Survivors and devour

Generic, on-topic discussion about Colonial Marines.
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Clutch
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Re: Survivors and devour

Post by Clutch » 24 Mar 2018, 03:47

solidfury7 wrote:
22 Mar 2018, 00:08
Devour is a little strong at the moment.

Especially due to the nerfs to damage dealt trying to break out when in the stomach.
There should be a compromise for devouring.
Such as being able to deal damage when you're inside.
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Gnorse
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Re: Survivors and devour

Post by Gnorse » 24 Mar 2018, 05:47

I mean, you are LITERALLY cutting the stomach open.
If you're able to break out, a shitload of damage should be dealt to the xeno, and if not that, a long ass stun.
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Heckenshutze
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Re: Survivors and devour

Post by Heckenshutze » 26 Mar 2018, 14:43

As long as I remember, devour is bugged since you can't equip items while inside the xeno.
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Crab_Spider
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Re: Survivors and devour

Post by Crab_Spider » 26 Mar 2018, 14:51

IMVader wrote:
23 Mar 2018, 18:14
I quite hope the devouring stays the same, being unable to harm the xeno. That means more infections.
Infestations, implantations, impregnation. Infection implies a whole number of things. Go on.
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solidfury7
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Re: Survivors and devour

Post by solidfury7 » 26 Mar 2018, 15:02

Heckenshutze wrote:
26 Mar 2018, 14:43
As long as I remember, devour is bugged since you can't equip items while inside the xeno.
Aye. It's bugged.

Really making me dislike survivor currently.

I think I'll disable in the meantime
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