Squad lockers.

Locked
User avatar
TopHatPenguin
Community Contributor
Community Contributor
Posts: 2383
Joined: 14 Dec 2014, 18:06
Location: Forever Editing The Wiki.
Byond: TopHatPenguin
Contact:

Squad lockers.

Post by TopHatPenguin » 27 Nov 2016, 19:59

Summary (a quick, 2-3 sentence summary): After watching the film yesterday, I've noticed that the lockers are grey for the CM's instead of green like ours; so I propose that the Green lockers are replaced with the grey ones. IN-game they could be Grey with a small area for the squad colour to go.

Visual representation taken from the movie:
Image
Image

Cm Comparison for visual aid as well:
Image

Benefits (How this will benefit the server and game as a whole): Immersion and lore, all that jazz.

Details (Description of how you think this would work, the benefits, etc): Covered up above.

Implementation (Optional, if you have an idea how to implement it): Pestering Josh Spriting.
Shit cm memes: Image
Image
Image
Image
That guy called Wooki.
Resident Santa.
(THP)

User avatar
YungCuz
Registered user
Posts: 717
Joined: 25 May 2016, 08:04
Location: The Final Frontier
Byond: YungCuz2

Re: Squad lockers.

Post by YungCuz » 30 Nov 2016, 13:52

+1 for muh immersions.
http://i.imgur.com/b9XSpih.png Ayyliums
^When you join and the janitor role is taken.^
Image
I am here in the shadows.....
http://colonial-marines.com/download/fi ... &mode=view
^Closely watching.^
http://i.imgur.com/ZzopTiz.png?1
^When the RO causes problems.^

User avatar
forwardslashN
Community Contributor
Community Contributor
Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Squad lockers.

Post by forwardslashN » 04 Dec 2016, 10:41

We'll be adjusting a lot of sprites in the future, including the lockers. It'll be resolved when it happens.
Image
The ambivalent giant white baldie in a jungle near you.

Locked