General Rules Only Day

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Boredone
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Re: General Rules Only Day

Post by Boredone » 11 Jun 2018, 03:12

Out of curiosity, how would this effect whitelist roles?
Commanders free to meme?
Synths free to charge xenos with riot shield+machete?
Predators able to ignore the honor code? (Given that actually is in the server rules topic, seems an easy interpretation)

Not whitelisted for anything, just curious.

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driecg36
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Re: General Rules Only Day

Post by driecg36 » 11 Jun 2018, 03:13

1)Right, so I'm not 100% sure about not moving proper escalation to general rules, because that seems very much prone to grief, and would result in constant firefights amongst marines over petty disputes that toe the line into griefing.

2)Fine, this should be in RP guidelines anyway. No mega hitlers or Ellen Ripleys, yeah.

3)I don't have too much problem with non-mps enforcing marine law, but honestly the less marine law the better *flex.

4)Our powerloader rules were dumb. It's not even good in combat.

5)Captain is comdom

6)I'm a fan of this. Our previous mutiny rules were such a fucking pain in the ass, required way too much staff intervention, and generally were more ooc than ic.

7)Good. Those rules were again, unnecessarily stringent.

8)yeah

9)yeah

10)Great, now we get to valid the CL more often. Hoo hah!

11)I foresee a lot of screaming at PO's to get back on their fucking ship and do their job.

12)Why do we even have this rule?

13)Semi fine with this, though I expect the ship to feel very empty in the future.

And the xeno rules are all pretty much fine. I feel like with a bit of tweaking, we could easily make this work on regular days, not just "the purge" days.
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driecg36
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Re: General Rules Only Day

Post by driecg36 » 11 Jun 2018, 03:14

Boredone wrote:
11 Jun 2018, 03:12
Out of curiosity, how would this effect whitelist roles?
Commanders free to meme?
Synths free to charge xenos with riot shield+machete?
Predators able to ignore the honor code? (Given that actually is in the server rules topic, seems an easy interpretation)

Not whitelisted for anything, just curious.

RP guidelines still apply, including to whitelist roles.
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Re: General Rules Only Day

Post by coroneljones » 11 Jun 2018, 05:02

Rahlzel wrote:
11 Jun 2018, 02:11
I'm honestly debating this, but I'm torn. On one hand it's an easy way to have a force of players helping out staff - immutable and incorruptible. Giving MPs freedom to NOT follow Marine Law will cause trust issues of whether or not their intentions are good, which could cascade other problems.

I'll likely keep them tethered to Marine Law this first Wednesday. If players enjoy it and no one divides by zero, perhaps next Wednesday I'll let MPs choose if they want to follow Marine Law and we'll see what happens.
Personally, I believe the rule should stay so MPs can't ignore marine law.

I've seen MPs refuse to do their job in the past simply due to disagreeing with was being said or done. Rule 13 cut that down alot which helped it become the one role command can rely on for protection and to not aid a mutiny.
It would probably be better to keep it that way. If players want more leniency and freedom as an MP it's likely they will either ignore marine law when they want or worse as seen before.
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
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Re: General Rules Only Day

Post by adrenalinetooth » 11 Jun 2018, 05:18

Honestly, I feel like the MP role is going to become ALOT more fun and involved. Normally after the marines deploy, the best action you'll get as an MP is arresting maintenance techs who are fooling around because they are also bored out of their minds. With this upcoming trial run, I suspect a shit ton of people are going to abandon their post, etc. and give the MPs alot of stuff to do.

Rule 13 needs to stay in my opinion. It's the one solid thing that allows the MPs to stay on track, and in turn keep everyone else on track through their hands. Without it, looking at an MP will never feel the same. As it is, you know that if you see an MP, you better damn well be behaving because he will catch your ass otherwise. Without rule 13, it makes MPs less feared because now every time you run into an MP it does not mean he will crack down on you 100% of the time.

Also the fact that with the rule it makes the MPs the in-character 'moderators' of the game. Removing rule 13 would be like removing standards for CM staff, allowing them to punish for whatever reason they please.

