Currently there is no way to get a ripley down to the lower deck.
They aren't necessarily needed for Cargo
While they're not combat mech's there isnt much use for them up here.
Perhaps a platform in the Requisitions hangar that acts like an elevator for them?
RANDOM ALPHA TEST #7 17JUL2015
- TheCubscout
- Registered user
- Posts: 174
- Joined: 17 Feb 2015, 05:45
- Location: Louisiana
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- Biolock
- Donor
- Posts: 919
- Joined: 09 Apr 2015, 16:23
- Location: Boulder, Colorado
- Byond: Biolock
Re: RANDOM ALPHA TEST #7 17JUL2015
Flashes work on xenos (pls no fix!)
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Feweh
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- Joined: 24 Feb 2015, 19:34
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Re: RANDOM ALPHA TEST #7 17JUL2015
Resin Doors seem a bit buggy, sometimes they won't open.. even if you try clicking on them.
You can see invisible Preds if you shoot open the security lockers on the colony and equip the HUD Glasses in them, a small ? shows up beside them revealing their location.
Cant click your uniform and take it off, you have to drag it off. Not sure if this is intentional?
You can see invisible Preds if you shoot open the security lockers on the colony and equip the HUD Glasses in them, a small ? shows up beside them revealing their location.
Cant click your uniform and take it off, you have to drag it off. Not sure if this is intentional?
- Tetsip
- Registered user
- Posts: 180
- Joined: 17 Jul 2015, 22:55
- Location: Dallas, Texas
Re: RANDOM ALPHA TEST #7 17JUL2015
Click-dragging removal of uniform was intended. It's a feature of updated baycode.Pink wrote:Resin Doors seem a bit buggy, sometimes they won't open.. even if you try clicking on them.
You can see invisible Preds if you shoot open the security lockers on the colony and equip the HUD Glasses in them, a small ? shows up beside them revealing their location.
Cant click your uniform and take it off, you have to drag it off. Not sure if this is intentional?