Wiki Updates and Additions.

Discussions and suggestions regarding the Wiki.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 23 Apr 2017, 15:14

Andkert wrote:The picture in the chemistry page should be updated to show the new chemistry room instead of the old one.
Updated and Added.

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Re: Wiki Updates and Additions.

Post by TexasTwoStep » 24 Apr 2017, 21:24

The Predator page could use some updating, last time I checked - the photos of their gear were still just labeled as "Photo" with out any actual visual representation.

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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 25 Apr 2017, 01:09

TexasTwoStep wrote:The Predator page could use some updating, last time I checked - the photos of their gear were still just labelled as "Photo" with out any actual visual representation.
Currently the predator page is being left, so that the main teams can be focussed on and brought up to date with everything recently added.

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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 25 Apr 2017, 22:38

New engine page is in and complete for now: wiki/S-52_Fusion_Reactor

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Re: Wiki Updates and Additions.

Post by Steelpoint » 27 Apr 2017, 12:02

Updated the PMC wiki page: wiki/Weyland-Yutani_PMCs

Need to get better images of PMC Sniper.

Hope to update all ERT pages eventually.
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Re: Wiki Updates and Additions.

Post by Steelpoint » 28 Apr 2017, 00:17

I've also created a wiki page for the Almayer: wiki/USS_Almayer

My future hope is to do what other SS13 servers do and make the base Almayer page be a overview of the ship, with all other rooms of the ship having their own wiki page.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 28 Apr 2017, 08:10

Steelpoint wrote:I've also created a wiki page for the Almayer: wiki/USS_Almayer

My future hope is to do what other SS13 servers do and make the base Almayer page be a overview of the ship, with all other rooms of the ship having their own wiki page.
Ideally all the maps will at some point have a page like Whiskey outpost with lore, how it plays and strategy. I think the room idea could work pretty well if done right, but for now I'm going to try and update the quick start guide when I get back tonight and the MT/CE pages due to the new engine.

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Re: Wiki Updates and Additions.

Post by ty55101 » 23 May 2017, 22:40

So this post stated that shipside fire was going into the marine law. I swear it was in the marine law before, but it is not there now. This needs to be updated because it is an important part of that law, to prevent people shooting all over this ship with no consequences.
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Re: Wiki Updates and Additions.

Post by XSlayer300 » 26 May 2017, 07:42

I updated most of the images to make them Hi-Res (32x32 to 64x64) and replaced the the SS13 job images with CM's (ie. Grayshirt Survivor to Colony Survivor). And also I updated SO's page as well.

I think weapons would need a proper format, like their ingame description, a way to obtain them (ie. PK-9 pistol is a standard sidearm for Iron Bears), notes about the weapon (ie. The M39B/2 SMG has an ID tracker to prevent non-WY personnel from taking it...), and their ammo (ie. Respective Caliber > Pistol/Rifle/SMG bullet > ammo inside the mag). Of course we're still missing most weapons from ERTs and such. I feel like I need to test the weapons out for that. Finally, the Mercenary or Black Ops Equipment catagory should be only for weapons that -are exclusively- used for ERT teams and Miscellaneous Equipment catagory should be weapons that can only be found on the planet, admin events and used by some ERT teams. Also, how about weapon variants? Should it be in GIF or in PNG? 'Cause I cannot replace PNG files with GIF, for the case of the Desert Eagle and other weapons.
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Re: Wiki Updates and Additions.

Post by TheDonkified » 26 May 2017, 11:17

The maps for Ice Colony and LV need to be updated now that they have been adjusted for the Almayer's two dropships.

It's not too big of a deal, considering the maps themselves didn't really change too much, but I can see someone getting confused with the disconnect between the maps on the wiki and the actual map in-game.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 30 May 2017, 15:06

Marine Equipment page Revamped to look pleasing to the eye.
XSlayer300 wrote:
I think weapons would need a proper format, like their ingame description, a way to obtain them (ie. PK-9 pistol is a standard sidearm for Iron Bears), notes about the weapon (ie. The M39B/2 SMG has an ID tracker to prevent non-WY personnel from taking it...), and their ammo (ie. Respective Caliber > Pistol/Rifle/SMG bullet > ammo inside the mag). Of course we're still missing most weapons from ERTs and such. I feel like I need to test the weapons out for that. Finally, the Mercenary or Black Ops Equipment catagory should be only for weapons that -are exclusively- used for ERT teams and Miscellaneous Equipment catagory should be weapons that can only be found on the planet, admin events and used by some ERT teams. Also, how about weapon variants? Should it be in GIF or in PNG? 'Cause I cannot replace PNG files with GIF, for the case of the Desert Eagle and other weapons.
The new equipment page revamp should make it a lot easier to format the weapons now and they won't clutter the page.

