Armored boots / Gloves

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MrJJJ
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Re: Armored boots / Gloves

Post by MrJJJ » 31 Mar 2016, 05:01

TeknoKot wrote:-1

Mainly because you should rather work as a team and be more careful, if this gets implemented, hunters/ravagers would be almost nerfed, as they can't criple a muhreen who keeps spraying and praying. I've killed many ravagers before, and they're rather easy to kill, especially with someone watching your back. Just move around a lot and keep firing.
*Cough Cough* Disarm Intent, Pounce, Charging, Face Huggers *Cough Cough*

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Re: Armored boots / Gloves

Post by TeknoKot » 31 Mar 2016, 05:45

MrJJJ wrote: *Cough Cough* Disarm Intent, Pounce, Charging, Face Huggers *Cough Cough*
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Seriously, just get good as a marine.
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Re: Armored boots / Gloves

Post by Infernus » 31 Mar 2016, 06:51

I'm pretty sure that chest armor also covers legs and arms.
Gloves and boots also have some small protection. What do you propose the new values to be?
(By the way, Ravagers can insta decapitate heads with helmets on, so I don't see how more protection to gloves or boots will affect them...)
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Re: Armored boots / Gloves

Post by Durper » 31 Mar 2016, 08:07

I don't mind getting my arms and legs slashed off, it adds to the immersion as a marine.

(I would want some proper protection instead of cardboard armor, Ayys have a million ways to kill a marine and it'd make sense if the equipment provided for Combat personnel would provide some form of protection against sharp and blunt hazards. Butt fukkit surviving a dismembered limb injury and limping back getting robot replacement is pretty dope.)
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Re: Armored boots / Gloves

Post by MrJJJ » 31 Mar 2016, 09:19

TeknoKot wrote: Image

Seriously, just get good as a marine.
>Says get good as a marine
>Doesn't say how to get good as a marine
>Problem bro?

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Re: Armored boots / Gloves

Post by TeknoKot » 31 Mar 2016, 10:16

MrJJJ wrote: >Says get good as a marine
>Doesn't say how to get good as a marine
>Problem bro?
I'm sorry but there's something called being "dedicated" to get good.
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Re: Armored boots / Gloves

Post by MrJJJ » 31 Mar 2016, 11:06

TeknoKot wrote: I'm sorry but there's something called being "dedicated" to get good.
>Dedicated to get good
>Some people been playing for years
>Still get rekt and agree things should be nerfed

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Re: Armored boots / Gloves

Post by Boltersam » 31 Mar 2016, 12:06

Gonna give my two cents here, people seem to forget, that the Ravager is a killing machine. It's LITERALLY a T-rex, with GIGANTIC BLADES for arms, a bag ass tail with ANOTHER BLADE at the end, they are literally EVOLVED to kill, armour or no. To get this far, an alien has to survive the wet paper gauntlet formally known as "Runner", dead in 3-4 rifle shots, usually trying to pick off a single marine from a squad of five, at least 1 a specialist with one of the more powerful weapons, and probably all with rifles. Even if we take 1 out of the mix, from pounce, and we say a marine can fire only 2 shots before pounce stun is over (You can actually fire quite a bit more than that in the pounce stun duration.) That's about 6 rifle shots, with 4 shots from a smartgun, all rifle strength, I believe, 1 shot from a sniper, and one shot from a flamethrower. Ridiculously more than needed to kill a runner. Then, they go through being a Hunter, which is slower, albeit hit harder and can stealth. Sure. Better, but say they pounce into the same squad (something never done, for the obvious reasons.), still way more than enough to kill them.

Now, standard round, there's a fort in the Nexus, with Sentry guns, firing autocannon rounds. Fully automated, with marine support. The second, the exact second you step into the light, or are within sentry range, you can be instantly obliterated if T2 or lower, Not to mention, electrified grilles which stun, when usually your only weapon is a slash, so if you run in, try to slash one, you get put down for a long period of time, and can be shot at freely from within the marine's defensive line, because with that fort of electrified grilles, they can also shoot through it. Oh yay, a barrier that is essentially a death sentence for aliens, but can be shot through by marines, so it's suicide to contemplate hitting it, unless a miracle like a Queen's Screech happens, or a crusher crashes through one and gets stunned afterwards.

