Various Alien Adjustments

Reuben Owen
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Re: Various Alien Adjustments

Post by Reuben Owen » 05 Jan 2016, 22:00

How about we bring back the two square range that ravagers could hit with? :D
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Ninjah!
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Re: Various Alien Adjustments

Post by Ninjah! » 06 Jan 2016, 04:20

-1

These buffs wouldn't do much more than making the game unbalanced. These buffs should only be done if the marines get new major features that would push the balance their way.

Also: powercreeping is a thing?

Jestephos
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Re: Various Alien Adjustments

Post by Jestephos » 06 Jan 2016, 22:18

The only thing I'd agree with is well.. the speed buff.. Anything bar Boiler, Spitter, Hivelord and Carrier needs to be able to outrun a marine.. wait not the Queen either. Still. I find it ridiculous how somehow marines are faster than something that we've clearly seen be able to outrun them quite easily in movies, but give the aliens a debuff in the form of maybe making a sprint button instead?

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KingKire
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Re: Various Alien Adjustments

Post by KingKire » 10 Jul 2016, 19:00

necroing due to this suggestion being technically accepted and resolved from the xeno update. move to resolved and locked?
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forwardslashN
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Re: Various Alien Adjustments

Post by forwardslashN » 10 Jul 2016, 19:19

Resolved and locked.
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