Mo Sprites, Mo problems! (Pesticide Update)

Generic, on-topic discussion about Colonial Marines.
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SecretStamos (Joshuu)
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by SecretStamos (Joshuu) » 07 Apr 2016, 14:04

Sadokist wrote:Stamos damnit can't you see you're the only one not interested!? This is amazing!
Ultimately Apop has the final say. I'm just hesitant to add something that breaches our theme/lore.

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spheretech
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by spheretech » 07 Apr 2016, 14:05

SecretStamos (Joshuu) wrote: Ultimately Apop has the final say. I'm just hesitant to add something that breaches our theme/lore.
Theres a pizza delivery ERT
Image

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forwardslashN
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by forwardslashN » 07 Apr 2016, 14:27

Sadokist wrote:Stamos damnit can't you see you're the only one not interested!? This is amazing!
He's not the only one.
Image
The ambivalent giant white baldie in a jungle near you.

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SecretStamos (Joshuu)
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by SecretStamos (Joshuu) » 07 Apr 2016, 14:40

spheretech wrote:Theres a pizza delivery ERT
Which I already addressed in my previous post.

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Morrinn
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by Morrinn » 07 Apr 2016, 18:41

@Stamos;
Null sweat chum. I made these mostly for my own amusements. Anything that ends up being used is a bonus. I already have the rubber duck float in the code, and I'll never be able to top that anyway.

@Doomed Survivor;
You're crazy, man. There are much better dedicated spriters on staff.

@Everyone else;
Thanks for the kind words. Y'all make a feller blush.

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SecretStamos (Joshuu)
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Re: Mo Sprites, Mo problems! (Pesticide Update)

Post by SecretStamos (Joshuu) » 07 Apr 2016, 19:04

Morrinn wrote:@Stamos;
Null sweat chum. I made these mostly for my own amusements. Anything that ends up being used is a bonus. I already have the rubber duck float in the code, and I'll never be able to top that anyway.

@Doomed Survivor;
You're crazy, man. There are much better dedicated spriters on staff.

@Everyone else;
Thanks for the kind words. Y'all make a feller blush.
Your work looks great. If you're ever looking for a spot on the dev team we'd be happy to have you.

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