Relevant Magazines are listed for each weapon as well, although I'm fairly sure some guns are missing their Magazines.

And Ammo types have their own section which will need to be expanded upon in the future when the mags are added.

ty55101 wrote:So this post stated that shipside fire was going into the marine law. I swear it was in the marine law before, but it is not there now. This needs to be updated because it is an important part of that law, to prevent people shooting all over this ship with no consequences.

It's currently in Marine law, so not sure why it was missing before but it's there currently.


Andkert wrote:The maps for Ice Colony and LV need to be updated now that they have been adjusted for the Almayer's two dropships.

It's not too big of a deal, considering the maps themselves didn't really change too much, but I can see someone getting confused with the disconnect between the maps on the wiki and the actual map in-game.
This'll be done at some point I would imagine but it's not at the top of the list.

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Re: Wiki Updates and Additions.

Post by Steelpoint » 01 Jun 2017, 01:42

Wiki updates are great.
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Re: Wiki Updates and Additions.

Post by XSlayer300 » 01 Jun 2017, 09:31

Yep. Indeed. Still a bunch of weapons ain't implimented yet to the wiki yet though. If only I could test those weapons somewhere... secret. Also, should there be a person holding the weapon with one hand next to the image of the weapon itself? Anyway though, I'm still on it for 32x32 to 64x64 so that it looks nice to the eyes as well.

Current To-Do list:
Have a more, 'general' image of the Spec.
Heavy Grenader Spec image.
WEAPONS, and their respective images. (ERT Weapons, Event Only Weapons, rare weapons, etc)
Overhaul RO and CT pages (Aka make them for the Almayer).

To-Do list but I need questions.
Dutches Dozen Page?
In the Responders page:
Add Xenos to the Hostile Space Factions?
Readd the Pizza ERT to Special Factions?
Add the Colonist ERT to Special Factions?
Move Deathsquad to Special Factions?
Gifs for weapon variants (Golden Deagle and Standard Deagle)?
Make Squad Smartgunner's difficulty to Easy? (All you need is to point and shoot the xenos while carrying an anti-FF gun and you don't have to lead the squad)

That's what I'm still working on right now.
"Feels so... Memey. Wants fries. And says CARP!" ~ Daniel 'Exo' Aye (Me), a Spec, Smartgunner, Cargo Tech and Pilot marine main. Also a guy who's doing wiki work (Plus bonus images).
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Have a xeno with a gun. =)
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 01 Jun 2017, 09:51

XSlayer300 wrote:Yep. Indeed. Still a bunch of weapons ain't implimented yet to the wiki yet though. If only I could test those weapons somewhere... secret. Also, should there be a person holding the weapon with one hand next to the image of the weapon itself? Anyway though, I'm still on it for 32x32 to 64x64 so that it looks nice to the eyes as well.

Current To-Do list:
Have a more, 'general' image of the Spec.
Heavy Grenadier Spec image.
WEAPONS, and their respective images. (ERT Weapons, Event Only Weapons, rare weapons, etc)
Overhaul RO and CT pages (Aka make them for the Almayer).

Heavy Grenadier Spec image.
- Great idea.
WEAPONS, and their respective images. (ERT Weapons, Event Only Weapons, rare weapons, etc) - If you can tell me weapon names I can get them for you.
Overhaul RO and CT pages (Aka make them for the Almayer). - I'll start work on these later tonight if you haven't started already.
XSlayer300 wrote: To-Do list but I need questions.
Dutches Dozen Page?
In the Responders page:
Add Xenos to the Hostile Space Factions?
Readd the Pizza ERT to Special Factions?
Add the Colonist ERT to Special Factions?
Move Deathsquad to Special Factions?
Gifs for weapon variants (Golden Deagle and Standard Deagle)?
Make Squad Smartgunner's difficulty to Easy? (All you need is to point and shoot the xenos while carrying an anti-FF gun and you don't have to lead the squad)
In the Responders page:
Dutches Dozen Page - You can do but as they're going to be phased out not too much of an issue.
Add Xenos to the Hostile Space Factions? - Debating whether or not to add them.
Readd the Pizza ERT to Special Factions? - Done
Add the Colonist ERT to Special Factions? - Colonist ERT isn't an ERT unless you mean the one for tribes?, also special factions is there for RTS which are going to be made solely for admin events.
Move Deathsquad to Special Factions? - Special factions is there for RTS which are going to be made solely for admin events. So nope.
Gifs for weapon variants (Golden Deagle and Standard Deagle)? - If you can make them into gifs and they look good, sure. otherwise there isn't much point.
Make Squad Smartgunner's difficulty to Easy? - Changing difficulties on jobs is down to the higherups, so best to leave that alone, but I'll ask later tonight.

