Run a test server and invite a few participants. I'm sure a lot of people wouldn't mind helping test things further.Abbysynth wrote:Well, that's what you get when you ask for help debugging and testing and nobody does, and when you're trying to spend the live round helping and fixing things, people are just laughing in your face. The bullet scatter thing could have been found extremely easily. And in fact it wasn't even a bug that existed until the last round or two of testing that should have been done, and never was. The game lagging out could have been found and caught if the profiler was ran, like I asked.
*shrug*
Also, fuck the haters. You've done a lot of hard work to get it to this state, and I can't wait to see it finished.