A normal red alert means: a xenomorph on ship, ship having problems like unrepairable light issues, a traitor on board, etc. So that's not enough for releasing prisoners, we all agree on that.solidfury7 wrote: ↑21 May 2018, 07:29You've just proven your reading comprehension is lacking,
"In the event of a Delta Alert (activation of self destruct) any prisoners may be released if the MPs believe that they will not be a threat to the crew. A normal Red Alert, is not sufficient reason for a release unless the ship is being over-run by a large hostile force. "
So no, you don't HAVE to release them as you've previously stated.
But it clearly says after this delta alert warning that when the ship is overrun the prisoners are either to be secured in their prisons or taken out. NOW, if you want to take my words literal do it, marine law doesn't state you MUST release them when ship is overrun but if 35 xenos for example come on ship and you don't want to move 30 marines to defend the brig you have to take them out of prison, there's no inbetween, and whoever refuses to do either the first or the second as an MP or CMP deserves a jobban, as we saw a while ago when Sunny was left in perma when over 30 xenos jumped on ship.
And that is the main reason I, myself say it's a MUST to release them. If you want to cade the brig up when xenos hit the ship it's up to you but I doubt a lot that'll be done in any shift.