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Re: Wiki Updates and Additions.

Post by XSlayer300 » 01 Jun 2017, 10:06

Heavy Grenadier Spec image - I can be on it, though I need to be a spec and wear regular black gloves to make it non-squad specific.
WEAPONS, etc. - 2 images (MAC-15 and the M4A3 .45) are missing. The Minigun, M16, Barreta and 'Thunder Bolt' are missing their Ammunition (ie what ammo do they used and how many bullets are there?). Snow Variants of M4A3 (9mm), M39 SMG, M41 Rifle and M37 Shotgun. KT-42 Automag, Skorpion Machine Pistol, MAC-15 Machine Pistol, Vintage Desert Eagle lack descriptions (by shift-clicking them). MAR-30 Carbine and Mateba++ are completely missing from the list.

Dutches Dozen Page - I think not, since they're going to be phased out soon. But I'm thinking of that. And there's not much storyline to them, except the fact that they know about Preds.
Add Xenos to the Hostile Space Factions? - I'm going to leave that for Rahlzel.
Readd the Pizza ERT to Special Factions? - I'll also add an ingame sprite for the Pizza ERT. Just like how I added most of the role pics ingame.
Add the Colonist ERT to Special Factions? - Well, sometimes there would be Colonist ERT spawning in a normal admin-event game.
Gifs for weapon variants? - Maybe I could add that, maybe.
"Feels so... Memey. Wants fries. And says CARP!" ~ Daniel 'Exo' Aye (Me), a Spec, Smartgunner, Cargo Tech and Pilot marine main. Also a guy who's doing wiki work (Plus bonus images).
Image - Okand37 for the art.
Other characters:
Danielle 'Exie' Aye | Xenomorph # (254444) | W-Y Operative Xi | Merecenary ??? | UPP Soldier ??? | CLF Terrorist ???
Have a xeno with a gun. =)
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 01 Jun 2017, 10:18

XSlayer300 wrote:Heavy Grenadier Spec image - I can be on it, though I need to be a spec and wear regular black gloves to make it non-squad specific.
WEAPONS, etc. - 2 images (MAC-15 and the M4A3 .45) are missing.
The Minigun, M16, Barreta and 'Thunder Bolt' are missing their Ammunition.
Snow Variants of M4A3 (9mm), M39 SMG, M41 Rifle and M37 Shotgun.
KT-42 Automag,
Skorpion Machine Pistol,
MAC-15 Machine Pistol,
Vintage Desert Eagle lack descriptions (by shift-clicking them).
MAR-30 Carbine and Mateba++ are completely missing from the list.

Dutches Dozen Page - I think not, since they're going to be phased out soon. But I'm thinking of that. And there's not much storyline to them, except the fact that they know about Preds.
Add Xenos to the Hostile Space Factions? - I'm going to leave that for Rahlzel.
Readd the Pizza ERT to Special Factions? - I'll also add an ingame sprite for the Pizza ERT. Just like how I added most of the role pics ingame.
Add the Colonist ERT to Special Factions? - Well, sometimes there would be Colonist ERT spawning in a normal admin-event game.
Gifs for weapon variants? - Maybe I could add that, maybe.
WEAPONS, etc. - 2 images (MAC-15 and the M4A3 .45) are missing. - Will be done shortly.
The Minigun, M16, Barreta and 'Thunder Bolt' are missing their Ammunition. - M16 and the Barreta will be a pain to do this for as they were only around for an extremely short time. I'll see what I can do though.
Snow Variants of M4A3 (9mm), M39 SMG, M41 Rifle and M37 Shotgun. - Probably going to hold off on this purely due to if we get gifs for weapons it will be a lot easier to have the variants in a gif then individual.
KT-42 Automag, Skorpion Machine Pistol, MAC-15 Machine Pistol,Vintage Desert Eagle lack descriptions. - Will be done shortly.
MAR-30 Carbine and Mateba++ are completely missing from the list. - I'll see what I can do.
I'll also add an ingame sprite for the Pizza ERT. Just like how I added most of the role pics ingame. - They already have one.
Add the Colonist ERT to Special Factions? - Well, sometimes there would be Colonist ERT spawning in a normal admin-event game. - I'm hesitant to add it honestly as it will confuse a great deal of players.

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Re: Wiki Updates and Additions.

