I'm fucking done.

Generic, on-topic discussion about Colonial Marines.
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Feweh
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Re: I'm fucking done.

Post by Feweh » 07 Jul 2016, 13:15

lcass123 wrote:Yup because the game is only fun when it isn't balanced!
Not sure if this is sarcasm or not.
But there is truth to this, the game mechanics make for a nore enjoyable Xeno win.

Maybe in the future will have a better balance.

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Re: I'm fucking done.

Post by TopHatPenguin » 07 Jul 2016, 13:44

Feweh wrote: Not sure if this is sarcasm or not.
But there is truth to this, the game mechanics make for a nore enjoyable Xeno win.

Maybe in the future will have a better balance.

As someone who has started maining command roles, I can tell you that it is highly satisafctory to have a good marine win then to have a xeno win as generally when xenos win all the backlash heads towards the command staff being awful and the same generally happens if xenos lose.The blame falls onto the queen.

So generally losing as either side if you are in the high up ranks, e.g. Queen and Command Staff you'll get flak for it.


However from a Standard marine perspective (My own opinion) it is fun to be holding out against the aliens to the last man, but many players have different views on this subject.
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Re: I'm fucking done.

Post by DMAN » 07 Jul 2016, 16:40

Camping the Sulaco and hotboxing the shuttle, alien early aggression, hugger spam, FF, preds siding with the ayy lmaos when the mahreenz are losing, preds just hunting indiscriminately, mahreenz not assisting wounded or saving hugged mahreenz, ayy lmaos not dragging their fellow ayys to weeds, blocking nades and movement, etc. a lot of shit to rain on parades. Aliens have been steamrolling the marines really, ofc, and the marines have been winning through early rushes and some cheese like sitting on the Sulaco and hotboxing the xenos with a tide of mahreenz when they fly up, since the fucking escape pods/evac were initiated. Cheesy shit should slowly fade away, hopefully. Ayyz got their love, time for the mahreenz to get some sugar, so they don't have to be overly aggressive/turtle, cheesy, or hope on ayy incompetence to get a win. :thumbup:
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Re: I'm fucking done.

Post by NoShamNoWow » 07 Jul 2016, 17:06

why does apop say he wants a higher win rate for aliens when so many people in dchat say that losing as a marine is not fun.
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Re: I'm fucking done.

Post by Feweh » 07 Jul 2016, 17:24

NoShamNoWow wrote:why does apop say he wants a higher win rate for aliens when so many people in dchat say that losing as a marine is not fun.
Because its his game and his vision for the game.
Hes created a certain tone and atmospheric vibe for it.

It'll always be about marines fighting an epic battle against superior foes, it creates the greatest tension and excitement fighting a battle of survival.

Losing is never fun, people are always going to complain.

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Re: I'm fucking done.

Post by ParadoxSpace » 07 Jul 2016, 18:57

NoShamNoWow wrote:why does apop say he wants a higher win rate for aliens when so many people in dchat say that losing as a marine is not fun.
maybe it has something to do with the fact that dsay doesn't run this game, or make its decisions

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Re: I'm fucking done.

Post by NoShamNoWow » 07 Jul 2016, 18:59

ParadoxSpace wrote: maybe it has something to do with the fact that dsay doesn't run this game, or make its decisions
Just asking a question, chill the fuck out.
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Re: I'm fucking done.

Post by Artouris » 07 Jul 2016, 19:16

ParadoxSpace wrote: maybe it has something to do with the fact that dsay doesn't run this game, or make its decisions
I mean dsay making the games decisions sometimes wouldn't be even a bad thing. Everyones allowed to voice their opinion and offer input for the most part. Not to mention dsay can take a objective look at the round since they're all seeing. So i mean its not even that much of bad thing. Sure there's salt, but not like there isnt salt on the forums either, or salt from staff.
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Re: I'm fucking done.

Post by outordinary » 07 Jul 2016, 22:28

lcass123 wrote:Yup because the game is only fun when it isn't balanced!
More like it's fun when you have a strong opposition. In the movies, the xeno side is obviously the stronger side. It wouldn't be fun if you didn't have a challenge.
Toroic wrote:I actually believe that xenos suffer less from greytide, for two reasons.

1) Elite T3s are worth more, and greytide typically die as young runners, only wasting a larva.

2) Xenos don't have FF to the same degree as marines do, so greytide can't cripple or kill off the stronger players with stupidity.
Alien FF comes in different varieties, it may not be hurting yourself as a singular player, but it hurts the group in which alien gameplay is all about. Things like dying 6-7 times, not dragging others to weeds, rushing to T3 for unrobust greytide that at least know enough to not die young runner, not placing weeds for others to get dragged on etc. Mostly just things that inevitably lead to defeat. Xenos don't have guns to shoot each other with, but they can still harm the hive as a whole.

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Re: I'm fucking done.

Post by MrJJJ » 08 Jul 2016, 01:53

Feweh wrote:
Because its his game and his vision for the game.
Hes created a certain tone and atmospheric vibe for it.

It'll always be about marines fighting an epic battle against superior foes, it creates the greatest tension and excitement fighting a battle of survival.

Losing is never fun, people are always going to complain.
What in the ever fuck are you even talking about...

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Re: I'm fucking done.

Post by TeknoKot » 08 Jul 2016, 07:53

As a person who mains marine a lot, I like to lose. Not from a marine FF, but from an alien themself. If we had more robust marines we wouldn't have an issue of complaints about the game at all. Aliens are supposed to be stronger, and of course I'm not missing the point that there are some serious balance issues for aliens(looking at the retarded crusher tackle time+armour that can just drag marines out without getting damaged)

There just needs to be several tweaks on aliens and we're all golden.
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Re: I'm fucking done.

