One Directional Windows Take Priority Over Mobs for Bullets

fix pls
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Artouris
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Posts: 175
Joined: 03 Jul 2015, 20:42

One Directional Windows Take Priority Over Mobs for Bullets

Post by Artouris » 30 Dec 2016, 12:43

Bug Description:
When shooting a mob (human or xeno, for xeno for sure) and they're standing on a table with directional glass, the bullet or projectile will hit the directional glass as if it was a full tile of glass or the glass is somehow taking priority over the mob.

Steps to reproduce:
1. Put Mob in a tile with one directional glass
2. Shoot at mob
3. Watch as glass absorbs bullets even if your shooting through the open space parts.
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phil235
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Joined: 29 Mar 2017, 20:29
Byond: phil235

Re: One Directional Windows Take Priority Over Mobs for Bullets

Post by phil235 » 08 May 2017, 18:41

Projectile code forgets to check if the obstacle is a border one.

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