So, not just for the fact that it's an extremely upgraded t-rex, just short of being a cyborg t-rex of laser eyes in the lore, but to even get that far they go through a trial of first being ridiculously easy to kill, then being slow and being easily killed if you don't catch someone alone, or your stealth gets seen through by people throwing their mouse across the screen, looking at the bottom for the fabled #whatevernumber hunter. Then, to even be able to use its killing power on marines turtling in the Nexus, they have to get past a wall of Egrilles, that marines cannot pass and get shocked by, but marines can shoot through, barricades, another thing they can't move through but marines can shoot through, and tables, not even beginning to mention Sentries, Specialist weapons, Grenades, or even the standard rifle, doing a large amount of damage all on their own.

Not to forget, the threat of a random predator seeing a Ravager and instantly deciding to hunt it, since it's a T3, using Smart Discs and plasma guns is viable, and Smart Discs can be thrown, then the predator can cloak again and hide in the shadows, while the smart disc does all the work, or even, throw the smart disc, and both simultaneously slash at the Ravager, or better yet, have the Smart Disc slashing at it as it tries to charge towards the Predator, then get plasmagunned in the face.

So, tell me, after surviving ALL of that, and finally reaching their squishy marine prey, who are STILL shooting at it with their guns, and also given the fact that its healthpool isn't all that robust, why SHOULDN'T they be able to do what they're best at, kill and disable?

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Re: Armored boots / Gloves

Post by MrJJJ » 31 Mar 2016, 12:34

Boltersam wrote: So, tell me, after surviving ALL of that, and finally reaching their squishy marine prey, who are STILL shooting at it with their guns, and also given the fact that its healthpool isn't all that robust, why SHOULDN'T they be able to do what they're best at, kill and disable?
Why do people think we talking about ravagers only, not all alien classes?

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Re: Armored boots / Gloves

Post by MrJJJ » 31 Mar 2016, 12:38

Infernus wrote:I'm pretty sure that chest armor also covers legs and arms.
Gloves and boots also have some small protection. What do you propose the new values to be?
(By the way, Ravagers can insta decapitate heads with helmets on, so I don't see how more protection to gloves or boots will affect them...)
We probably would propose what new value were if we actually had a idea what the values on chest armor are
Also that small protection does preety much nothing, same to deathsquads as far as i know

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Re: Armored boots / Gloves

Post by Boltersam » 31 Mar 2016, 13:01

MrJJJ wrote: Why do people think we talking about ravagers only, not all alien classes?
Because ravager is the best damager of all the alien castes, so is also the best limb remover of all the alien castes.

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Re: Armored boots / Gloves

Post by TeknoKot » 31 Mar 2016, 14:33

MrJJJ wrote: >Dedicated to get good
>Some people been playing for years
>Still get rekt and agree things should be nerfed
If you're dedicated, why are you such a scrub at the game then? Also, time played=/=being robust.
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Re: Armored boots / Gloves

Post by username123 » 31 Mar 2016, 14:56

Wickedtemp wrote:
As for the suggestion itself, no. Unless you have armored gloves that go up to your elbows and you've got armored boots that go up to your knees, AND that armor is stronger than steel, if you get hit by a Ravager, that hand or foot is probably coming off.
You are underestimating the resistance of the human made materials, steel is a pretty shitty material in terms of mechanical resistance and weight and was only used before in full plate armors because it was an "easy to work" material, nowadays (right now, year 2016) we have better materials such as kevlar, carbon fiber and even some variations of glass fiber:

Image

Source: http://www2.dupont.com/Personal_Protect ... 0Guide.pdf

And well, marines live in the 2150+, what makes you think we do not have better materials than steel to produce armor? and let me remind you that kevlar can stop bullets, a ravager slash should be a massage compared to how much pressure per square centimeter exters a bullet when it collides to a kevlar panel, yes, the force is so high that it can break your ribs (if shot on your chest), but it does not penetrate.

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Re: Armored boots / Gloves

Post by Boltersam » 31 Mar 2016, 15:30

username123 wrote: You are underestimating the resistance of the human made materials, steel is a pretty shitty material in terms of mechanical resistance and weight and was only used before in full plate armors because it was an "easy to work" material, nowadays (right now, year 2016) we have better materials such as kevlar, carbon fiber and even some variations of glass fiber:

