Xenos shouldn't be slipped up by cleaning grenades

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Eenkogneeto
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Eenkogneeto » 15 Sep 2016, 06:28

I turned a easy Xeno Major into a Marine Major with 2 carefully placed 'Cluwnes Revenge' grenades as researcher in sulaco defense. I understand this is a very old thread, But if you saw a problem with this originally I feel Im obligated to mention that its still a problem currently, Though it'll probably be fixed the same way I ended up getting Waterpotas fixed so /shrug
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Jroinc1
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Jroinc1 » 23 Sep 2016, 16:19

Suroruro wrote:I turned a easy Xeno Major into a Marine Major with 2 carefully placed 'Cluwnes Revenge' grenades as researcher in sulaco defense. I understand this is a very old thread, But if you saw a problem with this originally I feel Im obligated to mention that its still a problem currently, Though it'll probably be fixed the same way I ended up getting Waterpotas fixed so /shrug
THAT'S how you did it... I thought this had been fixed.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

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adamkad2
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by adamkad2 » 25 Feb 2017, 16:02

One counter less for allready op ayyliens yay
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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ZDashe
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by ZDashe » 26 Feb 2017, 21:39

Bump. You can still slip ayylmaos with cleaner nades.
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adamkad2
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by adamkad2 » 27 Feb 2017, 15:58

cool, still gonna get you bwoinked tho
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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xeno366
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by xeno366 » 18 Mar 2017, 13:07

nah dont accept this its the imposible for marines to win AND YOU WANT TO MAKE XENOS MORE STRONGER? are you kidin me?? marines never win and you want to remowe this so marines loose much more?
im robust (not really)
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Snypehunter007
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Snypehunter007 » 14 Jun 2017, 19:08

Pretty sure this was implemented.

Asking this to be moved to resolved.
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Death of the Suggestion Killer - 11/30/2017

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Jroinc1
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Jroinc1 » 14 Jun 2017, 19:27

Snypehunter007 wrote:Pretty sure this was implemented.

Asking this to be moved to resolved.
As far as I can tell, it was fixed by removing all cleaning grenades from the map, and removing RSR grenades.

However, the foam reaction is still a thing, and some of the new maps have cleaning grenades.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

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Snypehunter007
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Snypehunter007 » 14 Jun 2017, 21:51

Jroinc1 wrote:As far as I can tell, it was fixed by removing all cleaning grenades from the map, and removing RSR grenades.

However, the foam reaction is still a thing, and some of the new maps have cleaning grenades.
Oh really? Nevermind then.

Thanks for the heads up, J.
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Jroinc1
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Re: Xenos shouldn't be slipped up by cleaning grenades

Post by Jroinc1 » 14 Jun 2017, 22:13

Snypehunter007 wrote:Oh really? Nevermind then.

Thanks for the heads up, J.
You might wanna ask the devs about this, as they don't tell us much, but that's what I've seen so far.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

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