APCS

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ArthurEpicoBR
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APCS

Post by ArthurEpicoBR » 13 Jan 2017, 20:13

Summary (a quick, 2-3 sentence summary):In the movies marines get in a APC that this apc get in dropship then the dropship fall off from sulaco and the APC walks trough colony and have cameras

Benefits (How this will benefit the server and game as a whole):Players was going fell are more marines

Details (Description of how you think this would work, the benefits, etc)Why not do like in the movie a playable apc that must enter in dropship and walk trough the colonys

Implementation (Optional, if you have an idea how to implement it):

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NescauComToddy
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Re: APCS

Post by NescauComToddy » 13 Jan 2017, 20:15

Duplicate.This will be locked soon.
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Sarah_U.
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Re: APCS

Post by Sarah_U. » 13 Jan 2017, 22:22

Just gonna mention that it'd be pretty hard to implement if it's not a transit-vehicule or a linear-vehicule. Later being hard in itself to code.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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NoahKirchner
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Re: APCS

Post by NoahKirchner » 13 Jan 2017, 22:32

There's a rule in the suggestions thread that says "DO NOT SUGGEST APCS"
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Shyguychizzy
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Re: APCS

Post by Shyguychizzy » 13 Jan 2017, 22:42

Guys don't be a mean....there is a APC. It be in lower deck in engineering just all busted and broken. Nice touch, it does look good.

Is it repairable?
Nope.

Can I use it?
Nope

Will there ever be APC action?
Nope

Any APC gonna be drivable?
Nope

Will this suggestion last long?
Nope

Nope?
Nope
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Snypehunter007
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Re: APCS

Post by Snypehunter007 » 14 Jan 2017, 07:04

Asking this to be locked.
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SUPERMAN112
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Re: APCS

Post by SUPERMAN112 » 17 Jan 2017, 06:25

Just wondering why couldnt an APC be coded like a space pod? marine can hope in, it can drive around, just re-sprite it, buff the occupation capacity, give it some driving sound effects, maybe let it gain momentum like a crusher to ram stuff and walla you have pretty much an APC
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Artouris
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Re: APCS

Post by Artouris » 17 Jan 2017, 14:18

Locked and denied.
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