Image

Source: http://www2.dupont.com/Personal_Protect ... 0Guide.pdf

And well, marines live in the 2150+, what makes you think we do not have better materials than steel to produce armor? and let me remind you that kevlar can stop bullets, a ravager slash should be a massage compared to how much pressure per square centimeter exters a bullet when it collides to a kevlar panel, yes, the force is so high that it can break your ribs (if shot on your chest), but it does not penetrate.
A MASSAGE you say? You realise, in the movies, marines have been impaled by regular aliens, and it almost instantly killed them, yes? I can't apply science, but if a striking tail on a smaller, less muscular specimen can not only fully penetrate whatever material they're using, but also go through the entire human chest and out the back where more of their armour is, in a single blow, it's safe to say that a much larger, more muscular creature with arm length blades on the ends of its forelimbs, could easily tear through such material. A fucking massage, he says, when it's literally an almost A Rex big creature smashing an arm length blade into your chest, even if it did not penetrate the vest, it would most likely have enough force to both flying and break several ribs, which could then puncture a vital organ.

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Re: Armored boots / Gloves

Post by monkeysfist101 » 31 Mar 2016, 16:01

username123 wrote:and let me remind you that kevlar can stop bullets, a ravager slash should be a massage
Kevlar is bullet resistant, yes, but a knife will stab right through it. Kevlar is a fabric that spreads the impact of a bullet across a wide area, the pinpoint of a knife doesn't spread and pushed right on through.
Regardless, the M3 body armor is stated to be an affordable, lightweight alloy capable of stopping most low caliber rounds. It's been shown that a chestburster can rib right through it, so a bladed tail should be no issue.
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Re: Armored boots / Gloves

Post by username123 » 31 Mar 2016, 16:23

Boltersam wrote: A MASSAGE you say? You realise, in the movies, marines have been impaled by regular aliens, and it almost instantly killed them, yes? I can't apply science, but if a striking tail on a smaller, less muscular specimen can not only fully penetrate whatever material they're using, but also go through the entire human chest and out the back where more of their armour is, in a single blow, it's safe to say that a much larger, more muscular creature with arm length blades on the ends of its forelimbs, could easily tear through such material. A fucking massage, he says, when it's literally an almost A Rex big creature smashing an arm length blade into your chest, even if it did not penetrate the vest, it would most likely have enough force to both flying and break several ribs, which could then puncture a vital organ.
Again people talking about things not related to the thread or post, I in my post was asking Wicked why was he using steel as an hipotetical material to produce armor in the year 2150 when there is a big spectrum of materials right now in 2016 that are much better offering protection against sharp objects and even bullets, and you come here trying to answer his question using the generic argument of "everything that happens in the movies should happen in the game".

Well, i'll follow your game for a bit and i will explain to you why not everything that happens in the movies happens in the game, if everything in CM were obediently and exactly adapted to the original lore, weapons, armor and aliens, then a single bullet to the head from a service pistol should kill an alien and we'll have ridiculous things such as explosive ammo for the smartgun and m41 rifle and like you said, aliens would kill instantly humans with a single slash or tail whip, but this does not work like that because is a bad way to have a good gameplay, now, can you please answer the questions and arguments of this thread using only things that happen in OUR game and not talk about things not related to thread and post? thanks

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Re: Armored boots / Gloves

Post by username123 » 31 Mar 2016, 16:49

monkeysfist101 wrote: Kevlar is bullet resistant, yes, but a knife will stab right through it. Kevlar is a fabric that spreads the impact of a bullet across a wide area, the pinpoint of a knife doesn't spread and pushed right on through.
A Kevlar panel can be made resistant to low speed projectiles ( Arrow, bolts ), against sharp objects like knives, against high speed projectiles (bullets) and some variations can be made resistant to everything that i mentioned earlier.

Guy showing a stab resistant mark 1 kevlar panel:

https://www.youtube.com/watch?v=KUhYWMzlzDA

Same guy testing it:

https://www.youtube.com/watch?v=Q-Rb8diyfkM

Same guy testing a panel intended to be used against sharp objects with a crossbow and a low caliber gun:

https://www.youtube.com/watch?v=Dw3mTAadXRY
monkeysfist101 wrote: Regardless, the M3 body armor is stated to be an affordable, lightweight alloy capable of stopping most low caliber rounds. It's been shown that a chestburster can rib right through it, so a bladed tail should be no issue.
And for this statement i'll use the same argument i used for Boltersam (which is not what i exactly what i have in mind to answer it like i want, but the main idea of it should answer your second statement):

username123 wrote:Well, i'll follow your game for a bit and i will explain to you why not everything that happens in the movies happens in the game, if everything in CM were obediently and exactly adapted to the original lore, weapons, armor and aliens, then a single bullet to the head from a service pistol should kill an alien and we'll have ridiculous things such as explosive ammo for the smartgun and m41 rifle and like you said, aliens would kill instantly humans with a single slash or tail whip, but this does not work like that because is a bad way to have a good gameplay, now, can you please answer the questions and arguments of this thread using only things that happen in OUR game and not talk about things not related to thread and post? thanks

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Re: Armored boots / Gloves

Post by golfer45 » 31 Mar 2016, 17:31

if limbs are harder to take off ravs will just kill instead of maim.

