I concur. The aliens are solid right now, but the Marines may need buffs to assist in both offensives and defences. When you're up against aliens with insta-KO weapons, regen, and bullet-resistance with just rifles and special weapons, risking being knocked out for 20-45 minutes due to wounds while the aliens can just keep on attacking, you know that there is a vital need for a rebalance.Fritigern wrote:*Grovels before the Queen Mother, like a proper Canadian.*
But yes, I think it's pretty clear changes need to be made.
Current Alien/Marine victory ratio over ~1 week
- Sanchez13
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Re: Current Alien/Marine victory ratio over ~1 week
"Keep your friends close and your enemies closer, but make sure that your family's at your side, and your gun's at your hip."
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Re: Current Alien/Marine victory ratio over ~1 week
Feel free to post any good suggestions in the suggestions thread.Sanchez13 wrote: I concur. The aliens are solid right now, but the Marines may need buffs to assist in both offensives and defences. When you're up against aliens with insta-KO weapons, regen, and bullet-resistance with just rifles and special weapons, risking being knocked out for 20-45 minutes due to wounds while the aliens can just keep on attacking, you know that there is a vital need for a rebalance.
- Sanchez13
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Re: Current Alien/Marine victory ratio over ~1 week
I'll do what I can, thanks.Vrai wrote: Feel free to post any good suggestions in the suggestions thread.
"Keep your friends close and your enemies closer, but make sure that your family's at your side, and your gun's at your hip."
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Re: Current Alien/Marine victory ratio over ~1 week
I've been drafting something for a while now, but it wouldn't fit neatly into the regular suggestion format given its length and the breadth of topics addressed (Several long paragraphs, really). What would you suggest, dropping it there whole sale regardless, putting it in general chat or what?Vrai wrote: Feel free to post any good suggestions in the suggestions thread.
- Sanchez13
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Re: Current Alien/Marine victory ratio over ~1 week
Try splintering it over time so that it will be noticed. Put the most important first, then delve into the deep grit of it. Of course, wholesale's fine, just as long as it follows the format. My two cents, anyways.Fritigern wrote: I've been drafting something for a while now, but it wouldn't fit neatly into the regular suggestion format given its length and the breadth of topics addressed (Several long paragraphs, really). What would you suggest, dropping it there whole sale regardless, putting it in general chat or what?
"Keep your friends close and your enemies closer, but make sure that your family's at your side, and your gun's at your hip."
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Re: Current Alien/Marine victory ratio over ~1 week
Also honest question, why do the rounds that take place at 3am or later when all of 5 people are playing count into the over-all victory count?
That skews the numbers, only primetime +1 -1 hours should be counted for accurate balance
That skews the numbers, only primetime +1 -1 hours should be counted for accurate balance
- JuanRico
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Re: Current Alien/Marine victory ratio over ~1 week
Could we possibly get an update on this win/loss ratio?
Just to see how things are going balance wise.
Just to see how things are going balance wise.
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Re: Current Alien/Marine victory ratio over ~1 week
Agreed.GGgobbleCC wrote:Also honest question, why do the rounds that take place at 3am or later when all of 5 people are playing count into the over-all victory count?
That skews the numbers, only primetime +1 -1 hours should be counted for accurate balance
- Clayton_Kelly
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Re: Current Alien/Marine victory ratio over ~1 week
Have some sort of objective on the planet that must be defended that is essential to keep the odds in the Marines favor. Perhaps it can be a weapons area that provides them all their heavy firepower, or something that affects which side you can join. So if they lose the area, then perhaps new players can no longer join Marines and then it's nothing but aliens, aliens, and more aliens. So it's in their best interest to hold this special area.Rahlzel wrote:It seems to be largely because of the Marines pulling back and turtling in the Sulaco - laying mines, defenses, etc. We're trying to get the Marines to stay on the planet by making things more defensible, hence the automated turrets. Perhaps we need to move the shuttle LZ farther away to make it more difficult to retreat, or have the shuttle "break" randomly when it reaches the planet. I'm not sure yet. We're open to suggestions.
- OatzAndHoes
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Re: Current Alien/Marine victory ratio over ~1 week
Has anyone seen a marine win since the update? I sure haven't.
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Re: Current Alien/Marine victory ratio over ~1 week
Im relatively sure, apop/UM/ Or maybe even Le Octagon, had once had a link to a statistics automatically updated with the server on marine wins and alien wins, maybe you can find that or dig it up from them and check it yourself.
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Re: Current Alien/Marine victory ratio over ~1 week
I saw three or four marine wins. And yes, it is significantly less then it was.
Natalie 'Snow-Cries-a-lot' Reyes
- ZDashe
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Re: Current Alien/Marine victory ratio over ~1 week
Bump, cause I'm still curious about the recent win ratios
- Jakers457
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Re: Current Alien/Marine victory ratio over ~1 week
All I can input is that you're more likely to find a marine major during lowpop hours and ayyy major during high pop.
- Renomaki
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Re: Current Alien/Marine victory ratio over ~1 week
Whoa, this is old as crap, and greatly outdated now..
... Although I wonder what the ratio is nowadays?
... Although I wonder what the ratio is nowadays?
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
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Re: Current Alien/Marine victory ratio over ~1 week
It's roughly 50/50 from the filedump Apop last showed on Discord.
Contrary to popular belief, aliens are as likely to win on highpop as they are on lowpop and vice versa.
Contrary to popular belief, aliens are as likely to win on highpop as they are on lowpop and vice versa.
Garth Pawolski, or is it Powalski?
Back in action.
Back in action.
- Gentlefood
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Re: Current Alien/Marine victory ratio over ~1 week
This isn't true.Carmac wrote:It's roughly 50/50 from the filedump Apop last showed on Discord.
Contrary to popular belief, aliens are as likely to win on highpop as they are on lowpop and vice versa.