Post by XSlayer300 » 01 Jun 2017, 10:32

MAR-30 Carbine and Mateba++. - Do note that MAR-30 is a ERT Weapon while the Mateba++ is a Admin-Event Only weapon.
Ingame sprite for the Pizza ERT. - Compare to the image at the wiki and ingame. Their clothing (AND their clothing only) makes a difference.
Here's an ingame screenshot that I took before ingame: http://i.imgur.com/ddNiesJ.png And here's the image used in the wiki: wiki/images/f/f4/Pizza.png
The ingame one is what I'm aiming for right now.
Add the Colonist ERT to Special Factions. - I'll leave this up to Rahlzel for now.
"Feels so... Memey. Wants fries. And says CARP!" ~ Daniel 'Exo' Aye (Me), a Spec, Smartgunner, Cargo Tech and Pilot marine main. Also a guy who's doing wiki work (Plus bonus images).
Image - Okand37 for the art.
Other characters:
Danielle 'Exie' Aye | Xenomorph # (254444) | W-Y Operative Xi | Merecenary ??? | UPP Soldier ??? | CLF Terrorist ???
Have a xeno with a gun. =)
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Re: Wiki Updates and Additions.

Post by Karmac » 01 Jun 2017, 11:35

I'm getting a hard on for wiki updates.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 01 Jun 2017, 15:50

XSlayer300 wrote: MAR-30 Carbine and Mateba++. - Do note that MAR-30 is a ERT Weapon while the Mateba++ is a Admin-Event Only weapon. - Both Should be added currently.
Ingame sprite for the Pizza ERT. - Compare to the image at the wiki and ingame. Their clothing (AND their clothing only) makes a difference.
Here's an ingame screenshot that I took before ingame: http://i.imgur.com/ddNiesJ.png And here's the image used in the wiki: wiki/images/f/f4/Pizza.png
The ingame one is what I'm aiming for right now.
Add the Colonist ERT to Special Factions. - I'll leave this up to Rahlzel for now.
MAR-30 Carbine and Mateba++. - Do note that MAR-30 is a ERT Weapon while the Mateba++ is a Admin-Event Only weapon. - Both Should be added currently.
Ingame sprite for the Pizza ERT. - Compare to the image at the wiki and ingame. Their clothing (AND their clothing only) makes a difference. - Aye, you're right. Go for it. Make sure to uplaod a new version of the same file though :)
Add the Colonist ERT to Special Factions. - I'll leave this up to Rahlzel for now. - Aye probably for the best, like I said above I'll talk with him about it tonight while also asking him to upload some magazine sprites.

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Re: Wiki Updates and Additions.

Post by DrPng » 06 Jun 2017, 21:29

Some information needs to be brought up to speed such as the pheromones, and a few outdated information on the alien pages such as Carrier. Maybe a page about the abomination/predalien would also be useful for informative purposes even though it is a rather rare type of alien.
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Re: Wiki Updates and Additions.

Post by Karmac » 06 Jun 2017, 21:31

The predalien is better off as a complete surprise, asides the fact it promotes the kind of gameplay that ruins pred rounds for said players.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 06 Jun 2017, 21:51

DrPng wrote:Some information needs to be brought up to speed such as the pheromones, and a few outdated information on the alien pages such as Carrier. Maybe a page about the abomination/predalien would also be useful for informative purposes even though it is a rather rare type of alien.
Predalien will be left off the wiki similar to how predators are meant to be left off the wiki, they're meant to be more of a surprise.

Info regarding pheromones is a solid point, however I'm waiting until everything settles down with the recent changes, because I don't want to edit a page and then find I have to revert it after one round.

If you can tell me what exactly is outdated on the carrier page and other alien pages so i can having something to work off of that'd be grand.

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Re: Wiki Updates and Additions.

Post by DrPng » 06 Jun 2017, 22:03

Well, to start off, since the hugger update that tactics listed their are very wrong. Hungers cannot be used as an area of denial and carriers are more meant to be used as a mobile egg due to the hugger update.Also for runners, using face huggers is listed as a tactic when that caste can no longer pick up face huggers. For crusher, the stomp ability has been reworked and does not include the new stomp ability/ lists the old stomp ability.
Last edited by DrPng on 06 Jun 2017, 22:09, edited 1 time in total.
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Re: Wiki Updates and Additions.

Post by TopHatPenguin » 06 Jun 2017, 22:57

DrPng wrote:Well, to start off, since the hugger update that tactics listed their are very wrong. Hungers cannot be used as an area of denial and carriers are more meant to be used as a mobile egg due to the hugger update.Also for runners, using face huggers is listed as a tactic when that caste can no longer pick up face huggers. For crusher, the stomp ability has been reworked and does not include the new stomp ability/ lists the old stomp ability.

That'll be hopefully edited in tomorrow/later today depending on when I have spare time, alternately you can create an account on the wiki and edit the pages you want, both work. Much obliged for the info though :)

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Re: Wiki Updates and Additions.

Post by DrPng » 07 Jun 2017, 16:15

Ok, I created an account and edited the runners, carrier and crusher page myself. It now accurately represents the new information. I'll try to find a few more outdated pieces of information.
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