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Re: General Rules Only Day

Post by DasCorncakes » 11 Jun 2018, 05:26

Rahlzel wrote:
11 Jun 2018, 02:18
This isn't correct. That rule is within the General Rules section, so it needs to be followed.
Of course, I meant to say that MP's don't have to follow marine law as server rules, which to be honest I never did anyway. Arresting a tanker cause he accidentally backed up into a marine and then immediately unbacked is unfair.

Colonial marines is the only SS13 I and houndreds of other people play regularly, it's in everyone's best interest to support and critique you in order to make the server a better place for everyone. criticizing something you produced and criticizing you are entirely different things, I hope you are capable of listening and discerning salt-posts from criticism. Lastly me and everyone else' will hope that you drive this community to a new height and ultimately make Colonial Marines great again.

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FelixG
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Re: General Rules Only Day

Post by FelixG » 11 Jun 2018, 06:08

It's gonna be a good day to be MP. Tear gas, riot gear. Mmm

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Deanthelis
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Re: General Rules Only Day

Post by Deanthelis » 11 Jun 2018, 08:28

There will be a lot of mutiny attempts.

God help those MPs.

Queens will have fuck-all control over the hive, too, since doing what she says is part of the Xeno rules.

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Re: General Rules Only Day

Post by Deanthelis » 11 Jun 2018, 08:30

DasCorncakes wrote:
11 Jun 2018, 05:26
Of course, I meant to say that MP's don't have to follow marine law as server rules, which to be honest I never did anyway. Arresting a tanker cause he accidentally backed up into a marine and then immediately unbacked is unfair.
They do.

That's a general rule.

Go read 'em again.

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Re: General Rules Only Day

Post by GoliathTheDespoiler » 11 Jun 2018, 08:35

ThePiachu wrote:
11 Jun 2018, 01:05
Okay, so just to be sure - As long as you follow the Roleplay Guidelines (Rule 0.2), and rules 0, 0.1, 0.2 and 0.3, you can:

- Advertise / recruit
- ERP
- Multikey
- Powergame
- Metacomm
- MPs can be lose on Marine Law
- Powerloader Mech rush
- Steal IDs

?

That will be interesting to see. Hopefully we'll have some good people on that will find some interesting avenues to make the game fun that day. I'm looking forward to it!
- Advertise / recruit - no
- ERP - no
- Multikey - no
- Powergame - no
- Metacomm - no
- MPs can be lose on Marine Law - possibly
- Powerloader Mech rush -possibly but not w/o ic issues
- Steal IDs - yes

ALL of those are under General rules. Everything proceeding that (Marine-Specific, Xeno-Specific, etc.) are going to be ignored... probably.
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DasCorncakes
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Re: General Rules Only Day

Post by DasCorncakes » 11 Jun 2018, 08:58

GoliathTheDespoiler wrote:
11 Jun 2018, 08:35
- Advertise / recruit - no
- ERP - no
- Multikey - no
- Powergame - no
- Metacomm - no
- MPs can be lose on Marine Law - possibly
- Powerloader Mech rush -possibly but not w/o ic issues
- Steal IDs - yes

ALL of those are under General rules. Everything proceeding that (Marine-Specific, Xeno-Specific, etc.) are going to be ignored... probably.

He said only rules 0.1 0.2 and 0.3 apply
Rahlzel wrote:
10 Jun 2018, 22:54
General Rules includes rules 0 through 0.3.
All of what you said is wrong, you can power game, metacomm, multikey, ERP, suicide whenever you want, MP's don't need to follow marine law as server rules either.

of course unless said otherwise or the rule is changed
Deanthelis wrote:
11 Jun 2018, 08:30
They do.
Show me where in rule 0.1, 0.2 or 0.3 that it say's you have to follow marine laws as server rules. or do you not understand what was being said contextually?

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Re: General Rules Only Day

Post by Printer16 » 11 Jun 2018, 09:13

DasCorncakes wrote:
11 Jun 2018, 08:58
He said only rules 0.1 0.2 and 0.3 apply



All of what you said is wrong, you can power game, metacomm, multikey, ERP, suicide whenever you want, MP's don't need to follow marine law as server rules either.

of course unless said otherwise or the rule is changed
I hope you're just joking around. Includes X does not mean only X. General rules is a category and he is just saying that those four clauses/major rules still apply.

