apophis775 wrote:
Nope. Officially, the USCM is the successor to the USMC. Staight from the lore: "The USCM is the successor to the United States Marine Corps and are at permanent readiness for immediate deployment across human-controlled space without any additional reinforcement, training or provisioning."
They aren't animals. Proof of intelligence would be then being able to operate the shuttles.
But again, the PRIMARY reason, doctors can't use weapons is BALANCE.
In fact, here's a 100% perfect example of why it could end up being a BAD IDEA to let doctors use weapons:
Last night, there was a round where the commander basically "revolted" against CentCom. A commando team was sent to meet up with the CL and investigate. They met the XO in the hanger, and a doctor (who is now permabanned from being a doctor) ran down, and "poisoned" the XO and several PMCs (after it was made clear several times by the PMCs AND by centcom, that they were there to investigate and not hostile). The PMCs took the wounded to medbay. They began treating their wounded, AND the wounded XO, along with wounded coming back from an assault on the planet. While they were trying to get help from the doctors, the doctors were actually arming themselves. They began opening fire on the marines with Syringe Guns loaded with lethal drugs, at the behest of the commander who ordered them "restrained". In the end, the Sulaco was destroyed by the rescue ship escort as they placed the PMC leader and another PMC into crit despite maybe 6 warnings to not do so.
The PRIMARY combat, happened in the medbay, by idiot doctors who, as players, decided that they should fight instead of do their jobs.
That is the PERFECT reason, why doctors shouldn't have weapons. It might be added on day, that the doctors can pickup a weapon to use in self defense before death, but I'm not a fan of doing that. The doctors, should be concentrating on PATIENTS, to the point that, by the time they'd have to USE a weapon, the battle is over, and marines have lost.
I agree, the doctors at MOST should have secretly prepared a non-lethal sedative, AT ABSOLUTE MOST. Even that would be difficult to justify.
However, I'm not talking about a few PMC's or just asshole Military Police. I'm talking about when the Sulaco is boarded and aliens are ripping people apart. If a doctor has a sidearm before that point, they can be brigged for contraband.
And I'm not saying doctors should have shotguns and rifles at ANY point. Service pistol, SMG at most, ONLY when the Sulaco is boarded.
This has been done before, and it's been done well. It was me and two other doctors at briefing, Xeno's took over medbay and we were behind the marines, assisting any of them who pulled back from their injuries and we got them back into the fight.
We had sidearms, and helmets (due to friendly fire) but I don't believe more than one or two bullets were fired because treating the marines took priority. We saved the shooting for when we were cornered and could do nothing else.
The people that would grab a gun and shoot crew as doctors are breaking the rules and should be punished, but they would have done so REGARDLESS of a rule of "Doctors don't use guns."
So, my suggestion: Allow doctors to use a service pistol when the Sulaco is boarded, to be used in self defense. Doctors that decide to play Rambo get warned/banned from Medical and can appeal later. Doctors that have guns before the Sulaco is breached...MP could handle it, like any in-game problem that isn't immediately detrimental.
I think this is fair, and while it may require a bit of moderation, this is why we have moderators. Hell, I'LL keep an eye out for misuse of firearms by Medical if it really is such a problem, I'm not asking permission to make Medbay it's own militia, just service pistols and AT MOST, SMG's, ONLY when the Sulaco has been boarded.