Inaf wrote: Sounds like your opinion.
Sounds like you only play aliens.
Inaf wrote: Sounds like your opinion.
That's wrong.MrGabol100 wrote:Sounds like you only play aliens.
Fair deal, if that's what it takes. Grilles were never able to be shot through pre-Alpha, and electrified grilles come down to clawing at them while abusing regenerating health. I'd argue it'd be more appropriate to restrict excessive usage of grilles, but I'd prefer this option when compared to the possibility of ruining the rest of the round for the marines aboard the Sulaco.apophis775 wrote:I'm thinking about denying this, however, I have a sort of "compromise".
I'll add a "no breaching" rule. But if I do, I'm removing electrified grills, or making it impossible to shoot through them.
The reason aliens breach around onto the bridge, is because there are LAYERS of electric grills, with marines standing behind them in firing lines, and anything that touches an electric grill gets stunned and instantly shot up.
So if you want me to remove the main method aliens have to get around bullshit defenses, I'm going to have to balance the bullshit defenses.
I'd take removing electric grilles for a no breaching rule. I'm tired of 90% of alien victories lately being them breaching through the walls and literally making it unplayable due to the fact breaching hurts humans WAY more than xenos.apophis775 wrote:I'm thinking about denying this, however, I have a sort of "compromise".
I'll add a "no breaching" rule. But if I do, I'm removing electrified grills, or making it impossible to shoot through them.
The reason aliens breach around onto the bridge, is because there are LAYERS of electric grills, with marines standing behind them in firing lines, and anything that touches an electric grill gets stunned and instantly shot up.
So if you want me to remove the main method aliens have to get around bullshit defenses, I'm going to have to balance the bullshit defenses.
It is bad. 10-20 die to it.coroneljones wrote:Actually,xeno breaching doesnt seem that bad,window wise
Did it once,got pulled into the grille and shocked,downed for a good while
Atmos now affects both marines and xenos,wich means a breach in the wall can very well space the whole sulaco boarding party and maybe some marines,ox loss and pressure is a problem,yes but maint has EVA suit storage devices
It would be better if xenos kept breaching and marines kept grilles
Breaching being allowed now also means marines can SADAR xenos on the sulaco and research can make large bombs...
I would say remove electro-grilles,keep the shooting through them but add a timer when building them and remove the rods they drop when destroyed. This would keep them as a decent defense to marines but when under attack marines would be unable to spam build so quickly making them easy pick off targets if they try to repair the defenses while the aliens are near.TR-BlackDragon wrote:When you have 10 or more marines on the bridge even with normal grills it makes it hard to assulting the bridge. So it wouldn't just be a loss of electric grills to make a fair trade. Remove the ability to shoot threw grills as well would be a fair trade