Not sure if this is sarcasm or not.lcass123 wrote:Yup because the game is only fun when it isn't balanced!
But there is truth to this, the game mechanics make for a nore enjoyable Xeno win.
Maybe in the future will have a better balance.
Not sure if this is sarcasm or not.lcass123 wrote:Yup because the game is only fun when it isn't balanced!
Feweh wrote: Not sure if this is sarcasm or not.
But there is truth to this, the game mechanics make for a nore enjoyable Xeno win.
Maybe in the future will have a better balance.
Because its his game and his vision for the game.NoShamNoWow wrote:why does apop say he wants a higher win rate for aliens when so many people in dchat say that losing as a marine is not fun.
maybe it has something to do with the fact that dsay doesn't run this game, or make its decisionsNoShamNoWow wrote:why does apop say he wants a higher win rate for aliens when so many people in dchat say that losing as a marine is not fun.
Just asking a question, chill the fuck out.ParadoxSpace wrote: maybe it has something to do with the fact that dsay doesn't run this game, or make its decisions
I mean dsay making the games decisions sometimes wouldn't be even a bad thing. Everyones allowed to voice their opinion and offer input for the most part. Not to mention dsay can take a objective look at the round since they're all seeing. So i mean its not even that much of bad thing. Sure there's salt, but not like there isnt salt on the forums either, or salt from staff.ParadoxSpace wrote: maybe it has something to do with the fact that dsay doesn't run this game, or make its decisions
More like it's fun when you have a strong opposition. In the movies, the xeno side is obviously the stronger side. It wouldn't be fun if you didn't have a challenge.lcass123 wrote:Yup because the game is only fun when it isn't balanced!
Alien FF comes in different varieties, it may not be hurting yourself as a singular player, but it hurts the group in which alien gameplay is all about. Things like dying 6-7 times, not dragging others to weeds, rushing to T3 for unrobust greytide that at least know enough to not die young runner, not placing weeds for others to get dragged on etc. Mostly just things that inevitably lead to defeat. Xenos don't have guns to shoot each other with, but they can still harm the hive as a whole.Toroic wrote:I actually believe that xenos suffer less from greytide, for two reasons.
1) Elite T3s are worth more, and greytide typically die as young runners, only wasting a larva.
2) Xenos don't have FF to the same degree as marines do, so greytide can't cripple or kill off the stronger players with stupidity.
What in the ever fuck are you even talking about...Feweh wrote:
Because its his game and his vision for the game.
Hes created a certain tone and atmospheric vibe for it.
It'll always be about marines fighting an epic battle against superior foes, it creates the greatest tension and excitement fighting a battle of survival.
Losing is never fun, people are always going to complain.
There was a direct quote in my original post to the question I responded to.MrJJJ wrote: What in the ever fuck are you even talking about...
This is not the same questionFeweh wrote: There was a direct quote in my original post to the question I responded to.
Apop has always been pro-alien and a dedicated alien player, you know that right?BalancedGeneral wrote: Went up? Where are your metrics? With mine spam and the over-all nerfs form the update they already shit xeno winrate went from 20% to closer to 10%
I know Apop hates aliens, but this server is so badly balanced it is sad
I don't think you understand what friendly fire is. Theres a difference between being shit at a job and friendly fire. You can have a marine who is good at say being a engineer but shoots someone in combat which is friendly fire. You can also have someone who is very good at shooting and timing, never shoots anyone else even by accident, but sucks ass at his job.outordinary wrote: Alien FF comes in different varieties, it may not be hurting yourself as a singular player, but it hurts the group in which alien gameplay is all about. Things like dying 6-7 times, not dragging others to weeds, rushing to T3 for unrobust greytide that at least know enough to not die young runner, not placing weeds for others to get dragged on etc. Mostly just things that inevitably lead to defeat. Xenos don't have guns to shoot each other with, but they can still harm the hive as a whole.
This is pretty much the crux of the issue. As a marine, I enjoy winning if its a hard fought victory. I don't mind losing if it was a hard fought defeat. However in some people's minds the line between a steamroll and a hard fought defeat gets blurred. People say "I don't mind losing", which is true in some cases. But I will tell you they don't enjoy losing against a enemy who steamrolls you in mere seconds.MrJJJ wrote: This is not the same question
The question is "What in the ever christ are you talking about? marienes never had great tension and excitment by fighting bullshit foes"
I do understand the term frendly fire, fair enough though, we don't have it in the actual sense of the term. My point still stands though. We do have a lot of factors that can hurt the xeno team more as a group than individually.Artouris wrote: I don't think you understand what friendly fire is. Theres a difference between being shit at a job and friendly fire. You can have a marine who is good at say being a engineer but shoots someone in combat which is friendly fire. You can also have someone who is very good at shooting and timing, never shoots anyone else even by accident, but sucks ass at his job.
Thats not "Alien FF", thats just xenos sucking at their job. Once you make it so spit can knock out xenos and/or apply burn damage to xenos that effectively cripple you then we can talk about friendly fire.
flamecow wrote: "unga dunga me want the attachment" - average marine