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Re: Armored boots / Gloves

Post by username123 » 31 Mar 2016, 17:43

golfer45 wrote:if limbs are harder to take off ravs will just kill instead of maim.
Which is exactly what they do "Worse, the Ravager intelligently strikes the weak points of its enemies, meaning that it typically seeks to decapitate. The Ravager is unique among xenomorphs in that it kills its prey outright, instead of capturing them to be brought back for impregnation. "

Source:http://avp.wikia.com/wiki/Ravager

Ravagers kill, runners and hunters (and some other classes) capture.

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Re: Armored boots / Gloves

Post by golfer45 » 31 Mar 2016, 18:03

username123 wrote: Which is exactly what they do "Worse, the Ravager intelligently strikes the weak points of its enemies, meaning that it typically seeks to decapitate. The Ravager is unique among xenomorphs in that it kills its prey outright, instead of capturing them to be brought back for impregnation. "

Source:http://avp.wikia.com/wiki/Ravager

Ravagers kill, runners and hunters (and some other classes) capture.
Ravagers tend to maim. Hence the limbs being chopped off. A maimed marine can be hugged later and has to be tended to by other marines.

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Re: Armored boots / Gloves

Post by outordinary » 31 Mar 2016, 19:51

-1

If you are getting your foot or arm cut off, you must be getting too ambitious in your xeno hunt. As TeknoKot said, work as a team and be more careful. If you didn't pursue Lu-bu, you wouldn't get your foot or hand lopped off. Don't nerf a class because of your anxiousness to chase down a xeno.

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Re: Armored boots / Gloves

Post by MrJJJ » 01 Apr 2016, 00:49

outordinary wrote:-1

If you are getting your foot or arm cut off, you must be getting too ambitious in your xeno hunt. As TeknoKot said, work as a team and be more careful. If you didn't pursue Lu-bu, you wouldn't get your foot or hand lopped off. Don't nerf a class because of your anxiousness to chase down a xeno.
*sigh*
I will say this again, because people think, its EASY not to get close to aliens or force yourself to walk away from them.
MrJJJ wrote: *Cough Cough* Disarm Intent, Pounce, Charging, Face Huggers *Cough Cough*
There is also carriers as well, its hard to get away from aliens, do i need to remind that each of these keep you down for decent amount of time, even if you do work as a team, heard of screech maybe? the legendary charger stomp? if you pile yourself in a team, you will suddenly be bombed by a AOA ability, and then watch as almost half the team gets dragged off and probably decapped, yeah, work as a team and be more careful lol, if you work as a team, you get attacked by AOA ability which come faster than the entire team can react to get away from, and only a few will be able to, and these people that DID get away will be carriered/charged/pounced at or just neurotoxined.
How about instead of saying "Work As A Team" Or "Git Gud" Or "Be More Robust", you guys actually say HOW TO DO IT?

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Re: Armored boots / Gloves

Post by Boltersam » 01 Apr 2016, 04:36

username123 wrote: Again people talking about things not related to the thread or post, I in my post was asking Wicked why was he using steel as an hipotetical material to produce armor in the year 2150 when there is a big spectrum of materials right now in 2016 that are much better offering protection against sharp objects and even bullets, and you come here trying to answer his question using the generic argument of "everything that happens in the movies should happen in the game".

Well, i'll follow your game for a bit and i will explain to you why not everything that happens in the movies happens in the game, if everything in CM were obediently and exactly adapted to the original lore, weapons, armor and aliens, then a single bullet to the head from a service pistol should kill an alien and we'll have ridiculous things such as explosive ammo for the smartgun and m41 rifle and like you said, aliens would kill instantly humans with a single slash or tail whip, but this does not work like that because is a bad way to have a good gameplay, now, can you please answer the questions and arguments of this thread using only things that happen in OUR game and not talk about things not related to thread and post? thanks
Oh, I think you're completely disregarding the fact that most of what I've said is IN the game, such as a weaker alien like the runner can penetrate the armour, albeit for balance reasons it does not instantly kill. You're using the standard argument of fun over lore, which for once, it's been used properly. Thank you for not blatantly saying marine fun over lore and labeling it as everyone's In.