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DasCorncakes
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Re: General Rules Only Day

Post by DasCorncakes » 11 Jun 2018, 09:19

Printer16 wrote:
11 Jun 2018, 09:13
I hope you're just joking around. Includes X does not mean only X. General rules is a category and he is just saying that those four clauses/major rules still apply.
If that's the case i'm not sure why they corrected what I said about MP's and not ERPing, surely they would of said I was incorrect in everything rather than just mentioning military police? I asked if I could name myself Ron Jeremy, as CL self antag and than anyone can preform surgery, but he only corrects the MP part? He only bothered to explicitly state rules 0.1 0.2 0.3 for some reason, so the implication led me to believe that those were the most important and it didn't help that I wasn't corrected up until now. Regardless thank you for the clarification.

What confused me was the wording, if somebody creates new rules and say's X includes Y, usually they mean it literally in that all of the contents within X that are the ones mentioned explicitly, especially since they were creating a new set of rules. If you don't explicitly say what it does and does not include, you can't expect people to magically know that your new set of rules includes the thing's that you haven't even mentioned.

Especially since I thought he was re-doing general rules, so whenever he references "general rules" my mind thought "he's re-doing general rules so the general rules being mentioned are of course the new ones that he created which are 0.1 0.2 0.3"

also if you say "General rules" still apply of course that mean's 0.1 0.2 0.3 so without context putting the emphasis on the first three when it's already assumed separates the two contextually in my mind and confuses me.
Last edited by DasCorncakes on 11 Jun 2018, 09:44, edited 2 times in total.

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Re: General Rules Only Day

Post by Symbiosis » 11 Jun 2018, 09:41

You’re obviously missing the point.

They are trying to return the game to a more “fun” based - Less Admin/mod ran situation.

This is fucking great. The more laws and rules - the less fun.

Obviously they’ll stick to the rules about ERP. Bringing it to their attention that this was mistakenly left off is good. Don’t get your hopes up that this’ll turn into some shitfest.
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Re: General Rules Only Day

Post by Reuben Owen » 11 Jun 2018, 11:42

Bringing the Powerloader planetside and using it to lead an attack on the Hive.
MUTINY AT WILL.
TAKE ALL THE ID.
Shipside engineers heading to planet to build extra crap.
Xenos can dance, act like pets, be "peaceful" toward the marines.

edit: maybe like a marine police ERT for when you need more security?
Last edited by Reuben Owen on 11 Jun 2018, 12:02, edited 1 time in total.
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Re: General Rules Only Day

Post by spartanbobby » 11 Jun 2018, 11:48

Symbiosis wrote:
11 Jun 2018, 09:41
You’re obviously missing the point.

They are trying to return the game to a more “fun” based - Less Admin/mod ran situation.

This is fucking great. The more laws and rules - the less fun.

Obviously they’ll stick to the rules about ERP. Bringing it to their attention that this was mistakenly left off is good. Don’t get your hopes up that this’ll turn into some shitfest.
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Re: General Rules Only Day

Post by Honkintuga » 11 Jun 2018, 11:54

I know im banned, but YES, please make this happen. Players being able to govern themselfs is a great idea, now people can finally shoot shitmmanders.

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Re: General Rules Only Day

Post by FearTheBlackout » 11 Jun 2018, 12:12

I'll honestly be surprised if this results in a relatively greater amount of chaos than usual. There's still a set of basic rules in place, but with less baggage. I think it could end up being a lot of fun!
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Re: General Rules Only Day

Post by GenericUsername » 11 Jun 2018, 12:49

NethIafins wrote:
11 Jun 2018, 01:53

4. You can be in combat while in powerloader

10. You may do your malicious stuff as CL as long as you are (you guessed it) not griefing and obeying RP rules
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Re: General Rules Only Day

Post by Rohesie » 11 Jun 2018, 15:00

This can go really well or really bad. Which is great, since it shakes things up.
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Re: General Rules Only Day