Post by Feweh » 08 Jul 2016, 09:41

MrJJJ wrote: What in the ever fuck are you even talking about...
There was a direct quote in my original post to the question I responded to.

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Re: I'm fucking done.

Post by MrJJJ » 08 Jul 2016, 09:45

Feweh wrote: There was a direct quote in my original post to the question I responded to.
This is not the same question
The question is "What in the ever christ are you talking about? marienes never had great tension and excitment by fighting bullshit foes"

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Re: I'm fucking done.

Post by LordeKilly » 08 Jul 2016, 12:01

BalancedGeneral wrote: Went up? Where are your metrics? With mine spam and the over-all nerfs form the update they already shit xeno winrate went from 20% to closer to 10%

I know Apop hates aliens, but this server is so badly balanced it is sad
Apop has always been pro-alien and a dedicated alien player, you know that right?
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Re: I'm fucking done.

Post by Artouris » 08 Jul 2016, 13:44

outordinary wrote: Alien FF comes in different varieties, it may not be hurting yourself as a singular player, but it hurts the group in which alien gameplay is all about. Things like dying 6-7 times, not dragging others to weeds, rushing to T3 for unrobust greytide that at least know enough to not die young runner, not placing weeds for others to get dragged on etc. Mostly just things that inevitably lead to defeat. Xenos don't have guns to shoot each other with, but they can still harm the hive as a whole.
I don't think you understand what friendly fire is. Theres a difference between being shit at a job and friendly fire. You can have a marine who is good at say being a engineer but shoots someone in combat which is friendly fire. You can also have someone who is very good at shooting and timing, never shoots anyone else even by accident, but sucks ass at his job.

Thats not "Alien FF", thats just xenos sucking at their job. Once you make it so spit can knock out xenos and/or apply burn damage to xenos that effectively cripple you then we can talk about friendly fire.
MrJJJ wrote: This is not the same question
The question is "What in the ever christ are you talking about? marienes never had great tension and excitment by fighting bullshit foes"
This is pretty much the crux of the issue. As a marine, I enjoy winning if its a hard fought victory. I don't mind losing if it was a hard fought defeat. However in some people's minds the line between a steamroll and a hard fought defeat gets blurred. People say "I don't mind losing", which is true in some cases. But I will tell you they don't enjoy losing against a enemy who steamrolls you in mere seconds.

You know why those bridge defense situations are tense? The only times they're actually fucken tense is when the xenos have been throwing themselves onto you and you've actually thinned out their numbers. You get it that if you don't fuck up you can still pull off a prryhic victory of some sort. Otherwise bridge defenses aren't tense, they're just exercises in how long can i wait out the xenos. Positions being overruned isn't fun either unless you have a actual battle. In that you have to at least have the sense you can still pull it off to get tension and excitement. But the way xenos are being designed it often feels anti-climatic because its just waltz in there as a xeno, ignore most of the bullets, slash a few people down, walk out and repeat. And you can replace with waltzing in with say using a ability. For a marine its not tense when all your bullets deflect and you've done no damage. Its not tense when you know you can't faze the enemy because they don't have any mechanics that force them to not just waltz in and waltz out.

Overcoming a challenge is great, specifically if its a hard but achievable one. But the way things seem to go is that its a challenge with a nigh impossible difficulty curve if the other team has even half of their shit together. Marines need about 4 different sections all functioning in perfect cohesion to properly win against such a enemy and most often you don't have that. Most often the marines have to rely on xeno fuck ups to win instead of winning of their own accord.

EDIT: Sorry I had to fix a spelling mistake.
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Re: I'm fucking done.

Post by outordinary » 08 Jul 2016, 17:58

Artouris wrote: I don't think you understand what friendly fire is. Theres a difference between being shit at a job and friendly fire. You can have a marine who is good at say being a engineer but shoots someone in combat which is friendly fire. You can also have someone who is very good at shooting and timing, never shoots anyone else even by accident, but sucks ass at his job.

Thats not "Alien FF", thats just xenos sucking at their job. Once you make it so spit can knock out xenos and/or apply burn damage to xenos that effectively cripple you then we can talk about friendly fire.
I do understand the term frendly fire, fair enough though, we don't have it in the actual sense of the term. My point still stands though. We do have a lot of factors that can hurt the xeno team more as a group than individually.

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Re: I'm fucking done.

Post by apophis775 » 08 Jul 2016, 18:28

I'm working on a big post to address this whole thing, but here's a quick answer:

Because the game isn't as fun when the marines just ROFLstomp the aliens. The game is more fun, and more stories and "player lore" evolve from the game when marines are losing and fighting against overwhelming odds. Fighting against a superior force and making a dent in them or resisting them outright is much more engaging to players than just being an OP bulletblaster.

Yes, there needs to be a bit more balance (I'm still trying to do the math and figure out what to do about spit because it was coded very... compartmentally... making it difficult to really adjust how I need), but we are working on it. We want to do more than just make an interesting SS13 server, we want to give a really unique experience you can't get anywhere else. I mean, we've got pretty much the absolute best projectile system out of any server out there at this point, it's just a matter of tweaking alien stuff and getting my lazy ass to finish the research update.
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Re: I'm fucking done.

Post by outordinary » 08 Jul 2016, 20:27

Thanks Apop, your vision of the server in all honesty is the best course for it. Its good for the alien players because this is the ONLY server that you can play as a xenomorph all day if you want. Its also the server where you can go against a creature all day.

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