touch career-military hardasses" feeling that is explored so well in Aliens. The lifers demand close-shaven hair for safety's sake, but the young scumbags want to keep their rainbow locks.
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Re: REEEEEGULATIONS!
Because not all player characters are marines.Wubs4Scrubs wrote: ↑31 Oct 2017, 16:23How is it a bad solution to remove the possibility of having stupid looking hair colors from the character creator? Marines aren't recruited and immediately shoved into the cryo tubes on board the Almayer and shipped off to combat. If the hair styles or colors violate marine law they would be dealt with before being deployed on the Almayer. RP wise it doesn't make any sense to have marines waking up from cryo and automatically violating marine law.
Also, keep in mind that regulations should be separate from marine law in my opinion. I'd think only refusing to rectify something like a hair or uniform violation would be illegal. Nobody would be instantly sentenced to the brig for waking up with strange hair.
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Re: REEEEEGULATIONS!
There are survivors, there are doctors, there are corporate liasons and if the CLF eventually get hair they should have the freedom to do what they want, too.
- Tidomann
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Re: REEEEEGULATIONS!
Neon colours are donator exclusive and will be implemented soon ™(cough never), but new vendors in the meal area now vend headbands of all colours. Special armbands can be attached to uniforms like webbing in similar fashion.
USMC caps can now be turned around properly, and come in marine poop brown, navy blue, and edgemaster black, with USMC logos and W-Y logos for each.
Specialist hats made to appear more snowflake and edgy but still restricted to 4 marines. Can be placed inside the helmet slot which creates a custom sprite.
This would allow a more snowflakey approach for marines without having to rely on hairstyles. The bonus is the devil whips will be coloured fresh with the spriters tears and blood working on all this.
Edit: this post is a sarcastic suggestion
USMC caps can now be turned around properly, and come in marine poop brown, navy blue, and edgemaster black, with USMC logos and W-Y logos for each.
Specialist hats made to appear more snowflake and edgy but still restricted to 4 marines. Can be placed inside the helmet slot which creates a custom sprite.
This would allow a more snowflakey approach for marines without having to rely on hairstyles. The bonus is the devil whips will be coloured fresh with the spriters tears and blood working on all this.
Edit: this post is a sarcastic suggestion
Last edited by Tidomann on 31 Oct 2017, 17:49, edited 1 time in total.
- davidofmk771
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Re: REEEEEGULATIONS!
Can we get a special sprite for when headbands are placed in the helmet? I wanna have fun colors without sacrificing my cranial integrity.
edit: i have been fooled
edit: i have been fooled
Last edited by davidofmk771 on 31 Oct 2017, 17:50, edited 1 time in total.
- Renomaki
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Re: REEEEEGULATIONS!
Honestly, if we ever had new regulations added to marine code, I'd be worried about my beard.
My beard is the only thing keeping me from being a total baldy. Without it, no one would respect me and think I'm an idiot (and I'd look like one too)
My beard is the only thing keeping me from being a total baldy. Without it, no one would respect me and think I'm an idiot (and I'd look like one too)
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- Blade2000Br
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Re: REEEEEGULATIONS!
You have a red beard! Prospetuous! You shall be shaved!
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- davidofmk771
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Re: REEEEEGULATIONS!
Hell, isn't red hair supposed to disappear by 2100? Or is that just one of those common misconceptions?
- edgardo
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Re: REEEEEGULATIONS!
oh please yes i want to reg all those snowflakes has mp (apophis775 wrote: ↑29 Oct 2017, 16:49Concerning hair, I was gonna add "hairclippers" that forced whoever you used it on to have a standard military haircut. MPs would have access to them.
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- Bronimin
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Re: REEEEEGULATIONS!
If we haven't figured out how to genetically engineer red hair by that point yet, sure.davidofmk771 wrote: ↑31 Oct 2017, 19:05Hell, isn't red hair supposed to disappear by 2100? Or is that just one of those common misconceptions?
- OatzAndHoes
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Re: REEEEEGULATIONS!
If you make hair regs a thing I will love you forever apopapophis775 wrote: ↑28 Oct 2017, 18:44I've been drafting "regulations" for a long time. The problem is, getting them to fit RP so they don't disrupt too much.
If this happens I'll probably set MP to high every round.apophis775 wrote: ↑29 Oct 2017, 16:49Concerning hair, I was gonna add "hairclippers" that forced whoever you used it on to have a standard military haircut. MPs would have access to them.
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Re: REEEEEGULATIONS!
It's just as fun to see people be snowflakes as it is to watch people shriek about them.
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- Kerek
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Re: REEEEEGULATIONS!
Uh, Ryan would have a 7 o'clock shadow and probably just short hair or like a little mini-mohawk thing.