Post by Blade2000Br » 11 Jun 2018, 15:45

Honkintuga wrote:
11 Jun 2018, 11:54
I know im banned, but YES, please make this happen. Players being able to govern themselfs is a great idea, now people can finally shoot shitmmanders.
hold ya horses there comrade. This does not means you can just go "Oh look, I don't likes this Commander, I will just rush CIC and fill him with bullets XDXD". You still have to be a resonable person, not a psychopath.
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Re: General Rules Only Day

Post by Alky » 11 Jun 2018, 18:55

So basically, all we have to do is roleplay like normal without even ahelping to do stuff now, but the whitelisted roles such as Synth or Predator must adhere to their rules? I know that you said this, but at the least there's literally a predator section of rules in the server rules, so do preds can or cannot go bloodhunt if they wanted to?

Wait, so marines can legitimately shoot the RO/CT if they are very pissed off about how they are?

The corporate liaison isn't considered a civilian anymore and can legitimately lead marines to the fight?

Xenos basically act like normal when it comes to RP guidelines asides from listening to the queen bit?

Thinking about it, there's a lot of rules just based on RP, no real stuff that can actually be solved in IC... It's going to be hectic in the marine side though since xenos will act the same. Doctors not giving a damn and going to ground only to be killed by a marine or the pilot running off to god-knows-what even though they are already do it. The ranks still matter as they are RP roles and not based roles, so a SO can't be the dick to the CO if there is one, and ID's? If we start stealing ID's which has no real use asides from opening doors unless you were the synth or CO or someone with all access, that's still covered in common sense the CM edition, so the CO will have a field day with their mateba if anyone starts to touch him, or the synth can suplex someone to the ground for being a hazard....

Holy hell. RP covers a lot...

Can medics even do surgery?

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Re: General Rules Only Day

Post by Sir Lordington » 11 Jun 2018, 19:11

I'm going to have to be the one to rain in the parade here, but Roleplay guidelines and griefing rules still apply. So don't expect to get away with "RO denied me attachments so I shot him to death".
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Re: General Rules Only Day

Post by WinterClould » 11 Jun 2018, 19:21

You see that mountain? You can climb it... So long as you aren't skill locked out of it or greifing someone by doing it.
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Re: General Rules Only Day

Post by Mann handle » 11 Jun 2018, 20:05

Alky wrote:
11 Jun 2018, 18:55
So basically, all we have to do is roleplay like normal without even ahelping to do stuff now, but the whitelisted roles such as Synth or Predator must adhere to their rules? I know that you said this, but at the least there's literally a predator section of rules in the server rules, so do preds can or cannot go bloodhunt if they wanted to?

Wait, so marines can legitimately shoot the RO/CT if they are very pissed off about how they are?
No, this would come down to grief

The corporate liaison isn't considered a civilian anymore and can legitimately lead marines to the fight?
I'm sure RP guidelines cover this to a degree. Even then you often see the CL land and demand to be babysat by marines anyway.

Xenos basically act like normal when it comes to RP guidelines asides from listening to the queen bit?

Guidelines state that you are an extension to the queen and therefore you must follow orders and the xenos have nothing better to do.
Thinking about it, there's a lot of rules just based on RP, no real stuff that can actually be solved in IC... It's going to be hectic in the marine side though since xenos will act the same. Doctors not giving a damn and going to ground only to be killed by a marine or the pilot running off to god-knows-what even though they are already do it. The ranks still matter as they are RP roles and not based roles, so a SO can't be the dick to the CO if there is one, and ID's? If we start stealing ID's which has no real use asides from opening doors unless you were the synth or CO or someone with all access, that's still covered in common sense the CM edition, so the CO will have a field day with their mateba if anyone starts to touch him, or the synth can suplex someone to the ground for being a hazard....

Holy hell. RP covers a lot...

All the more fun, but you're still limited to RP guidelines and the likes

Can medics even do surgery?

Last I checked, no
Responses in colour. After all, the RP guideline is Rule 0.2.

Just to note, from my understanding most of the rules are still in play seeing as there is a massive overlap in areas. The only rules that would most likely be relaxed over the course of the day are marine rules 3 to 10 (maybe 11). Possible pred rules may be dropped but I'd rather let a pred wrangle with that book. If one would like to clear any misunderstanding on my part then please do.
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