Let's be completely honest and list some things about the ravager.
It's the size of a t-rex.

It has arm length blades capable of decapitating or dismembering a human with ease.

In the game it's capable of charging very quickly in short bursts.

Now, disregarding the immense size advantage it has, giving it strength. If anything moves incredibly fast and slams into you with a razor sharp blade as long as your arm, it's going to most likely puncture whatever you're wearing and impale you, or at the very least break several bones.
Add in the size advantage, voila. You have something, that if it does not skewer you like a pig, the force from its blows would be guaranteed to break several bones, which they themselves can cause internal injuries.

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Re: Armored boots / Gloves

Post by Wickedtemp » 01 Apr 2016, 05:09

This is fucking hilarious. You want to know why I said "material stronger than steel"?

Because I thought to myself "What's a strong material? Steel. Steel's pretty tough. Yeah, I'll use that."

And then you derail the entire thread because you just HAVE to one-up me. So here's my rebuttal:

Who the fuck cares? Who. The fuck. Cares.

You looked at my post, saw the phrase "at least stronger than steel" and your thought process stopped there. You ignored the point of the thread, you ignored what my post was actually saying and instead focused on the wording with which I used to say "impossibly strong material".

But let's say that you're right. Let's say that humans as a species make a flexible material that's impossibly strong.

You know what, lets say, hypothetically, that we SOMEHOW make a flexible material that is just so damn strong and amazing, a thin layer of it, when worn, can protect the user from a direct impact from a nuclear warhead. Yeah, it's impossible, but let's say we did it. And let's say it's somehow also cheap to produce so we can equip everybody with one.

And you know what? Who the fuck cares?

This is Colonial Marines, using the Aliens/AvP lore. Not real life. As in, it doesn't matter if in the next decade humans become fucking invincible, it doesn't matter what weapons or armor we have, it doesn't matter what kind of tech we've got. Because it's two separate timelines of humanity.

In the meantime, you successfully shifted the topic of conversation from "Armoured Gloves and Boots" to "List of Materials Stronger Than Steel". So congrats I guess.

Anyways... Like I said before, you're going to need a strong material covering everywhere from your knees to your feet, and from your hands to your elbows, if you're going to have any hopes of not getting that limb lopped off. A hard material like... Steel. It's gotta be at least stronger than steel, man. All over your arms and legs, stronger than steel. I'm not saying it's gotta be steel, but it's at least got to have the strength of steel or greater. Cause I'm just using it as a fill-in-the-blank for "Strong material". Could be anything, really. Rock. Stone. Diamond. Kevlar. Bullet-proof glass. Iron. Metal. Concrete. Username123's skull (Just normal bone, but the thickness makes it tougher than average). Kryptonite. Mithril. A Rune Chestplate (Yay Runescape). Titanium. Batmans abs...

... I'm sure you get the point by now.

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Re: Armored boots / Gloves

Post by outordinary » 01 Apr 2016, 21:42

MrJJJ wrote: *sigh*
I will say this again, because people think, its EASY not to get close to aliens or force yourself to walk away from them. There is also carriers as well, its hard to get away from aliens, do i need to remind that each of these keep you down for decent amount of time, even if you do work as a team, heard of screech maybe? the legendary charger stomp? if you pile yourself in a team, you will suddenly be bombed by a AOA ability, and then watch as almost half the team gets dragged off and probably decapped, yeah, work as a team and be more careful lol, if you work as a team, you get attacked by AOA ability which come faster than the entire team can react to get away from, and only a few will be able to, and these people that DID get away will be carriered/charged/pounced at or just neurotoxined.
How about instead of saying "Work As A Team" Or "Git Gud" Or "Be More Robust", you guys actually say HOW TO DO IT?
You want instructions on how to work as a team? Be more robust? The majority of this gamemode is teamwork. Stick with your buds, if you go to attack, stay in a group. Most xenos will want you to chase em, most marines will chase a xeno all the way to the ends of the map if they think they will get a kill. Hunters and ravs can as you said, tackle and lop shit off. If you go too far they can pounce you solo or just close the gap with a pounce. Peeps get too greedy with getting a kill and it gets them wrecked. The easy part of not getting close to them, don't get close and as you said, force yourself to walk away instead of chasing thinking they are hurt and the next shot will kill em.

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