RANDOM ALPHA TEST #7 17JUL2015

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TopHatPenguin » 18 Jul 2015, 09:07

Can we please have a darker colour http://gyazo.com/84a225edaf14890c0b79f45cabfa1640
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Infernus » 18 Jul 2015, 09:10

Sargeantmuffinman wrote:Image

Unknown body in head.
Stuck bullet?
Bullets can stick in wounds.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sargeantmuffinman » 18 Jul 2015, 09:23

Infernus wrote: Stuck bullet?
Bullets can stick in wounds.
Noted.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TopHatPenguin » 18 Jul 2015, 09:49

You need to re-add stuttering when in severe pain.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Lucyz » 18 Jul 2015, 10:42

Sulaco Medical lockers only give standard marine headsets which do not give access to medical channel, Also the CMO's headset automatically has the medical channel disengaged at round start, should be engaged.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 18 Jul 2015, 10:47

TheCubscout wrote: What are you even talking about..
I'm pointing out the fact that there is a bookshelf in the way of an airlock which makes in inaccessible from there...


It's like a hidden door, you pass through it instantly.
:(

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by coroneljones » 18 Jul 2015, 10:52

Final countdown doesnt work when nested,unconscious or dying
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Lucyz » 18 Jul 2015, 11:24

Unable to drag body bags

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TopHatPenguin » 18 Jul 2015, 12:16

Crew manifest is still blank.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Tetsip » 18 Jul 2015, 12:55

Cargo warehouse doors and lockers do not open. Tried to access as an XO, nothing. I believe the warehouse door, consoles, and lockers all have a 'Cargo' security requirement on them and they need to be switched over to requisitions.

Additionally, the crates that arrive on the shuttle are 'secured' meaning that even the powerloaders cannot lift them off the ground, making offloading the shuttle impossible.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Lucyz » 18 Jul 2015, 12:55

Emergency Oxygen locker in the escape station needs to be moved, it's blocking one of the pods entrances, have to open it to get past.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 18 Jul 2015, 13:37

You can't reinforce your grab on a dead xeno. It just makes it not grabbed
:(

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Surrealistik » 18 Jul 2015, 14:02

Lucyz wrote:Unable to drag body bags
Just when you thought Medbay couldn't get anymore frustrating; fucking _hate_ this bug.

Also certain lockers appear to be undraggable too.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Abbysynth » 18 Jul 2015, 15:22

Yeah this is due to a change with structures, which affected more stuff than I expected. Please note if you find any other things that are suddenly not able to be dragged (chests and lockers have already been fixed).

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Feweh » 18 Jul 2015, 15:52

Abbysynth wrote:Yeah this is due to a change with structures, which affected more stuff than I expected. Please note if you find any other things that are suddenly not able to be dragged (chests and lockers have already been fixed).

Side note abby, people are loving the new gas masks. Numerous people have asked where the few people have found them because they want to actively wear them, something to perhaps think about for marine gear.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Clayton_Kelly » 18 Jul 2015, 19:23

Delta squad chat is way too light.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Youbar » 18 Jul 2015, 21:23

Musical instruments (pianos and violins) are randomly deleted by shitty staff without warning require you to click "start a new song" to import a song, instead of just directly clicking "import a song".

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Clayton_Kelly » 18 Jul 2015, 23:06

Resin doors as Queen seem glitchy. A lot of times I couldn't open them. Also my disarms didn''t seem to register that much. Maybe server lag?

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Mewth » 18 Jul 2015, 23:33

Small items (Baton, Taser) can not fit in the belt.
Cell 2 door is also missing.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Youbar » 19 Jul 2015, 00:30

You cannot gib aliens in the gibber for meat. Aggressive grab them, stuff them in the gibber, and it says "subject may not have abiotic items on"

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Youbar » 19 Jul 2015, 00:32

C4 cannot be set for a time more than 60 seconds (WAD??)

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Clayton_Kelly » 19 Jul 2015, 02:35

Doctors needs access to ladder leading down to genetics. Also doctors need a medical head set. Anesthesia doesn't work either.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Tetsip » 19 Jul 2015, 03:37

Corporate Liasons should have the code to their safe in their notes.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Biolock » 19 Jul 2015, 04:17

Throwing a blood pack can deal an upwards of 75 brute damage.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Clayton_Kelly » 19 Jul 2015, 05:09

Med bay needs glasses.

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